From its opening moments, 2007’s BioShock enchanted players with its distinctive undersea setting and horror-infused first-person shooter gameplay. BioShock 2 marked a return to Rapture’s collapsing society in 2010, while 2013’s BioShock Infinite shifted its setting to Columbia, a seemingly utopian society floating high above the clouds.
Publisher 2K has maintained a consistent release schedule for BioShock in the decade following its debut, launching a new sequel every three years since. It breaks from tradition for this year’s release of BioShock: The Collection, opting to remaster its previous games in the series rather than creating a true sequel.
BioShock: The Collection, launching next month for the PlayStation 4, Xbox One, and PCs, offers visually updated graphics and higher-resolution textures for all featured games courtesy of 2K’s development partner Blind Squirrel Games. All three games will be presented at 1080p with frame rates “up to” 60 frames-per-second, according to a recent statement from 2K.
The upcoming compilation also includes all previously released downloadable content for the trilogy, including the Minerva’s Den story expansion for BioShock 2 and BioShock Infinite‘s alternate-universe spinoff Burial at Sea. Players hoping to host online death matches next month are out of luck, however, as BioShock 2‘s multiplayer content didn’t make the cut for BioShock: The Collection.
PC gamers who already own digital copies of Bioshock and BioShock 2 may be eligible to receive a free upgrade to the new remastered editions after BioShock: The Collection hits retail. The PC edition of BioShock Infinite is not part of the upgrade offer, suggesting that 2K has minimal changes in mind for its upcoming PC re-release.
BioShock: The Collection launches digitally and at retail on September 13.