Skip to main content
  1. Home
  2. Gaming
  3. Evergreens

How to kill Cole Walker in Ghost Recon Breakpoint

Add as a preferred source on Google

Wondering how to kill Cole Walker in Ghost Recon Breakpoint? You’re not alone. This tough-as-nails antagonist has proven to be a source of frustration for many players, but that hasn’t stopped them from trying to take him down early.

The leader of the Wolves private military group is much more powerful than any enemy you’ll face in the game, and you’ll need to utilize a few tips and tricks if you want to defeat him and finish the campaign.

Recommended Videos

See more

How to kill Cole Walker in Ghost Recon Breakpoint

Step 1: Stealthily eliminate surrounding enemies

As you approach the bridge that leads to the base in the final mission, take out your drone and start marking enemies. You’ll see a few standard grunts across the bridge, some heavy units with mini-guns, and most importantly, an alarm-sounder standing next to a small building at the end of the bridge.

How to kill Cole Walker in Ghost Recon Breakpoint: Stealthily kill enemies
Image used with permission by copyright holder

Use a sniper rifle to eliminate the first few soldiers, then take out the alarm-sounder with another shot. Once you do this, there is a good chance the heavy enemies nearby will be alerted, but you can still eliminate them before the rest of their friends know what is going on.

Next, pull out your drone again and keep marking targets. You’ll see a few more heavy units, and a watchtower close to your location, which is home to a heavy unit wielding a rocket launcher. Send your drone out into the center of the base and you’ll also see a Behemoth tank. Do everything in your power to take out enemies quietly without the tank seeing you because, if it does, you’re going to have to take it out in the next step.

Step 2: Take down the Behemoth

You can skip killing most of the enemies on the base if you want to go straight to killing Cole Walker, but the Behemoth tank must be eliminated before doing so.

The most dangerous type of drone in Ghost Recon Breakpoint, the Behemoth can fire devastating machine guns up close and its mortars can hit you from nearly anywhere on the base. Your best bet for eliminating it quickly is to first use any available rocket rounds and aim for its glowing red spots, as these take more damage than the rest of the Behemoth.

How to kill Cole Walker in Ghost Recon Breakpoint: Take down the Behemoth
Image used with permission by copyright holder

Once you’ve fired your rockets, remove the silencer on your primary weapon and begin firing at the weak spots from behind cover. You will need to move every few seconds when a red glowing area appears around you, however, as this means you’re in a mortar round’s area of effect. If you are hit by this, you will die. After doing this for a minute or two, you should be able to destroy Behemoth, and you can enter the building Walker is hiding in.

Step 3: Set a trap for Walker

It might be a little anticlimactic, but we found this strategy to be, by far, the easiest way to eliminate Walker if you’re playing the final mission alone. Enter the doorway into the large room housing Walker and his Wolves, and immediately turn left toward the staircase. Put down several mines on the floor just in front of the staircase and sprint to the top.

How to kill Cole Walker in Ghost Recon Breakpoint: Set a trap
Image used with permission by copyright holder

Aim your weapon with the highest magazine size at the bottom of the staircase and wait for the Wolves to start chasing after you. Your goal is to kill all of them before they hit the mines, so Walker is the one who steps on them. It will likely take you a few tries to get the aiming and timing down, but a light machine gun can easily take out the pack before Walker turns the corner.

Once Walker arrives, start lighting him up with your weapon and back up so he is forced to start walking toward you. Don’t worry about the drones flanking him, as they will be destroyed when he hits the mines.

Step 4: Kill any remaining enemies

There is a chance that you won’t be able to progress in the mission after killing Walker. In this case, go to the mission in your menu and select the “retry” option. You won’t have to kill Walker again, but you will need to eliminate all the other Wolves in the room before you can proceed with the next part of the mission.

How to kill Cole Walker in Ghost Recon Breakpoint: Kill any remaining enemies
Image used with permission by copyright holder

The same steps can solve some other bugs, too, such as your character being unable to move, but if you encounter a situation where you can’t use your item wheel or drone properly, you’ll need to restart the game from your dashboard. If you ever choose to play the final mission again, Walker won’t be there, but you can still destroy the Behemoth, eliminate his men, and complete the mission.

How to kill Walker at the beginning of Ghost Recon Breakpoint

Players have encountered other ways to kill Walker if you want to skip most of the campaign. When you begin playing, your first mission will be to eliminate Walker, but it recommends a gear score of at least 150. There’s a way to bypass that condition as well, by tailing Walker’s officers down to the Howard Airfield. This is where Walker is during the standard route’s final mission, so you’re skipping all of that gameplay to find him.

If you want to disregard the game’s suggestions from the start, you can kill Walker during your first mission. There will be three helicopters you have to inspect, but ignore the second on your journey and go for the third to unlock the Erewhon hub area. Gmoney Mozart shows in his video,  on youtube that you can purchase a grenade launcher en route to the second helicopter for immediate use before you come to inspect it. Shoot a few rounds of grenades at the aircraft, and you’ll kill Walker right away.

Co-op isn’t mandatory for this mission. We defeated Walker on our own, but the final Ghost Recon Breakpoint campaign mission will be drastically easier if you play with at least one other person. Not only will this person be able to deal extra damage against enemies, but they’ll also draw fire away from you so that you can focus on dealing with Walker. We recommend teaming up with a friend to take on the costly endeavor of facing Walker because going at it alone will leave you devoid of all your health.

Gabe Gurwin
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
GTA 6 pre-loads begin on November 10, and it’ll eat 212 GB of your console’s storage
On launch day, Rockstar Games will also release an official cover art poster and map, available as a free download or as a double-sided physical print for $0.99 from the official Rockstar Store.
Grand Theft Auto GTA VI 6 gameplay screenshot drinks Ambrosia

Rockstar Games has just announced that preloads for Grand Theft Auto 6, aka GTA 6, will kick off at midnight on November 10 for the PlayStation 5, Xbox Series X, and Xbox Series S. If you’re buying the game from a retailer, code-in-box versions will be available starting November 12, ahead of the game's release on November 19.

"Digital pre-loading on PlayStation 5 will begin on Tuesday, November 10 at midnight local time in your respective time zone. On XBOX Series X|S, pre-loading begins globally on Tuesday, November 10 at 12 a.m. GMT," the studio said in a press statement.

Read more
Anthropic cracks down on video game cloning with new Claude restrictions
Claude can still help develop original games, but copying existing titles is now off the table.
Claude website open on laptop

AI has been making its way into video game development for a while now, but the recent developments have started raising some serious concerns. Popular games are being reverse-engineered with AI assistance, recreated for web browsers, and made playable on platforms they were never released for. Between all that, indie developers have started pulling down their demos over fears of getting copied. Anthropic has now stepped in with new restrictions for Claude Code.

The change was first spotted on X and subsequently confirmed by Anthropic's Addy Osmani. The new instructions prevent Claude from recreating specific existing games, even if they are renamed or presented as original projects. Users can still make original games, work on games within a genre, and use their own designs and assets.

Read more
Ubisoft shares major Assassin’s Creed updates, including disappointing news about remakes
New Game+, a final Black Flag treat, and a 20th birthday on the horizon.
Assassin's Creed, Gaming, Remake

If you have been looking for an excuse to jump back into Assassin’s Creed, Ubisoft just gave you a couple of good ones. Its Fall 2026 update is packed with news, from fresh content to a big birthday celebration next year.

What’s new in Assassin’s Creed Valhalla?

Read more