Skip to main content

GDC 2013: Hate aliens and have an iPad? Firaxis brings UFO defense to iOS with ‘XCOM: Enemy Unknown’

XCOM-Enemy-Unknown
Image used with permission by copyright holder

Take-Two Interactive, parent company of 2K Games and a variety of talented development teams from Firaxis to Rockstar Games, had a very promising 2012. The company’s never been short on critical acclaim, but it’s often relied on Rockstar alone to give its business booming. Just look at how the delays of Grand Theft Auto V have hurt the company financially for proof. Last year though, the company saw increased stability thanks to the success of its fall line up. The surprise hit in that stable: XCOM: Enemy Unknown. Take-Two never slapped a sales number on the strategy game, but has regularly described it as a “critical success and commercial success, with strong digital sales.” Those digital sales should only continue to grow now that XCOM is coming to Apple’s popular handhelds.

Take-Two and Firaxis announced that it was bringing XCOM: Enemy Unknown to iPhone, iPad and iPod Touch on Monday morning. Designer and series steward Jack Solomon took to YouTube to demonstrate how touch controls were implemented into the game.

Enemy Unknown was a fascinating release in 2012, and not just because it proved that old style strategy games could be successful in a market dominated by shooters like Call of Duty. Now that it’s coming to iOS, it proves that even big budget games can thrive on all types of currently popular platforms. Plenty of indie games have straddled the divide between handhelds, consoles, and PCs. Telltale’s The Walking Dead has been successful on all of them. It’s rare, however, to see a game like Enemy Unknown cross all three without being redesigned in some way. Need For Speed: Most Wanted, for example, is identical on PCs and consoles, but its iOS version is a very different game.

Firaxis is also bringing XCOM over into its most famous series, Civilization. The new Civilization V expansion Brave New World will allow bold rulers to add an XCOM Project research facility to their budding culture. No one will invade when you’ve got some UFO defense.

At E3 2012, Digital Trends asked Solomon what his future held after he finished XCOM: Enemy Unknown. At the time, he wasn’t sure. “I’ve wanted to make XCOM forever,” said Solomon, “My mind if resisting the idea that this is going to end at some point.” From the sound of things, it doesn’t seem like XCOM is ending any time soon.

Editors' Recommendations

Anthony John Agnello
Former Digital Trends Contributor
Anthony John Agnello is a writer living in New York. He works as the Community Manager of Joystiq.com and his writing has…
How to start the Nuka-World DLC in Fallout 4
People standing outside Nuka World.

The first major DLC expansion for Fallout 4 lets players go to the abandoned amusement park called Nuka-World. While there's plenty of fun and excitement to be had here, don't expect it to come from the roller coasters or carnival games since this park is the battleground between rival raider gangs. This new zone adds a ton of new quests and side activities to the base experience, but it isn't as simple to get to as a real theme park. Don't worry if your Pip-Boy isn't helping you get to Nuka-World -- we'll show you how to start this DLC.

Read more
How to start the Automatron DLC in Fallout 4
A man and a robot walking in the wastelands in Fallout 4.

Each piece of Fallout 4 DLC adds something substantial to the base experience. In the case of the Automatron expansion, an entire new questline pitting you against a robot army led by a figure known as the Mechanist. Starting it isn't as difficult as starting other DLCs like the Nuka-World expansion, but it-s still a bit cryptic. Buying the DLC doesn't automatically make it apparent how to actually start this new adventure, but we'll give you specific directions to find it in the wasteland.

Read more
One of 2023’s best indie games is getting a movie starring LaKeith Stanfield
James descends on an elevator in El Paso, Elsewhere.

El Paso, Elsewhere, one of Digital Trends' favorite indie games of 2023, now has a film adaptation in the works.

Variety reports that LaKeith Stanfield -- an actor known for his work in films like Judas and the Black Messiah, Knives Out, and Haunted Mansion, as well as TV shows like Atlanta -- is going to star in and produce the film. The adaptation is in the works at Di Bonaventure Pictures, the production company behind the Transformers, G.I. Joe, and The Meg film franchises. Little else is known about the film at this time, although we'd presume it will be a fairly direct adaptation of this intense story-driven game.

Read more