This was upsetting to fans of the series for obvious reasons. For one, PC gamers typically expect 60fps support since they’re historically accustomed to determining the best graphics settings suited for their specific rigs. And, secondly, the Dark Souls franchise hasn’t quite established the best reputation for itself on PC. In fact, the developer admitted back in 2013 that the intent of the first Dark Souls PC port was “to get the game onto the PC as fast as possible.”
However, that doesn’t appear to be the case with the latest franchise entry, as the Dark Souls 3 developer From Software has confirmed via Twitter that the baseless rumor is, as expected, without base. So cry not, PC gamers, as your relentlessly difficult game will still probably not be fun — but it will run at a buttery smooth 60fps — just the way you like it. (And, yes, I am just bitter because I suck.)
Nevertheless, it’s always good news to hear of a developer not limiting your frame rate for no apparent reason. For whatever reason, frame rate caps for PC games were gradually becoming more commonplace in recent years, with one of the most notable examples being Need for Speed Rivals.
Fortunately, it appears that with more players purchasing their PC games from digital marketplaces like Steam and GOG, multiplatform developers aren’t quite as focused exclusively on consoles. As a result, PC ports of games like Dark Souls 3 will reap the benefits.
Dark Souls 3 is expected to release on April 12. In the meantime, you can check out Bandai Namco’s pixely Slashy Souls, which brings the game’s notorious hardships to mobile.