Power Generator Sanctuary
UMPiCK24’s settlement is an impressive and robust creation. Using the town of Sanctuary as their base, UMPiCK24 has built out a well-fortified fortress, meticulously stringing wire beneath sky bridges and across the perimeter to power everything from well-decorated residences, sleeping porches, defense posts, workshops, and a massive portal sitting high atop of a multi-storied home. The entire settlement is powered by a giant set of wind turbines, and sustained by several well-places gardens and water filtration systems.
The Castle, which is awarded to players late into the Minutemen faction questline, is one of the coolest settlements in the game. Apply some elbow grease and a few mods, and you’ll likely find yourself with an impressive settlement, much like redditor thelordonhigh cranked out. The extra-tall central pylon delivers power to the various wings and subsections of the Castle, like the power armor bunker, the radio tower, and various living and agricultural spots.
New Castle City
Reddit user Jordandrenglish crafted this colorful haven on his PlayStation 4 with no mods. The compact city, which was built upon the Castle foundation, features several neon signs, including a giant “1up” sign reminiscent of the extra life powerups in the Super Mario Bros. series. There’s even a creepy, eye-like tower standing in the middle of town, in case you were hoping for that sort of thing.
The only thing cooler than power armor is a giant mecha, and redditor Cuon has built a mega structure to house both, overlooking a peninsula on the Commonwealth coast, no less. While this reimagining of Fallout 3’s Liberty Prime doesn’t actually make an appearance in Fallout 4, by tweaking with scale via console commands, the Brotherhood of Steel’s megalithic weapon returns. Surrounding the mech is a fleet of power armor frames, each with its own assigned spot and power armor workbench.
The wastes of the Commonwealth are a dangerous and unkind place. Sure, dilapidated ruins and scorched countryside inspire their own sort of beauty, but this settlement by DJWhitePeople combines aesthetic design with function and utility to bring real color and security back to the wastelands. Let’s just hope no roaming packs of Super Mutants catch wind of the colorful oasis.
Fallout 4 engineer Theowest put together his very own working Rubik’s Cube. This feat required not only mods and a ton of materials, but also a remarkable level of patience — 25 hours worth, to be exact. Each block is made up of 49 lighted panels, the colors of which can be switched via terminals on the ground connected by wires. All in all, that’s 2,646 light panels that must be individually powered via 180 generators, plus enough wires to connect it all. That’s a lot of resources.
Greygarden is a sizable homestead located near a collapsed section of overpass highway. The ground area is prime farmland, and the robotic inhabitants are charming. This settlement, however, takes advantage of that section of dilapidated overpass. Much like the Gunner faction in the game, RuxConk decided to take the high ground, building out thisir settlement high above ground for maximum security. The ground area is well fortified as well, enclosed within a large walled structure that provides easy access to the highway level.
Ten Dollar Tower
In Fallout 3, players visited Tenpenny Tower, an apartment building that somehow survived the Great War intact. Imgur user Grindolf claims that his Ten Dollar Tower is “10 times better” than the original, and it appears he’s a better architect than mathematician.
The new tower, while not as well-lit or… um… inhabited as the original, features some fun things, such as a bar, a bathroom, and a giant neon sign that reads “10$”. On second thought, maybe his math skills are in line with his planning skills.
Sanctuary offers players their first taste of settlement building. It’s common to see versions of Sanctuary with a few rebuilt homes, some fields for crops, and maybe some utilities like water filtration and power generators. FredtheBeard took things further, however, and built out an entire, singular structure using the real estate of Sanctuary as the base. Instead of a small homestead, Shantytown is a multi-tiered fortress with numerous rooms, hallways, and interior defenses. There’s even a sizable bar for settlers to congregate in the evenings.
Kingsport Lighthouse Castle
Is there anything more idyllic than a coastal home? This settlement is built around the Kingsport Lighthouse on the northeastern coast of the Commonwealth, which offers a unique focal point for the entire settlement. Barbaros Boston’s walled-off coastal escape includes the usual settlement fixtures such as defense turrets, workshops, item caches, and numerous suits of power armor on display. But this Kingsport Lighthouse settlement also features a charming beach house living space, a boat house and pier. The best part, however, is the modified lighthouse, offering a perfect place to gaze out at the sea.
Fallout 4 is notable for creating compelling horizons, filled with interesting structures, building, and objects that invite curious adventurers to discover all manner of hidden items, characters, and quests stowed away within their dilapidated frames. Perhaps the only thing that can make the skyline of the Boston Commonwealth more interesting is the indomitable form of the AT-AT walker from The Empire Strikes Back. With Star Wars hype at a fever pitch, YouTuber Ops_Specialist was inspired to build his very own Imperial super-weapon in Fallout 4. While the quad-pedal terror isn’t operational, it serves as a a stylish and intimidating home for your wayward wasteland wanderer. What could be better than Star Wars crossed with Fallout?
Ode to ‘Blade Runner’
If you’re feeling Blade Runner vibes after watching the recent sequel, gaze upon this recreation of Ridley Scott’s consumerist dystopia. Another gorgeous homage from MichaelMartin, this settlement recreates the streets of future Los Angeles in all their grimy, neon-tinged glory. Dark streets walled in by towering buildings, neon signs cutting the gloom; given Blade Runner’s obvious influence on Fallout 4, this is a fitting tribute.