Skip to main content
  1. Home
  2. Gaming
  3. News

AMD is bringing FSR 4.1 upscaling to older GPUs like an elixir of new gaming life

Your older Radeon GPU is about to get a serious visual upgrade, and it won't cost you a thing.

Add as a preferred source on Google
AMD RX 7800
Jacob Roach / Digital Trends

If you own a Radeon RX 7000-series GPU and have been watching Nvidia DLSS users enjoy buttery smooth, sharp gameplay with a hint of envy, your wait is almost over. 

AMD’s Jack Huynh, Senior Vice President and General Manager of Computing and Graphics, confirmed in a tweet that FSR Upscaling 4.1 is coming to RDNA 3 GPUs this July, with support for over 300 games right out of the box.

As a lifelong gamer, I spend a lot of time thinking about how to push gaming experiences forward across CPUs, GPUs, software, and games.

My team and I have been working hard to evolve @AMD FSR 4 and bring it to more cards.

We power over 1 billion gaming devices worldwide. It’s… pic.twitter.com/91Z3vXpQap

— Jack Huynh (@jackhuynh) May 14, 2026

Until now, FSR 4.1 was exclusive to the newer Radeon RX 9000 series, running on RDNA 4. That left Radeon RX 7000 owners on the outside looking in, which was a shame given how capable those cards still are.

What can FSR 4.1 do for your games?

ML upscaling tech like FSR uses machine learning to deliver sharper visuals and higher frame rates. It essentially gives your card a performance boost in supported games. For mid-range cards, this is a meaningful upgrade.

The new RX 9000 series cards come with built-in AI accelerators that enable FSR 4.1. The older RX 7000 series cards don’t have this hardware, so the team at AMD had to optimize and validate the model for integer-based computation. 

This is a huge technical achievement on AMD’s part. The support for FSR 4.1 will breathe new life into older graphics cards, giving gamers better performance and visuals without investing in new cards. 

What about older Radeon RX 6000 owners?

AMD hasn’t forgotten about them either. FSR Upscaling 4.1 is confirmed to arrive for RDNA 2 cards, including the Radeon RX 6000 desktop and mobile GPUs, sometime in early 2027. 

The full compatibility list isn’t out yet, but this is particularly exciting news for anyone gaming on a laptop with a Radeon RX 6000 chip. I just wish that FSR 4.1 upscaling on older graphics cards doesn’t turn out like Nvidia’s DLSS 5, which made games look like AI slop.

Rachit Agarwal
Rachit is a seasoned tech journalist with over ten years of experience covering the consumer technology landscape.
Sony’s next PlayStation could break free of the living room and I think it’s worth the risk
Component prices may be soaring, but Sony has more reasons than ever to take portable gaming seriously.
Sony PlayStation Handheld PS render image

Sony may have just dropped its biggest hint yet that a true PlayStation handheld is on the way. In a recently published Q&A with investors, Sony Interactive Entertainment CEO Hideaki Nishino said the company's next-generation PlayStation strategy will deliver a seamless gaming experience that extends "beyond the living room." While he never explicitly mentioned a handheld, the comments have once again fueled speculation that Sony is preparing to return to the portable gaming space with the PS6 generation.

Sony finally said what everyone was thinking

Read more
Xbox Game Pass deals are reportedly drying up, and that’s bad news for indies
Logo, Green, Recycling Symbol

Ask most players why they subscribe to Xbox Game Pass, and they'll probably mention day-one Xbox exclusives. But developers have long viewed the service differently. For many indie studios, a Game Pass deal wasn't just extra exposure — it was financial security before launch.

Landing a Game Pass deal often meant guaranteed revenue before a game even launched, reducing the financial gamble of releasing an indie title into an increasingly crowded market. Now, that safety net may not be as dependable as it once was.

Read more
I just played Ghost of Tsushima on a phone. I never thought I’d see this day and I’m not regretting this misadventure
Running Ghost of Tsushima on the Red Magic 11S Pro almost feels wrong
Red Magic 11S Pro running Ghost of Tsushima

I have tested plenty of gaming phones, but nothing quite prepared me for watching Ghost of Tsushima Director’s Cut boot up on the Red Magic 11S Pro. This was not cloud gaming or something like Remote Play from a PlayStation sitting somewhere else in the house. I used GameHub, linked it with Steam, and after some trial and error, had the PC version of Ghost of Tsushima running on a phone--and it was far more playable than I expected.

And yes, it looked as ridiculous as it sounds. Seeing Jin Sakai on a phone screen with a GameHub overlay, virtual shoulder buttons, and a live FPS counter sitting on top made the whole setup seem a lot more viable.

Read more