Skip to main content

Indie hit Bastion heads to the PlayStation 4 today

bastion playstation 4 release ps4
Image used with permission by copyright holder
First announced in December of last year, the PlayStation 4 port of Supergiant Games’ indie hit Bastion hits today. The Vita version, announced at the same time, doesn’t.

This is the first appearance of Bastion on current-gen consoles, but it isn’t the studio’s first time on the PlayStation 4. Supergiant released Transistor last year, and while the game found many friends among critics, it didn’t sell as well as Bastion, which has sold over 3 million copies.

“It feels great having made a game we feel has stood the test of time, as the first version of Bastion launched almost four years ago — practically an eternity in game years,” Supergiant’s creative director Greg Kasavin wrote on the PlayStation Blog, adding, “yet you wouldn’t know it just from playing this latest version, with its hand-painted scenery running at a silky smooth 60 frames per second in 1080p and all that!”

While fans seem happy at the chance to play the game again on the PS4, that didn’t stop them from posting comments asking where the Vita version was. “The Vita version of Bastion is still in development,” Kasavin replied to one commenter. “We don’t have a release date for it at this time. We expect for it to be cross-buy enabled with the PS4 version.”

While Supergiant initially created the game in “the living room of a house in a California suburb,” development for the PS4 port of the game was handled by BlitWorks. The Barcelona-based studio previously worked on PS4 ports of Don’t Starve and FEZ.

Bastion for the PS4 will sell for $15 in North America, while prices for the U.K. and Europe are yet to be announced. Take a look at the trailer for the PS4 and Vita versions of the game below.

Kris Wouk
Former Digital Trends Contributor
Kris Wouk is a tech writer, gadget reviewer, blogger, and whatever it's called when someone makes videos for the web. In his…
PlayStation sales are down, but more players are using PS Plus
A Pulse Elite, DualSense, and PlayStation Portal sit on a table.

Is console hardware struggling? In its latest financial report released Tuesday, Sony revealed that hardware sales are declining, although that doesn't spell doom for the video game conglomerate.

Hardware sales are down year over year, from 3.3 million to 2.4 million, which finance chief Sadahiko Hayakawa attributes in part to an increase in first-party software sales and the impact of foreign exchange rates. However, those same game releases, along with increased PlayStation Plus subscriptions, meant income was up 12% for games overall. Sony also revealed that PlayStation had clocked 116 million monthly active users during June, which is the highest recorded for this time of year (even though it's down from the 118 million from last quarter).

Read more
Personalized spatial audio comes to the PlayStation 5
A still frame from the personalized 3D audio profile creation tool on a Sony PS5.

The latest beta update for Sony's PlayStation 5 console brings the ability to create personalized spatial audio profiles, which should produce more immersive and realistic sound.

The beta software was released on July 25 and described in a PlayStation blog post. Officially, Sony calls the new feature "personalized 3D audio profiles for headphones and earbuds."

Read more
Bungie lays off workers as it forms new PlayStation studio
A character in Destiny 2 glowing blue and holding a sword ready to throw it.

Bungie is making some drastic changes as it integrates more deeply into Sony and deals with the "rising costs of development and industry shifts," according to a Wednesday announcement.

The company announced that it's laying off 220 people -- roughly 17% of its workforce -- from every level of the company in what CEO Pete Parsons called a "difficult and painful day."

Read more