With House of Wolves, the latest expansion for Destiny, a new Crucible event known as Trials of Osiris was added. The event launched last week, and while a good time was had by many, some others took matters into their own hands to make sure they won. Developer Bungie wasn’t very happy about that.
Not long after the event had begun, reports began to surface on Reddit and elsewhere that players were seeing their connections interrupted by other players. These connection problems would cause an automatic forfeit, which meant a win for the other team.
Trials of Osiris rewards players based on number of wins, so this quickly began to snowball. With players pleading for Bungie to do something, it wasn’t long before the company brought out the banhammer.
“There were some among you who took nefarious action against your opponents. Our intrepid team of investigators has diagnosed the most egregious cheaters among us,” Bungie wrote in its Weekly Update blog post. “If you earned your victories by sinister means, you may very well have also earned a temporary (or permanent) time-out.”
The developer also added a warning to any would-be cheaters: “Bungie is always watching. We enjoy a fair fight and we aim to protect the landscape of the game. Play nice!”
Bungie points out that not all of the connection issues were caused by cheaters. A bug was also causing connection problems, but has been fixed as of Thursday morning. See Bungie’s help page for error code OLIVE for more information.
It’s not all doom and gloom, however. Bungie shared some stats from last weekend’s Trials of Oriris in the blog post. 3,798,561 total matches were played, with 118,627,301 total kills. In the end, 188,442 Destiny players were able to visit the Mercury Lighthouse — which requires seeing nine wins without a loss — and gain some of the game’s best loot.
Trials of Osiris resumes tonight at 10 p.m. Pacific, and hopefully players will have a better time of it this weekend.