Skip to main content

An ‘Eternal Darkness’ spiritual successor heads to crowdfunding

Eternal Darkness
Image used with permission by copyright holder

Fans who have patiently waited more than a decade (us very much included) for a sequel to Silicon Knights’ GameCube classic Eternal Darkness: Sanity’s Requiem have reason to be very, very happy today. A newly released teaser trailer and subsequent Twitter confirmations from IGN confirm that a “spiritual successor” called Shadow of the Eternals is in the works, and that Requiem creator Denis Dyack is involved.

The trailer (below) appears to feature some gameplay footage, or at least target gameplay footage, for the in-development game. More details will be coming on Monday when Precursor Games launches its crowdfunding campaign. There’s little else in the way of new information at this point, though there’s plenty that we can speculate on.

Silicon Knights hasn’t exactly had the best run of years since the critical success of Eternal Darkness in 2002. Metal Gear Solid: The Twin Snakes delivered a fine GameCube remake in 2004, but current-gen titles Too Human and X-Men: Destiny were widely panned. More than that, both Unreal Engine 3-powered games were tagged for recall by a court order after the studio’s failed lawsuit against Epic Games. When the dust cleared, the studio was left with only five full time employees.

It’s worth noting that there’s no mention in the trailer of Silicon Knights being involved. Dyack is the studio’s founder and his involvement is confirmed by IGN, but the Shadow of the Eternals trailer opens with a nod to Precursor Games. There’s no active website for that studio right now, though a NeoGAF user managed to dig some evidence out of Google’s cache (via Wired).

The old Precursor Games site offered some details for a crowdfunding pitch for a game referred to as Shadow of the Ancients. The description points to an episodic distribution model which would see the story unfold over the course of 12 chapters, each one lasting roughly 2-4 hours. The game would bring back the same sort of “Sanity Effects” that made Eternal Darkness so refreshingly different. According to the website, it was planned for a PC and Wii U release sometime in the latter half of 2014.

We’ll know how much of this is accurate (or not) when the official reveal happens on Monday. It’s certainly and intriguing and unexpected development. Keep watch for more news next week. Until then, enjoy the trailer.

Adam Rosenberg
Former Digital Trends Contributor
Previously, Adam worked in the games press as a freelance writer and critic for a range of outlets, including Digital Trends…
All Fallout games, ranked
The courier in his nuclear gear and holding his gun in Fallout: New Vegas key art.

Who would've thought the post-apocalypse could be such a fun time? The Fallout franchise has taken the idea of a Mad Max-like future and not only made it into a wildly popular game franchise but also a hit TV series. The core franchise has been around since the late '90s, and yet we've had only a handful of mainline entries in the series since it was revived by Bethesda with Fallout 3. With Starfield in the rearview mirror and the next Elder Scrolls title currently being the dev team's focus, it could be close to another decade before we can set foot in the wasteland ourselves once again. What better time, then, to look back at the franchise and rank all the games from best to worst?

Fallout: New Vegas

Read more
Super Monkey Ball: Banana Rumble is as fun to watch as it is to play
Monkeys race one another in Super Monkey Ball: Banana Rumble.

I couldn’t tell you what the last Super Monkey Ball game I played was, but I can still talk your ear off about the series. That’s thanks to the speedrunning community that has formed around the franchise, making it into the most exciting game to watch when it's played at a high level. After spending close to a decade watching old games turned inside and out, I’m ready to finally dig into a new entry for myself.

Thankfully, I’m getting that chance on June 25 when Super Monkey Ball: Banana Rumble launches on Nintendo Switch. The latest entry in Sega’s precise platforming series comes loaded with content, from an adventure mode with 200 stages to multiple 16-player multiplayer modes. That’s all exciting, but my attention was on one question when I sat down to demo all of that last week: How fun will it be to watch players master it?

Read more
How to unlock the Invoker in Remnant 2
Invoker

Remnant 2's second DLC, The Forgotten King, is jam-packed with fun new stuff to find for those willing to thoroughly explore. Among its many additions is the Invoker archetype, which allows you to harness the power of nature using the nature spirits of Yaesha. Below, we'll detail how you can unlock this exciting new class for yourself.

Read more