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Japanese page of Halo Infinite rekindles rumor of battle royale mode

A version of the Halo Infinite website rekindled the rumor that the first-person shooter will offer a battle royale mode.

Developer 343 Industries confirmed that the multiplayer mode of Halo Infinite will be free-to-play, in addition to supporting 120 frames per second on the upcoming Xbox Series X. The studio, on the other hand, previously denied that there are plans for the game to offer a battle royale mode, but the Japanese version of its website says otherwise.

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The Japanese version of the Halo Infinite page on the Xbox website describes the game’s genre as “Batoru Roiyaru Shu–teingu,” which is translated to battle royale shooting, as pointed out by a post on the Halo subreddit.

It remains unclear if this is just a case of a mistranslation to Japanese, but it would make sense if Halo Infinite will offer a separate battle royale mode, perhaps similar to Warzone for Call of Duty: Modern Warfare. With free-to-play multiplayer, the game will also be able to go up against the likes of Fortnite and Apex Legends.

Digital Trends has reached out to Microsoft for comments on the rumor, and we will update this article as soon as we hear back.

Halo Infinite to launch holiday season 2020

Halo Infinite will roll out in time for this year’s holiday season, as a launch title for Microsoft’s upcoming Xbox Series X.

The storyline details of Halo Infinite remain scarce, but the gameplay trailer at the Xbox Series X showcase in July confirmed that it will take place two years after Halo V: Guardians. The trailer, however, was widely panned by viewers due to its graphics, prompting Xbox marketing manager Aaron Greenberg to clarify that Halo Infinite is “a work-in-progress game.”

Aaron Mamiit
Aaron received a NES and a copy of Super Mario Bros. for Christmas when he was 4 years old, and he has been fascinated with…
Halo Infinite’s co-op test didn’t launch yesterday, but it’s still coming soon
A team of Spartans gear up for battle in Halo Infinite.

Halo Infinite's co-op insider flight build didn't launch on July 11 as some players anticipated, but the test is still on track to launch soon. According to 343 Industries Community Director Brian Jarrard, the team is still looking to launch the test this week, though it could come a bit later than planned

https://twitter.com/ske7ch/status/1546533711818006528

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JoJo’s Bizarre Adventure All-Star Battle R improves an already great fighting game
Jotaro Kujo stands before a battle in JoJo's Bizarre Adventure All-Star Battle R.

While Street Fighter 6 was the talk of the show floor at Summer Game Fest Play Days, another fighting game also managed to impress me at the event. That title was JoJo's Bizarre Adventure All-Star Battle R, a fighting game based on the popular and heavily-memed anime and manga series JoJo's Bizarre Adventure. The original JoJo's Bizarre Adventure All-Star Battle was first released in Japan in 2013, scoring a rare perfect score from the popular Japanese outlet Famitsu. Anime fighting games vary wildly in quality, but this was considered one of the better ones thanks to its thoughtful and rewarding gameplay.
JoJo's Bizarre Adventure All-Star Battle R continues that game's legacy as an enhanced remaster that does more than visually update the game and turn servers back. JoJo's Bizarre Adventure All-Star Battle R adds in new characters, voice acting, and gameplay tweaks that almost make it feel like a different game. In the years since the 2013 game this is based on came out, both JoJo's Bizarre Adventure and the fighting game genre got a lot more popular. Thankfully, my demo showed that this fighting game has only gotten better with age.
To be continued 
Although JoJo's Bizarre Adventure All-Star Battle R didn't get a remake-level visual overhaul, fans should still appreciate many of the graphical tweaks and just how pretty this game is. Even though I was playing a PS4, JoJo's Bizarre Adventure All-Star Battle R was one of the best-looking games at Summer Game Fest Play Days. The anime already has an extremely distinct art style and features a cast of overly-muscular characters, so it transitions to a fighting game almost perfectly. Pulling off special moves that you've seen in the manga and anime or calling out a stand yourself is super satisfying, and JoJo's Bizarre Adventure All-Star Battle R will show them in all of their extremely detailed glory.
JoJo's Bizarre Adventure: All-Star Battle R - Early Access Demo
Even the voiceovers and character models got updates to match the voice acting and styles fans will remember from the anime. We don't get many video games based on JoJo's Bizarre Adventure, so it's nice to see this one put in extra care to respect the source material and improve upon the original release. That said, graphics will only get you so far in a fighting game. It's the gameplay mechanics that really ensure a fighting game lives or dies.
Thankfully, JoJo's Bizarre Adventure All-Star Battle R is a lot of fun to play.
The 2013 original was a 3D fighting game that plays more like Virtua Fighter than Jump Force. The standard attacks, combo, block, and dodge moves to be expected from fighting games are here, but characters can also summon their stands and basically get a second fighter to attack and zone with. Fights also have some other cute oddities, like having an assist character to strengthen some of your attacks or being able to taunt the other player when they are knocked down to take away some of their special meter gauges. That taunt feature specifically is not only hilarious but feels very JoJo and adds palpable benefits to what's usually just a visual gag in fighting games.
JoJo's Bizarre Adventure All-Star Battle R does add a couple of new gameplay additions that players will definitely notice, including hit stops and jump dashes that give that game more competitive depth, as well as flash cancels that let players quickly cancel their current combo if they don't want to change their approach or the moves they are using

I didn't have enough time to kit out and learn combos and how to string them together, but I can clearly recognize just how these features will positively deepen JoJo's Bizarre Adventure All-Star Battle R's meta. With auto combos for new players and revitalized online play too, JoJo's Bizarre Adventure All-Star Battle R hopefully won't have a problem attracting new JoJo's Bizzare Adventure fans to this fighting game. Whether you enjoyed the original release or want to see what a good JoJo's Bizarre Adventure game looks like, JoJo's Bizarre Adventure All-Star Battle R should be on your radar. JoJo's Bizarre Adventure All-Star Battle R launches for PC, PS4, PS5, Xbox One, Xbox Series X/S, and Nintendo Switch on September 2. If you want to try it before then, a demo is available on PS4 and PS5 until June 21.

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Halo Infinite’s long-term woes should come as no surprise
Halo Infinite Last Man Standing promo.

Halo Infinite’s first six months haven't gone as planned. When the multiplayer game launched in December 2021, it seemed destined for success thanks to glowing critical praise and immediate fan excitement spurred on by a surprise early beta release. Though the game was missing key features like co-op play and Forge mode, it seemed that 343 Industries had a firm plan for getting them out, alleviating concerns.

The honeymoon period didn’t last long. With each passing week, gripes began mounting. Fans criticized everything from the game’s slow progression to its overpriced cosmetics to its lack of playlists. Soon enough, 343 was forced to shift its priorities, kicking key features down the line. The public sentiment around the game isn’t quite as enthusiastic as it was in December, and the game’s woes are only continuing in season 2.

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