Skip to main content

ESA: 29 percent of gamers are over 50 years old – the average gamer is 37

old-gamers-nintendo-wii
Image used with permission by copyright holder

You might want to keep an eye on your grandma, because she may be better at World of Warcraft than you. The Electronic Software Association (ESA) has released a bunch of new statistics about who is playing games and which games they’re playing, and it’s quite striking how fast the industry is aging. Driven by kids and teens in the 80s and 90s, the industry still seems to be driven by the same group of gamers who have been riding the wave for years. Now at the age of 37, the average gamer was about 11 when the original Nintendo Entertainment System hit shelves in 1985. They haven’t all been playing that long though, as the average number of years spent playing games is 12. In 2011, just 18 percent of gamers are under age 18 while 29 percent are over 50. Games truly are mainstream, it seems.

Here are some stats about parents and games:

  • 91 percent of parents are present when their kids purchase or rent games
  • 86 percent of the time children receive permission from parents before purchasing or renting games
  • 80 percent of parents place limits on video game playing
  • 72 percent of American households play video games
  • 68 percent of parents believe gameplay provides mental stimulation or education
  • 57 percent of parents believe gameplay helps the family spend time together
  • 54 percent of parents believe gameplay helps kids connect to friends
  • 45 percent of parents play video games with their children at least once a week

And here are some general stats about game players:

  • 65 percent of gamers play games with other gamers in person (increase from 62 pct in 2009)
  • 55 percent of gamers play games on their phones or handheld device (3DS, PSP)
  • 44 percent of games sold are rated E for Everyone
  • 42 percent of gamers are female (though of hardcore gamers, females make up 48 percent)
  • 33 percent of gamers say that playing games is their favorite entertainment activity
  • 24 percent of games sold are rated M for Mature
  • 24 percent of games sold are digital
  • 22 percent of console games sold are Action games
  • 20 percent of computer games sold are role-playing games
  • 19 percent of gamers pay to play online games (though 47 pct of those are puzzle/board/card, 11 pct are MMORPG)
  • 16 percent of console games sold are Shooters

Money money:

  • $25.1 billion total dollars were spent on video game hardware, software, and accessories in 2010
  • $15.9 billion was spent on video game software in the U.S. in 2010
  • $16 billion was spent on video game software in the U.S. in 2009
  • 257.2 million games were sold at retail in 2010 (down from a peak of 298.3 million in 2008)

It appears that the move to digital formats is happening quite quickly, with retail game sales beginning to decline while digital sales rise to 24 percent of overall sales in the U.S. Will we be buying game discs in 10 years? Or maybe we will be playing games for free? Either way, it’s encouraging to see that 45 percent of parents are playing games with their kids.

Jeffrey Van Camp
Former Digital Trends Contributor
As DT's Deputy Editor, Jeff helps oversee editorial operations at Digital Trends. Previously, he ran the site's…
This Alienware gaming laptop with RTX 4070 is over $500 off today
Alienware m18 laptop sitting on a table.

While there are gaming laptop deals on affordable devices, hardcore gamers may be looking at the other direction -- the most powerful devices that you can get with a discount. This one fits the bill -- the Alienware m18 gaming laptop for $1,950, following Dell's $550 discount on its original price of $2,500. We're not sure how much time is remaining on this offer, so you're going to have to be quick with your purchase if you want to make sure that you're able to grab this bargain.

Why you should buy the Alienware m18 gaming laptop
The specifications of the Alienware m18 allow it to challenge the performance of the best gaming laptops -- the AMD Ryzen 9 7845HX processor, Nvidia GeForce RTX 4070 graphics card, and 32GB of RAM. You won't run into any issues if you choose to play the best PC games at their highest settings, and you won't have to worry that your gaming laptop won't be enough for any upcoming PC games. All that power will be on full display on the Alienware m18's large 18-inch screen with Full HD+ resolution and a 480Hz refresh rate.

Read more
Grand Theft Auto VI didn’t need The Game Awards
Woman at a rooftop pool party.

This past week was one of the most crowded for video game news because of two events: The Game Awards 2023 and the Grand Theft Auto VI trailer. Initially, I was surprised the two weren’t one and the same. GTA 6’s reveal is the most significant game announcement of the year, after all, and Geoff Keighley always seems to be searching for big Elden Ring- or GTA 6-level moments for his show, even if he doesn’t always get those. After taking a step back and looking at how each performed independently of the other, I think both were better off staying separate.
Taking center stage
When it first teased the Grand Theft Auto VI trailer in November, it said the trailer would be released “in early December.” Like many others, I assumed that this meant it would show up at The Game Awards because that tends to be the case when game developers tease an announcement for that window. For example, Focus Entertainment also said a release date for Warhammer 40,000: Space Marine 2 would be confirmed “in early December,” and that ended up happening during The Game Awards.

Ultimately, Rockstar had the GTA 6 trailer slated to release on the morning of December 5, but ended up releasing it on the night of December 4 due to a leak. The game would not go on to make any marketing-related appearance at The Game Awards 2023 on December 7. Although GTA 6 skirted The Game Awards, was leaked, and got posted earlier than intended, it was still a groundbreaking reveal.

Read more
Skull and Bones: release date speculation, trailers, gameplay, and more
Two ships fire cannons at each other other a small island in Skull & Bones.

Ubisoft has a few notoriously troubled games in development that have left fans scratching their heads for years now. Aside from Beyond Good and Evil 2, the most curious game that has managed to avoid cancellation despite years of delays, restarts, and who knows what else behind-the-scenes drama is the pirate game Skull and Bones. It was first announced in 2017, and we've gotten almost nothing but bad news regarding this title in the years since. Despite having a playable build in 2018, for press only, the game has undergone major, if not complete overhauls.

Promised as a fully fleshed-out game built around the incredibly popular ship combat featured in Assassin's Creed 4: Black Flag, Skull and Bones was poised to make a big splash following that game's success. Gamers loved all the pirate activities seen in that game, so expanding on that should have been an easy move. However, public statements about the game have almost completely vanished, leaving many gamers high and dry regarding the status of this pirate epic. We pulled out our compass, plotted our course, and dug up all the details on Skull and Bones that you need to know.
Release date

Read more