Skip to main content
  1. Home
  2. Computing
  3. News

Ray tracing on Steam Deck is possible, but there’s a catch

Add as a preferred source on Google

Given the low-power nature of AMD’s graphics inside of Valve’s  Steam Deck, features like ray tracing seem impossible. However, the mad lads at Digital Foundry demonstrated that ray tracing on the Steam Deck is indeed possible — as long as you’re running Windows, that is.

Richard Leadbetter put out a video on the Digital Foundry YouTube channel detailing how he got it working. It was a somewhat painstaking process of wiping SteamOS, installing Windows 10 to do testing, then reinstalling SteamOS. Fortunately, there are at least official Windows 10 drivers from Valve, which opens up entirely new possibilities. These drivers weren’t available when the device first launched.

Steam Deck vs Next-Gen Gaming: Ray Tracing/Flight Simulator/Unreal Engine 5 + More Tested!

As it stands now, games running either on SteamOS natively or through the Proton compatibility layer have ray tracing options turned off. Running Windows 10 via the official drivers allows games to recognize the RDNA 2 cores on the APU and unlock ray tracing. Of course, implementing ray tracing requires a few sacrifices in resolution, namely around 540p.

Recommended Videos

Leadbetter tested out a few ray traced-enabled games such as Quake II, Control, Metro Exodus, and Doom Eternal. He was able to achieve 60 frames per second (fps) on Quake II with full ray tracing at a hilariously blurry 252p resolution. Metro Exodus was a little better at 504p and using the game’s temporal anti-aliasing upscaling (TAAU) to offset the ray tracing performance penalty.

The Steam Deck's UI appears on screen.
Image used with permission by copyright holder

Given the partnership between Valve and AMD, it wouldn’t be surprising to see some implementation of ray tracing alongside AMD’s FidelityFX Super Resolution (FSR) on the Steam Deck. The Xbox Series X is already confirmed to use FSR 2.0 (though it’s still unconfirmed for the PS5 despite similar APU architectures). Using FSR 2.0 would go a long way toward implementing native ray tracing on SteamOS games.

Ars Technica opined that since AMD is taking many aspects of TAAU for its FSR 2.0 implementation, it wouldn’t be hard to implement that on the Steam Deck. In fact, the Steam Deck already supports FSR 1.0.

The Steam Deck is a valiant first try from Valve and demonstrates a way to untether PC gaming from its traditional desktop roots. However, as a first-generation product, it suffered from a few glaring problems like buggy software and terrible battery life. The addition of Windows drivers have ironically turned a SteamOS device into an excellent ray tracing powerhouse.

David Matthews
David is a freelance journalist based just outside of Washington D.C. specializing in consumer technology and gaming. He has…
MapQuest can now show you the cameras keeping an eye on your commute
MapQuest is back, and now it’s exposing who’s watching your neighbourhood
Surveillance cameras

MapQuest has introduced a new surveillance layer that lets users see the reported locations of outdoor surveillance cameras and automated licence plate readers, including those operated by Flock Safety. The feature gives drivers and residents a clearer picture of the surveillance infrastructure around their neighbourhoods, at a time when law enforcement's use of these cameras is under growing scrutiny.

The new layer can be enabled through MapQuest’s Map Options menu, alongside existing options for traffic and incidents. It covers cameras from multiple manufacturers, including Motorola Solutions, Genetec, Axis Communications, Axon, Leonardo, Neology, Rekor, PlateSmart, Ubicquia and Verkada. The company has promoted the feature with the tagline “The Roads Have Eyes!”

Read more
OpenAI’s agent ran out of crypto while completing a task, so it stole from another wallet
When its test crypto ran dry, this AI agent went wallet shopping without asking first.
open ai logo on mac

Imagine asking your assistant to finish a task, only to find out it paid for it with someone else's money. That's basically what happened, according to OpenAI's incident report. The incident happened on June 26 and involved an internal research model from the GPT-5.6 Sol family.

Apparently, the AI agent ran out of cryptocurrency while trying to finish a coding task. So it completed the task in a way nobody approved.

Read more
AI data centers are power hungry, and a startup wants to put them on a clean energy diet
Firma Power is turning multiple renewable energy projects into one power supply for data centers.
datacenter

AI data centers guzzle power at a wild pace, and most of them keep reaching for gas instead of clean energy. A startup called Firma Power thinks it has figured out why, and it isn't about cost or reliability (via Fast Company).

The real problem is that data centers struggle to piece together enough clean power from a scattered mess of wind, solar, and battery projects. This is why Firma built software that can change how these massive facilities get access to power.

Read more