Skip to main content

2K Games: No annual sequels for BioShock, Borderlands, or Grand Theft Auto

2k games
Image used with permission by copyright holder

Ubisoft, Activision, and many others: Go ahead and ask those publishers where the big money is. Franchising! Establish your intellectual property and keep it out there. Call of Duty hasn’t missed a year since 2005, a non-stop stream of guns and bullets with ever-increasing sales and scale. Assassin’s Creed has donned its cowl on a perennial basis since 2007 (though 2008 was a bit of a cheat with the Nintendo DS release Assassin’s Creed: Altair’s Chronicles.) The thinking is that if you’re going to spend the massive sums necessary to make HD games, you’ve got to keep product out there earning.

Recommended Videos

At least one publisher refuses this strategy. Don’t expect 2K Games to push its development partners to get Borderlands 3, BioShock 4, or Grand Theft Auto VI on shelves within a year of their predecessors.

“It’s our view that if you want intellectual properties to be permanent, then you run the risk in circumstance of having consumers fall out of love with that franchise,” explains 2K parent company Take-Two Interactive CEO Strauss Zelnick. He points to Call of Duty: Black Ops II’s flat sales compared to Call of Duty: Modern Warfare 3 as an example. “[Activision] obviously views the world differently. Ours do better each time. Our view is it’s hard to make permanent intellectual properties if you annualize it, with the exception of sports titles. So far that’s proven to be the case. IP that is annualized eventually seems to hit the wall and we don’t want our IP to hit the wall.”

This isn’t to say that Take-Two isn’t reliant on brands. The company relies heavily on titles made by Rockstar Games to turn a profit, and its suffered losses in recent years when those Rockstar games haven’t connected with consumers. Grand Theft Auto IV and Red Dead Redemption helped the company turn in record earnings in 2008 and 2010, but this year the lower than expected sales of Max Payne 3 (in addition to the delay of titles like BioShock Infinite) hit the company hard.

Taking the time and capital necessary to produce a great game like Borderlands 2 is paying off for the company, though. It let Gearbox Software take its time with development and in the meantime maximized the possible audience for the original Borderlands in between.

Activision should look to its own history of saturating the market with franchises. Over-releasing titles in the Tony Hawk and Guitar Hero series killed those properties and the publisher is running the risk of doing the same for Call of Duty

Anthony John Agnello
Former Digital Trends Contributor
Anthony John Agnello is a writer living in New York. He works as the Community Manager of Joystiq.com and his writing has…
Don’t expect Grand Theft Auto 6 to launch on Xbox Game Pass
A man drives away in a boat with stolen money in Grand Theft Auto 5 art.

If you were hoping Grand Theft Auto 6 would launch day one on Xbox Game Pass, you're out of luck. Take-Two Interactive execs have been hesitant to launch the company's games on subscription services on Xbox Game Pass, and that will continue to be the case, according to the CEO's recent comments.

In an interview with Gamesindustry.biz ahead of the company's latest financial report, CEO Strauss Zelnick candidly said that while he believes the addition of the Call of Duty franchise will push players to the service for a bit, it won't affect Take-Two's release strategy.

Read more
Why see the Borderlands movie when you can get the games on sale?
The four playable Borderlands 3 characters (plus a dog creature) standing together shooting at psychos.

The long-gestating Borderlands movie is now out in theaters. You can go see it this weekend, or, if reviews are any indication, you might want to stay home and play some Borderlands games instead. And right now you can get the whole series at a deep discount on just about every platform.

The easiest way to build out your Borderlands collection is through Borderlands Collection: Pandora's Box, a bundle that consists of Borderlands 1, 2, and 3, Borderlands: The Pre-Sequel, Tales from the Borderlands, and New Tales from the Borderlands, along with each game's DLC. The collection is normally $150, but you can get it now for $37.49 on PS4, PS5, Xbox Series X/S, Xbox One, and Steam. It even came to Nintendo Switch this week, and is available for the same price. All deals appear to expire on August 15. You can't get this bundle on the Epic Games Store, but the platform is also holding a franchise sale.

Read more
Grand Theft Auto 6 is unaffected by the video game voice actors strike
Lucia and her partner rob a store in GTA 6.

A lot of games will be affected by the SAG-AFTRA video game actors strike, but one of the most anticipated games of the next few years isn't one of them. In a statement to Kotaku, it was confirmed that Grand Theft Auto 6 isn't impacted by the strike.

“I can confirm GTA 6 is exempt,” a spokesperson for the publishers named in ongoing conversations said. The publication also learned that any games that were in development before September 2023 are unaffected, since that's when the union voted to authorize the strike.

Read more