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Cyberpunk 2077 receives the first of its promised winter patches

Cyberpunk 2077‘s much anticipated 1.1 patch is now available and addresses several of the game’s bigger bugs. The hotfix is the first of two major patches scheduled to drop this winter.

CD Projekt Red’s patch notes state that the patch aims to improve stability across all platforms. The two overarching changes aim to improve memory usage and fix crashes.

Patch 1.1 is out on PC, consoles and Stadia!

In this update, which lays the groundwork for the upcoming patches, we focused on various stability improvements and bugfixes.

List of changes:

— Cyberpunk 2077 (@CyberpunkGame) January 22, 2021

The patch notes mention PlayStation- and Xbox-specific fixes, though they appear to be tied to memory and crashes. It’s not immediately clear if those fixes will clean up some of the game’s unsightly issues like textures failing to load properly or frame rate stuttering.

The update does make a handful of visual tweaks, though they appear to be relatively minor. The patch includes fixes to grenade trajectories appearing in photo mode and cars spawning incorrectly in a specific mission. Significant work has gone into updating the game’s open world and fixing quest bugs. The patch fixes mission-blocking bugs across the game, including players being unable to talk to characters to progress certain quests.

Fan response is already mixed. While some are sending thanks to CD Projekt Red for its work, others are disappointed by the scope of the patch based on the patch notes. The developer painted the update as one of two major updates that’s meant to stabilize the game.

At the moment, it’s not clear if the patch will be enough to get the game back up on the PlayStation Store. Sony delisted Cyberpunk 2077 in December following the game’s buggy launch. The mess prompted Sony, Microsoft, and other retailers to offer full refunds for the game. CD Projekt Red is currently facing multiple lawsuits over the game.

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Giovanni Colantonio
Giovanni is a writer and video producer focusing on happenings in the video game industry. He has contributed stories to…
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