Skip to main content
  1. Home
  2. Gaming
  3. Legacy Archives

Grand Theft Auto V for PC delayed until March, but at least the system requirements are friendly

Add as a preferred source on Google

The Windows version of Grand Theft Auto V has been delayed until March 24, 2015, according to developer Rockstar Games. The move from its original January 27 release date is due to a need for additional bug-hunting and polish. GTA Online for PC, supporting up to 30 players, launches alongside the main game, including the long-awaited Heists, which will become available on other platforms in the weeks leading up to the Windows release.

Also included in the package is the Rockstar Editor, a new suite of editing tools for creating and publishing gameplay clips and works of machinima. You can share clips directly to YouTube and Rockstar’s Social Club. Those clips will look great with the game running at 1080p and 60fps, supporting up to 4K resolution and three monitors. The Windows port also supports the new first-person mode, which debuted when GTA V came to PlayStation 4 and Xbox One in remastered form.

Recommended Videos

Rockstar also shared the minimum and recommended PC system requirements for the upcoming release. As you can see, the minimum specs are very friendly, requiring hardware that released as far back as 2008:

Minimum specifications:

  • OS: Windows 8.1 64 Bit, Windows 8 64 Bit, Windows 7 64 Bit Service Pack 1, Windows Vista 64 Bit Service Pack 2* (*NVIDIA video card recommended if running Vista OS)
  • Processor: Intel Core 2 Quad CPU Q6600 @ 2.40GHz (4 CPUs) / AMD Phenom 9850 Quad-Core Processor (4 CPUs) @ 2.5GHz
  • Memory: 4GB
  • Video Card: NVIDIA 9800 GT 1GB / AMD HD 4870 1GB (DX 10, 10.1, 11)
  • Sound Card: 100% DirectX 10 compatible
  • HDD Space: 65GB
  • DVD Drive

Recommended specifications:

  • OS: Windows 8.1 64 Bit, Windows 8 64 Bit, Windows 7 64 Bit Service Pack 1
  • Processor: Intel Core i5 3470 @ 3.2GHZ (4 CPUs) / AMD X8 FX-8350 @ 4GHZ (8 CPUs)
  • Memory: 8GB
  • Video Card: NVIDIA GTX 660 2GB / AMD HD7870 2GB
  • Sound Card: 100% DirectX 10 compatible
  • HDD Space: 65GB
  • DVD Drive
Will Fulton
Former Staff Writer, Gaming
Will Fulton is a New York-based writer and theater-maker. In 2011 he co-founded mythic theater company AntiMatter Collective…
A PS5 homebrew update gives old PS2 discs a reason to leave the shelf
The new disc feature requires a jailbroken console, and testing is still limited
Advertisement, Poster, Machine

Old PS2 discs can now launch games on a jailbroken PS5 through a new homebrew feature. Developer Sword has added disc autoplay to PS5SX2, a PS2 emulator that copies an inserted game to storage before running it on the newer console.

The feature arrived in version 2.01 as a beta. At release, disc autoplay had been tested on just one original-model PS5. There’s a working starting point here, but results across other setups remain uncertain.

Read more
Google’s older Pixels may have just become far better retro gaming machines
Google Pixel 11 Pro Review Zenless Zone Zero

I've spent enough time trying to turn Android phones into game consoles to know that raw horsepower only gets you so far. On the Red Magic 11S Pro, I've tested console emulation alongside Android games and eventually pushed things much further by getting the PC version of Ghost of Tsushima running locally through GameHub.

While all of this was possible thanks to powerful Snapdragon hardware, there's another reason Qualcomm-equipped Android devices have traditionally been particularly attractive to emulator enthusiasts. Adreno, the GPU that powers these devices, have access to custom graphics drivers such as Turnip. So phones using ARM's Mali GPUs haven't had the same advantage. But now, ARMSX2 2.8.3 is finally changing that.

Read more
Aion 2’s naughty character customization is the least interesting thing about it
It has surprisingly good combat and flying, but its monetization is much harder to defend.
Aion 2 cutscene screencap

I’m not a big fan of MMORPGs, but Aion 2’s rise to the top of the Steam charts with over 400,000 concurrent players was enough to pique my interest. Yes, the game has a breast size slider, and no, I don’t think it’s a big deal when it sits among some 200 other customization options in one of the deepest character creators I have ever seen. And yeah, the options run deeper than Cyberpunk 2077. Yet most discussions online barely mention the game itself.

It's as if most critics never made it past that menu.

Read more