Skip to main content
  1. Home
  2. Gaming
  3. Legacy Archives

We learn how four-player co-op works in Dragon Age: Inquisition

Add as a preferred source on Google

Dragon Age: Inquisition features a cooperative mode, and much like the Galaxy at War challenge BioWare built for Mass Effect 3, it’s all about pitting parties of four against an army of enemies. The first look at the mode from IGN reveals that it works a bit differently from ME3‘s multiplayer, however. Jumping into one of the three multiplayer “campaigns — each amounts to 20-30 minutes of play — available at launch erects a randomly generated level broken into smaller sections.

There are 10 of these areas in all, though a given campaign runthrough only sends a party up against five of them. Each one has special play conditions that promise to change up strategy and maintain replay value for the mode. In one example given, a first visit to a particular area landed the party in a graveyard full of treasures locked behind doors that could only be opened by a mage. A later return to the same area swapped out the graveyard for ruins with destructible walls that required a warrior to kick through them.

Recommended Videos

Related: Exploring the wide-open world of Dragon Age: Inquisition

The multiplayer mode isn’t story-driven in the same way that the single player campaign is, but it does follow a narrative of sorts. The multiplayer parties are agents of the campaign’s Inquisitor protagonist, embarking on operations to aid the cause. Gold earned during a multiplayer match can be spent on treasure chests (think Galaxy at War’s card packs) filled with loot and support items like potions and grenades.

There will be nine multiplayer characters in all at launch, three for each of the game’s three classes. You can earn experience and level up each one, unlocking skills on an upgrade tree as you go. Inquisition‘s gear crafting mode factors in here as well, so you’ll be able to break down equipment and use materials to customize your loadouts.

It all sounds like a hefty expansion of the ideas established in Galaxy at War, and just like in the earlier game, BioWare intends to grow this mode over time with the release of free DLC. The developer likely expects to see income from this mode via microtransactions, as you’ll be able to buy (with real money) a Platinum currency that, like gold, can be spent on treasure chests.

For more details on Dragon Age: Inquisition‘s cooperative mode and a first look at it in action, check out IGN’s preview.

Adam Rosenberg
Former Gaming/Movies Editor
Previously, Adam worked in the games press as a freelance writer and critic for a range of outlets, including Digital Trends…
Well… at least God of War Laufey is getting a physical disc
Santa Monica Studio quietly confirmed the upcoming adventure won't be download-only.
God of War Laufey screenshot

Last week, Sony lit the gaming community on fire by announcing that all new PlayStation games released from January 2028 onwards would be digital-only, effectively bringing an end to physical discs for future releases. At the same time, the company also confirmed it would shut down the PlayStation 3 and PS Vita digital stores by July 2027, reinforcing concerns that digital storefronts and the games tied to them don't last forever. Unsurprisingly, the announcements triggered widespread backlash from collectors and long-time PlayStation fans. In the middle of all that, Santa Monica Studio offered a surprisingly comforting update: God of War Laufey will be available on disc. It's only one sentence, but it says a lot.

More than just a physical release

Read more
Samsung has a new breed of OBLYX OLED panels and they should appear on your gaming laptops soon
Samsung's new OBLYX brand is all about OLED gaming laptops
Samsung Display’s Gaming-optimized OLED Products Showcased at COMPUTEX 2026

Samsung Display has introduced OBLYX, its first dedicated OLED brand for gaming laptops, as the company looks to strengthen its position in one of the fastest-growing segments of the PC market. The announcement was made at Bilibili World 2026 (BW2026) in Shanghai, marking Samsung Display's first appearance at China's largest gaming and anime convention.

Rather than unveiling a new display technology, Samsung is creating a recognizable identity for its gaming-focused OLED panels, much like established branding for processors or graphics cards. The move also hints at the company's ambitions in China, where demand for OLED-equipped gaming laptops is accelerating rapidly, according to a Digital Today report.

Read more
Razer made a Cinnamoroll headset, and it is aggressively adorable
Razer launches a Cinnamoroll Edition Kraken Kitty V2 BT headset
Razer Kraken Kitty V2 BT Cinnamonroll themed gaming headphones

Razer’s Sanrio collaboration has already produced a full desk setup, and the final drop is now here. The company has launched the Razer Kraken Kitty V2 BT Cinnamoroll Edition, a wireless headset themed around one of Sanrio’s most recognizable characters.

Cinnamoroll is a white puppy from Sanrio, the Japanese company behind Hello Kitty and several other globally recognized character brands. He is known for his long floppy ears, blue eyes, curly tail, and soft cloud-like look. As per the Sanrio lore, he was born high above the clouds and can fly by flapping his big ears. Razer has leaned heavily into that identity for this headset, replacing the usual kitty look with Cinnamoroll’s floppy ears and a sky-blue color scheme.

Read more