Skip to main content

Research suggests the VR headset heyday could be behind us

A man wears an Apple Vision Pro headset.
Zeke Jones / Digital Trends

The latest market research has not been kind to VR headsets, and the Apple Vision Pro is the headset that suffered the biggest drop in market share. According to a new market update, the global VR market declined by 12% year-over-year in 2024, showing that the adoption of these headsets is slowing instead of picking up pace.

The updates come from Counterpoint, a research firm. According to its latest findings, people just aren’t that into VR headsets anymore. Despite the way the tech has evolved in the last few years, shipments of VR headsets are dropping instead of rising.

Recommended Videos

It’s worth noting that shipments don’t directly translate to sales. We don’t know how many headsets have actually been sold, but what we do know is that retailers seemingly had no need for frequent restocks, hence the drop in shipments — and that points to declining sales, too, but those numbers are hardly ever made available to the public.

Global VR headset shipment shares.
Counterpoint

With that disclaimer out of the way, let’s dig in. The global VR headset shipments fell by 12% year-over-year, and this is the third consecutive year of declines. Comparing the final quarter of 2024 to the final quarter of 2023 also revealed a 5% drop. Counterpoint cites hardware limitations and the fact that there’s just not enough exciting VR content readily available as some of the reasons why the market is in decline. The company notes that the enterprise market is doing better, although it hasn’t shared any numbers on that.

Meta, with headsets such as the Quest 3S, dominates the VR headset market, achieving a share of 77% in 2024. That share was even better in the fourth quarter of the year, when Meta headsets accounted for 84% of the market.

While Meta is soaring, the Apple Vision Pro is struggling to gain market share. The shipments of Apple’s flagship headset dropped by 43% quarter-over-quarter, indicating that many people might not be willing to spend over $3,500 on a VR headset.

Monica J. White
Monica is a computing writer at Digital Trends, focusing on PC hardware. Since joining the team in 2021, Monica has written…
This new VR headset matches Vision Pro’s display at the weight of an iPhone
A closeup show the front panel of the Pimax Dream Air with Pimax logo.

Pimax just announced a new PC VR headset that weighs less than 200 grams and boasts 4K per eye microOLED panels and pancake lenses. That means the Pimax Dream Air matches the display specifications of Apple’s Vision Pro, yet weighs less than an iPhone 16 Pro.

The Dream Air looks quite similar to the Vision Pro, and Pimax undoubtedly drew inspiration from Apple’s design. The renders show a compact, curved headset with a single rear head strap that splits at the back to cup the head.

Read more
Here’s how Apple may make the next Vision headset more affordable
A person wearing an Apple Vision Pro headset.

A new report suggests that Apple may be lining up its plans for the launch of its more budget-friendly Vision headset. As spotted by Wccftech, the report comes from analyst firm TrendForce, which indicates a move away from the high-end micro-OLED panels used in the Vision Pro.

The new options include glass-based OLED displays, as well as a different form of OLED known as LTPO backplane technology, which was first used on the Apple Watch Series 4 back in 2018. Since then, it's become a familiar display technology that's been applied broadly across the industry in smartphones and watches.

Read more
Apple could tie up with Sony for a critical Vision Pro upgrade
A man wears an Apple Vision Pro headset.

Apple hasn’t quite tasted the domain-shifting success it expected with the Vision Pro headset. A price tag worth $3,500 was already a deterrent, but the gaming ecosystem — a key driver for the VR segment — has also been lackluster. The company is now hoping to fix that situation with some help from Sony.

According to Bloomberg, the two companies have been working together to bring support for the PlayStation VR 2’s controllers to the pricey Apple headset. “Apple has discussed the plan with third-party developers, asking them if they’d integrate support into their games,” adds the report.

Read more