Skip to main content
  1. Home
  2. Computing
  3. Features

Apple may have an idea to fix the Magic Mouse for gamers, but I’m not convinced

Add as a preferred source on Google
A person using a Magic Mouse on a desk.
Vojtech Okenka / Pexels

Mac gaming is finally starting to undergo something of a renaissance, and things are looking up for people who prefer to play their games on an Apple computer. Apple’s latest M4 chips offer respectable gaming performance, as our Mac Studio and MacBook Air reviews have shown, while an increasing number of AAA titles are coming to the Mac — including one of the best PC games in the form of Cyberpunk 2077.

But as I’ve written before, there’s one key problem that no one seems to be talking about: the Magic Mouse.

Recommended Videos

Its slippery shape is poorly optimized for gaming, it lacks any customizable buttons, and its low-profile design gets uncomfortable during marathon sessions. In other words, it’s no one’s choice of gaming mouse.

A MacBook Pro and a Magic Mouse on a desk.
Anthony Choren / Unsplash

Now, a fresh patent (via Patently Apple) suggests that Apple might be considering an intriguing way to improve the Magic Mouse for gamers, but I’m still not convinced. To me, it suggests that Apple is barking up the wrong tree.

According to a patent, Apple is mulling the possibility of adding haptic sensors to the Magic Mouse. These would allow the mouse to simulate various textures you might experience in-game, adding an extra degree of immersion to your gameplay.

Apple gives the example of moving over sand, then ice. Move your character over sand and the mouse’s friction increases; move them over ice and the mouse’s friction decreases. This would have the effect of simulating the game world’s surfaces in the physical realm.

It sounds fascinating and isn’t something that’s been explored in much depth in the gaming world — despite haptic headphones and chairs doing the rounds, haptic mice are few and far between. But is this the upgrade that Mac gamers have been crying out for? I’m not so sure.

Focus on the basics

A MacBook Pro, a Magic Mouse, a Magic Keyboard, and a HomePod mini on a desk.
Arvind Menon / Unsplash

This isn’t the innovation I think Apple’s mouse needs in order to make it better suited for the world of gaming. That requires something far less ambitious: a more ergonomic shape.

As I mentioned earlier, the current Magic Mouse is too low-profile to fit comfortably in your hand when you’re moving it quickly around a mouse mat. Its top surface is too slippery, making it hard to grip in moments of intense action, and without extra buttons, it’s not much use for macros.

And yes, I understand that Apple is not a gaming company. Let’s be honest, we’ll never see an Apple-branded gaming mouse decked out in garish RGB lights. But that’s not what I’m getting at here. Instead, I just want to see some foundational changes to the mouse that could make it more viable for gamers.

This is not necessarily unfamiliar territory for Apple. Recent rumors have suggested that Apple is indeed working on revamping the Magic Mouse’s ergonomics (and moving the charging port to a more sensible location). I just hope they’re on the money.

A Magic Mouse and a Magic Keyboard on a desk.
Avinash Kumar / Pexels

As well as that, the company recently worked with Corsair to launch a gaming keyboard and mouse designed specifically for the Mac. Why not partner with Corsair again to launch a haptic mouse? Or better yet, take cues from a company like Logitech to redesign the Magic Mouse in a more ergonomic way. After all, Logitech’s mice are absolutely class-leading when it comes to comfort.

This latest patent suggests that Apple is at least considering how its Magic Mouse might be used for gaming, and that’s encouraging to me. Yet I still feel that any haptic features have to be secondary to properly redesigned ergonomics. Apple can add all the haptics it wants to its mice in a bid to entice gamers, but if its Magic Mouse is a pain to use, gamers will steer well clear.

I’d much rather see Apple take a humbler approach and redesign the Magic Mouse to make it more comfortable. That’s what gamers — and Mac users in general — need more than anything else right now.

Alex Blake
Alex Blake has been working with Digital Trends since 2019, where he spends most of his time writing about Mac computers…
This GitHub project wants to strip AI watermarks from your content, and things are getting interesting
This open-source tool is trying to remove the fingerprints AI leaves behind
Electronics, Phone, Mobile Phone

AI companies are increasingly looking for ways to mark content generated by their models. Now, someone has built an open-source tool designed to remove some of those marks.

A GitHub project called watermarks-remover is designed to strip different types of AI provenance signals from text and files. According to its documentation, it can work with invisible Unicode characters, statistical text watermarks and metadata embedded in formats including PNG, JPEG, SVG, PDF, DOCX, ODT, HTML and Markdown.

Read more
Lenovo’s answer to the MacBook Neo could be a peppy Vibe laptop
Affordable and eye-catching Lenovo laptops could soon challenge the MacBook Neo
Computer, Electronics, Laptop

Apple's MacBook Neo has given Windows laptop makers something to think about, and Lenovo could be the latest company preparing an answer.

Windows Latest has obtained images of an upcoming budget laptop called the Lenovo IdeaPad Vibe, which is expected to come in both Qualcomm Snapdragon and AMD versions. It also appears Lenovo isn't playing it safe with the design, as the laptop is shown in seven different colors.

Read more
Claude can now pull data from your browser tabs and keep working on your desktop
Claude in Chrome just merged with Cowork for uninterrupted cross device sessions.
claude-chrome-extension-cowork-session

Anthropic just made its Claude browser extension a lot smarter, and it can remember your conversations on desktop, web, or mobile. The Claude in Chrome side panel now runs as a full Claude Cowork session, meaning your conversations, skills, and connectors all carry over between your browser and Claude's desktop, web, and mobile apps. Before this update, browser sessions stayed completely separate from everything else, so switching devices meant starting over.

https://www.youtube.com/watch?v=C-5wF6tkQ2Q

Read more