Skip to main content

Crytek wants you to develop games with the CryEngine, for just $9.90 a month

Ryse-Son-of-Rome-screenshot-26
Image used with permission by copyright holder

GDC 2014 may end up being known for two things: the continued rise of virtual reality thanks to the new Oculus Rift and Sony’s Project Morpheus, and the shift in licensing fees for high-tech game development engines. Shortly after Epic Games announced a new subscription model for its Unreal Engine 4, Crytek did the same, and offered its new CryEngine for $9.90 per month, nearly $10 less.

Crytek also confirmed that it would charge no royalty fees on any games developed using the engine, but it has not said anything about releasing its source code like Epic did.

Whether Crytek’s announcement was because of Epic’s plans, both announcements were a natural evolution of the license model (that others like Unity already offer, but for a much higher fee), or the timing was just coincidence really doesn’t matter. The bottom line is that it is now affordable for almost anyone (as long as they have a powerful computer) to develop and sell their own games. (Well, assuming they can code an Unreal Engine game themselves, or have a team of developers in their garage.)

For Crytek, the company is calling its new program Engine-as-a-Service (EaaS). The subscription model will go live in May, under what Crytek calls the first tier of its new program. No word on what the subsequent tiers may entail. The monthly fee will include “the recently announced addition of CryEngine features such as Physically Based Shading, Geometry Cache and Image Based Lighting.”

Crytek then went on to say it will offer more details in the “near future.” Those that are using the free CryEngine SDK will be able to continue to use it, although the new tools won’t be offered – at least for now – and users still won’t be able to distribute their creations.

The fourth generation of CryEngine was recently used to create Ryse: Son of Rome, as well as several upcoming titles, including Evolve, Homefront 2, and Star Citizen. Crytek is promising that developers will “be able to use all of CryEngine’s cutting-edge features,” but as noted, more details are still coming.

Regardless of what‘s in the details, even if there is a catch, between Epic Games, Crytek, and others like Unity, it has never been easier or more appealing to develop games.

Ryan Fleming
Former Digital Trends Contributor
Ryan Fleming is the Gaming and Cinema Editor for Digital Trends. He joined the DT staff in 2009 after spending time covering…
Weekend deal: Save $350 on this Alienware gaming PC with RTX 4070
Alienware Aurora R16 sitting on a desk.

The Alienware brand is Dell’s dive into the gaming world, and Dell is coming up big today when it comes to gaming PC deals. The super popular Alienware Aurora R16 gaming desktop with some serious specs is currently discounted at Dell. It’s marked down from $2,050 to $1,700 and amounts to $350 in savings. This is one of the better Alienware deals you’ll find today and we don’t know how long it will last, so click over to Dell to claim the savings while yo can.

Why you should buy the Alienware Aurora R16 gaming desktop
There are a lot of great options when trying to ensure you’re getting one of the best gaming PCs, and with Alienware you know you’ll be getting something you can take seriously. The Alienware Aurora R16 is a gaming desktop that offers ultimate expansion and customization options, and it’s where a lot of gamers turn when they’re looking to take on the best PC games. As built for this deal the Aurora R16 has 32GB of RAM and an Intel i9 processor with 24 cores. This is a lot of power even by gaming standards, and the powerful NVIDIA GeForce RTX 4070 graphics card with 12GB of its own RAM is part of the package as well.

Read more
TopSpin 2K25 serves up a fun, but safe tennis simulation revival
Serena Williams plays Tennis in TopSpin 2K25.

The first video game console I ever owned was an original Xbox that came bundled with two games: NCAA Football 2005 and Top Spin. My appreciation for both Madden and tennis games can be traced back to those being two of my first-ever console gaming experiences.

That’s why I was very excited to hear that Mafia 3 developer Hanger 13 and publisher 2K were bringing the Top Spin tennis series back with TopSpin 2K25 after a 13-year dormancy. Unfortunately, I'm disappointed with how underwhelming the overall product is. Even though it’s the series’ grand return after over a decade, it feels like an extremely iterative sequel to Top Spin 4. It’s certainly approachable, thanks to great tutorials and new meter systems to help players learn proper timing, but TopSpin 2K25's light content offering doesn't make for the strongest opening serve.
Top Spin returns
Developer Hanger 13 hasn’t been coy about the fact that it used 2011's Top Spin 4 as the base to build TopSpin 2K25. Top Spin 4 is a fantastic tennis game that people still play to this day, as it perfected the series’ timing-based gameplay. This isn’t like Mario Tennis Aces, where a special ability can shoot you across the court and hit timing doesn’t matter. TopSpin 2K25 is a true simulation, so learning proper positioning on the court, when to release a button to swing your racket, and how to aim your shot properly are all critical to success.

Read more
Embracer Group is splitting into 3 companies. Here’s who owns what
Rise of the Tomb Raider

Embracer, the embattled gaming company that went through a massive restructuring over the past year, just announced that it will split up into three different companies: Asmodee, Coffee Stain & Friends, and Middle-earth Enterprises & Friends.

If you need a refresher, Embracer Group gained a reputation for acquiring gaming IPs and studios, including everything from Borderlands' Gearbox Entertainment to Tomb Raider developer Crystal Dynamics to The Lord of the Rings' rights holder Middle-earth Enterprises. It functioned as one massive company separated into several operating groups. After a deal with Saudi Arabia's Savvy Group fell through last year, Embracer went through a massive period of "restructuring" where it laid thousands of developers off, shut down studios, and sold the likes of Saber Interactive and Gearbox. Now, it seems the saga of Embracer Group is nearing its end, as the company admitted in a press release "that the current Group structure does not create optimal conditions for future value creation both for Embracer Group’s shareholders and other stakeholders."

Read more