Series creator Tetsuya Nomura offered an explanation on Twitter (via Destructoid), revealing that members of Kingdom Hearts 2.8‘s development staff put the project on the back burner in order to finish up work on Final Fantasy XV.
Kingdom Hearts merges Disney’s cartoon characters with heroes, villains, and storyline elements from Square Enix’s Final Fantasy franchise, resulting in a uniquely themed crossover RPG. Kingdom Hearts 2.8 is the latest remastered release for the series, following up on the recent PlayStation 3 remakes Kingdom Hearts HD 1.5 ReMIX and Kingdom Hearts HD 2.5 ReMIX.
Announced last year, Kingdom Hearts 2.8 is a PlayStation 4 remake of the 2012 Nintendo 3DS series sequel Kingdom Hearts 3D: Dream Drop Distance. The package also includes an all-new narrative chapter, Kingdom Hearts 0.2 Birth by Sleep: A Fragmentary Passage, which fills in storyline gaps surrounding Kingdom Hearts Birth by Sleep protagonist Aqua.
Players can get further insight into the Kingdom Hearts universe with the compilation’s third included chapter, Kingdom Hearts: Back Cover. Delivering its story snippets via non-playable HD cinematics, Back Cover serves as an introduction to the upcoming series sequel Kingdom Hearts III, which itself has been delayed multiple times since its was initially revealed.
Square Enix’s Nomura revealed this week that Kingdom Hearts 2.8 will support Sony’s upgraded PlayStation 4 Pro console at launch. Players who own the new hardware can expect to see higher-resolution textures, more consistent framerates, and HDR imaging across all supported titles.
Kingdom Hearts HD 2.8 Final Chapter Prologue will launch first in Japan on January 12, and localized releases will hit North America and Europe on January 24, 2017.
- Final Fantasy XVI cracks the action-RPG formula with spectacular combat
- The best Square Enix games of all time
- Controversial Switch Kingdom Hearts cloud port gets big fix
- Everything we know about Kingdom Hearts IV
- Inside the unlikely Final Fantasy spinoff that time forgot