Skip to main content

L.A. Noire details its first downloadable content

If you have already managed to burn your way through the 20 odd hours of L.A. Noire and are left with an empty place in your life, fear not. Rockstar has announced plans to release all the downloadable content that was offered as a pre-order bonus, as well as a few new additions to go with it.

From now until June 14, you can purchase the Rockstar Pass for $10/800 MS points, which is less than half of what the seven pieces of DLC would cost individually. Once you have the pass you can then download all the current and upcoming DLC for L.A. Noire. Rockstar is also promising a special gift for those that purchase the Rockstar Pass before the 14th, after which the cost will increase, although the new price has not bee announced.

With the pass, you can immediately download two additional cases, two new outfits, and one challenge along with a free outfit & weapon. Then on June 21, you will be able to download a new arson case, “Nicholson Electroplating”, followed by a vice case called “Reefer Madness,” available on July 12.

Check out the clip below which details the four cases, two outfits and challenge that you can and will be able to play. L.A. Noire is available (click here for our review) on the PS3 and Xbox 360.

Editors' Recommendations

Ryan Fleming
Former Digital Trends Contributor
Ryan Fleming is the Gaming and Cinema Editor for Digital Trends. He joined the DT staff in 2009 after spending time covering…
L.A. Noire: The Complete Edition out on November 8, PC specs revealed

Rockstar Games moved pretty quickly with L.A. Noire. Usually the developer will release a console game and then wait a year or more before rolling out the PC version. Noire hit stores back in May of this year, and Rockstar already has a release date set for its PC counterpart: November 8 in the United States and November 11 in Europe.

The release is actually L.A. Noire: The Complete Edition, and it'll be coming to Windows, as well as the Steam and OnLive digital distribution platforms. The title's "complete" refers to the fact that this PC release will include all downloadable content packs available for consoles in addition to the main game. In all, that includes: "Nicholson Electroplating" Arson case, "Reefer Madness" Vice case, "The Consul's Car" Traffic case, "The Naked City" Vice case and "A Slip of the Tongue" Traffic case. The whole package will retail for $49.99, which is pretty standard for a PC game.

Read more
L.A. Noire developer may be filing for bankruptcy

Following reports that Team Bondi, developer of L.A. Noire, may be folded into Keller Miller Mitchell (KMM) Studios, more details on the shape of Team Bondi have leaked out. According to Develop, the Australian developer has begun to sell off its IPs and additional assets, and may be preparing to file bankruptcy.
No papers have been filed yet with the Australian Securities and Investments Commission, signifying that the developer has not begun the process of trying to sell itself, but reports suggest that current Team Bondi employees have been given the opportunity of taking a new job at KMM, or accepting a severance package.
Assuming that the reports are true—and with more and more evidence supporting those reports it seems likely—then this may mark the sad end to a promising studio. Following the release of L.A. Noire after years in development, the game wowed critics and audiences on its way to selling 3.5 million units since its release in May. But despite the praise and solid sales, the behind-the-scenes issues within Team Bondi soon came to the surface.
L.A. Noire publisher Rockstar eventually decided to cut ties with Team Bondi after once toying with the idea of folding the developer into itself and rebranding them as Rockstar Sydney. But issues with the development, and especially with Noire’s director Brendan McNamara, soured relations. Several former Team Bondi employees also came forward and painted a bleak and unsafe working condition, and put much of the blame on McNamara, calling him a “bully” among other things. Other employees have since come to McNamara’s defense, but the damage was done, and Team Bondi is currently under investigation by the International Game Developers Association (IGDA).
 

Read more
L.A. Noire dev Team Bondi may be joining Mad Max creator’s Australia studio

Team Bondi, the developer of the Rockstar Games-published L.A. Noire, may be in discussions that will see Brendan McNamara and his crew absorbed into George Miller's KMM Studios, insider sources tell Kotaku. Miller is of course known as the creator of the Mad Max series; more recently, KMM's animation spin-off Dr. D has seen success with its Happy Feet movies. It's hard to say what role the Bondi staffers would take on, or if that possibility is even being discussed.

In terms of concrete information (albeit from anonymous sources), McNamara has visited the offices of Dr. D. It is also "broadly known" at KMM that Miller is a fan of the Noire director, largely for his "refusal to compromise his artistic vision in the face of deadlines" (Kotaku's words). Everything else in the story is speculation on the part of both the sources and the writer.

Read more