Hitman: Absolution director: Data shows only 20 pct. of players will finish game

hitman absolution director data shows only 20 pct of players will finish game percent

Hitman: Absolution director Tore Blystad is sad. Not because there are thousands of people upset with for making a game about a bald guy gruesomely murdering a gang of busty Catholic dominatrixes (though that certainly isn’t helping.) No, Blystad is upset that he and his team have spent so much time making a game—a complete story with a beginning, middle, and ending—and the vast majority of players won’t ever see it through to the conclusion.

“20 percent of the players will see the last level of the game,” Blystad told the UK’s Official PlayStation Magazine, “It’s horrible to know. It makes the people working on it really really sad. I guess people can’t commit to taking all those hours to finish one product, they get tired of it. It’s not just for this game, it’s for any game.”

That figure comes from analyzing player metrics. “We are using metrics more now than we did, for good and bad. The general player will probably never finish the game, which is very sad. Or they might only play through it once, but the game is built for the people who want to go back through every single level and get all the stuff out of it. It’s built to last, rather than be a one-off experience.”

To the IO Interactive team, the secret to building an alluring enough carrot to draw players to the end of the game is in that re-playability. The game needs to be varied enough to warrant multiple visits. “A battle we have is that we want to put all this stuff in, but we also know that because the game is up to the player there’s a lot of people that will never ever see it,” said Blystad, “In the user tests we have they actually tell us that… they want to find these things, which makes us very happy, because it takes a lot of time and effort to get these thing in.”

Game makers like IO Interactive are in a very tight spot when it comes to game length. 15 years ago, it was expected that a game would last in excess of 20 hours or more, and a common criticism of early Xbox 360 and PlayStation 3 games was their common length of 6 to 7 hours. People regularly don’t finish games, yet they sink hundreds of hours into open world games like Grand Theft Auto or The Elder Scrolls V: Skyrim. Alternatively, hours upon hours are sunk into simple, repetitive games like FarmVille. Why then don’t people finish narrative games? Why only 20 percent of players according to IO’s data?

One possibility: Game stories aren’t good enough. People don’t plum to the end because the end doesn’t matter. Another possibility: The traditional structure of game narrative doesn’t suit the way people play, either in long freeform sessions or quick bursts.

This is one of the thorniest issues facing big-budget game makers right now. Why spend the money and creative energy in making things that most people will never see?

Gaming

These are the best video games you shouldn't leave 2018 without

Developers showed up with a number of amazing games this year. Each capitalized on something unique but there's always one that outdoes them all. Here are our picks for the best video games of 2018 and game of the year.
Mobile

Santa Claus is coming to town. Get ready with these Christmas apps

Like it or not, Christmas comes but once a year. Thankfully, we've got a list of the best Christmas apps to help get you into the holiday spirit, just in case you want to call Santa or become a Christmas elf.
Deals

Check out the best Xbox One deals and bundles for December 2018

Microsoft's consoles are just as capable of streaming movies as they are of playing the latest games. Check out our top Xbox One deals and bundles, which include new and upcoming triple-A games like Battlefield V and Fallout 76.
Computing

We want every laptop to be as thin as an iPhone. But is it practical?

The Acer Swift 7 is the thinnest notebook you can buy, and it feels like the notebook of the future. But it makes too many compromises along the way, and some weird design choices hold it back.
Computing

These laptop bags will keep your notebook secure wherever you go

Choosing the right laptop bag is no easy feat -- after all, no one likes to second-guess themselves. Here are some of the best laptop bags on the market, from backpacks to sleeves, so you can get it right the first time around.
Gaming

Xiaomi’s Gamepad 2.0 turns the Black Shark into a mini Switch

Chinese phone manufacturer Xiaomi has introduced the Gamepad 2.0 for its Black Shark gaming phone that launched earlier this year. The new gamepad is similar to the Switch Joy-Con, with one piece attaching to each side of the phone.
Gaming

Skateboarding legend says ‘Tony Hawk’s Skate Jam’ will appeal to his fans

Tony Hawk's Skate Jam is now available for free on iOS and Android devices, and Digital Trends had the chance to talk to the legendary skater about its development and how it captures the magic of his best games.
Gaming

How do Nintendo Switch, Xbox One X compare to each other? We find out

The Nintendo Switch is innovative enough to stand apart from traditional consoles, but could it become your primary gaming system? How does the Switch stack up against the Xbox One?
Gaming

Cops called to handle ‘Super Smash Bros. Ultimate’ noise end up playing the game

A group of friends were playing Super Smash Bros. Ultimate on the Nintendo Switch when cops arrived to respond to noise complaints from neighbors. In an unexpected twist, the officers ended up playing the game, too.
Gaming

The third DLC for ‘Spider-Man’ swings onto PlayStation 4 next week

The third part of Spider-Man's episodic DLC, Silver Lining, releases on December 21. The episode focuses on Silver Sable and Hammerhead, and it includes three new suits for Peter Parker.
Gaming

Spawn creator suggests the antihero could appear in ‘Mortal Kombat 11’

Spawn creator Todd McFarlane hinted that the comic book antihero could join the cast of Mortal Kombat 11 during a Reddit AMA. Spawn previously appeared in SoulCalibur II on the original Xbox.
Gaming

Hey, Sony! If you make a PS2 Classic, it needs these games

158 million PS2 consoles were sold worldwide during its lifecycle, making it the most successful video game console of all time. It was hard, but we narrowed down the PS2's vast library of games. Here are the best PS2 games of all time.
Gaming

Grabbing a Switch for the holidays? Here's what you need to know to play online

If you want to play online multiplayer on Switch, you'll need a Nintendo Switch Online subscription. Here's what you need to know about Nintendo Switch Online, from price to features to the awesome library of NES games.
Gaming

You're not a true fan without these Nintendo Switch exclusives

Who doesn't love a good Nintendo game? If you're looking for great first-party titles for your Nintendo Switch, take a look at our list of the very best exclusives available right now.