Skip to main content

Streamers and press duke it out at E3 2017, but let’s not forget we’re all gamers

e3 2017 rolled out the red carpet for streamers crowd
Image used with permission by copyright holder
Streamers and YouTube creators are attending E3 2017 in record numbers, and that’s creating a bit of tension on the show floor. With bigger media outlets and streamers jockeying for the same demos and access, these growing pains are only natural, but it’s important to keep in mind that democratizing access at E3 is ultimately a good thing for gamers.

Public access

Since the event is open to the public for the first time, fans, streamers, and content creators who may not have large enough followings to qualify for press access are able to enjoy the biggest gaming event of the year right alongside big media outlets. At a few pre-show events, some publishers set aside streamer-centric seating right alongside the press.

This has, of course, ruffled some feathers, but game publishers getting friendly with streamers is not going to herald the death of the traditional media or journalism, or any of the other apocalyptic predictions made since Bethesda stopped sending early review copies of its games to big media outlets.

The barriers between the people making games and the people playing them are getting thinner and thinner.

Keep in mind, we’ve seen these arguments before. Remember when those dastardly bloggers started getting invited to press-only events — back when LiveJournal was the hot new platform? Exactly.

Publishers may see streamers as a killer marketing opportunity at E3 2017, but there’s another big opportunity here, and it’s all about gamers. Access is a two-way street. Game publishers and developers that reach out to streamers are also giving them access to developers, news, and games that otherwise would be reserved for fewer eyes. That means big game publishers are more directly accountable to their fans.

The barriers between the people making games and the people playing them are getting thinner and thinner, and that makes feedback and criticism more difficult for publishers and developers to avoid. They’re exposed to a plurality of voices, with diverse backgrounds and perspectives that they otherwise may not have heard (or had a reason to listen to).

Big business

Streaming is ubiquitous. It’s big enough, and popular enough, that every major tech company is trying to get in on the action — or keep their share of it. Google, Facebook, and Microsoft are all pushing their livestreaming platforms, while Amazon continues to dominate with its incredibly popular Twitch platform.

Rather than ignore this captive audience which commands immense influence and buying power, companies like Bethesda, Intel, and other exhibitors at this year’s E3 are making sure they include fans, enthusiasts, and streamers in their efforts to promote their products.

That means carving out access for streamers and YouTube content creators, in addition to traditional media outlets. It’s ruffled some feathers on the show floor, as streamers are getting the kind of access usually reserved for the press, but that’s not what matters to gamers. Everyone now has a seat on the couch, and that’s awesome.

Inclusive over exclusive

Opening E3 up for streamers and welcoming the public means longer lines and bigger crowds to navigate. It might also mean the loss of some exclusive access. In the long run, though, inclusion is never a bad thing.

In the long run, inclusion is never a bad thing.

E3 is about video games. People who play games should have a stake in what’s going on here, whether that’s through a media outlet like Digital Trends, or through their favorite streamer. The end goal is the same. Gamers want to find their new favorite game.

Press or public, we’re all here for the same reasons; because we’re passionate about games, because we want to see what’s coming out in the coming year. So, even though lines are longer, and our access might not be as exclusive as it used to be, let’s try to be remember we’re all here for the same reason.

Free T-shirts.

Editors' Recommendations

Jayce Wagner
Former Digital Trends Contributor
A staff writer for the Computing section, Jayce covers a little bit of everything -- hardware, gaming, and occasionally VR.
Here’s what E3 2023 could look like without Sony, Nintendo, and Microsoft
Playstation character wall at E3 2018

Let's start with the good news: E3 2023 will be held in its in-person format once again after three long years of digital events necessitated by the COVID-19 pandemic, this time with ReedPop at the helm. The bad news is that Sony, Xbox, and Nintendo -- gaming's "Big 3" -- may not show up at the industry’s biggest convention this summer.

This is according to a report from IGN citing multiple sources, who claimed the companies won’t be a part of the show or make appearances on the floor at the Los Angeles Convention Center in any way. Their absence from this year’s E3, especially Nintendo’s, may come as a shock to the gaming community, but it's not such a surprise when looking at the past few iterations of E3. Even before the pandemic locked everyone down in 2020, Sony and Xbox had been hosting their own E3-style livestreams, so it was more likely they would do it again this year anyway. Nintendo, on the other hand, managed to show off its upcoming games via Nintendo Direct streams and at its booth, console kiosks and all.

Read more
Summer Game Fest returns just before E3 2023 next June
The official artwork confirming Summer Game Fest's return on June 8, 2023.

Geoff Keighley has confirmed when Summer Game Fest will return in June 2023. It will begin with a live kickoff show on June 8, 2023, placing Keighley's game announcement alternative less than a week before E3's grand (intended) 2023 return.
Unlike past years, Summer Game Fest Live Kickoff 2023 will feature a live audience, like Geoff Keighley's The Game Awards. It will take place in the YouTube Theater at Hollywood Park, with tickets going on sale in early 2023. It will still be livestreamed across platforms like YouTube and Twitch, though. It's currently unknown who's participating, how long Summer Game Fest will run afterward, or if it will feature a Summer Game Fest Play Days-like element for fans. Still, Keighley says all of that info will be revealed ahead of the event next year, teasing what people can expect. 
"In keeping with tradition, we'll have tons of exciting announcements from the developers that are pushing the games industry forward, and will once again highlight other publisher digital events, demos, and more surprises to be announced in the coming months," Keighley says in a press release. 
That June 8 start date, and the other Summer Game Fest events likely to follow, put Keighley's show just ahead of E3 2023. The ESA and ReedPop plan to bring E3 back between June 13 and June 16, 2023. With five days of lead time on E3, Summer Game Fest can coexist with the long-running gaming conference and encompass the plethora of publisher showcases that tend to precede E3.
Geoff Keighley made it clear that he wants Summer Game Fest and E3 to coexist for a while. "We've had extensive conversations with ReedPop about E3," he said in an interview with Epic Games Store. "I think it'll kind of fit together and flow kind of from what we're doing into what they're doing and stuff. E3, to me, is this kind of master brand that represents gaming news in June."
With the start date of Summer Game Fest confirmed, the coexistence of these two summer gaming events is a reality. Summer Game Fest returns on June 8, 2023.

Read more
E3 2023 returns in June with separate business and consumer days
The logo for E3 2023.

E3 2023 will return as an in-person event from June 13 to June 16, 2023, as announced by ReedPop today.

The Entertainment Software Association (ESA) already revealed that E3 will return in 2023, but now we know exactly when the event will take place, along with several other key details. E3 will once again take place at the Los Angeles Convention Center after a four-year hiatus, but will incorporate separate days for industry professionals and general consumers.

Read more