Skip to main content
  1. Home
  2. Gaming
  3. Trash
  4. News

Digital Trends may earn a commission when you buy through links on our site. Why trust us?

Lord of the Rings gaming and movie rights are up for sale

Add as a preferred source on Google

The gaming, movie merchandising, and live event rights for The Lord of the Rings franchise are up for sale, Variety reports. 

Zaentz Co. currently holds the rights to these Lord of the Rings rights, and it is selling them with the help of ACF Investment Bank. Variety claims that these rights could be worth up to $2 billion to the right buyer. 

Elijah Wood and Ian McKellen in The Lord of the Rings: The Fellowship of the Rings
Image used with permission by copyright holder

As for potential buyers, Variety theorized that Amazon may be a suitor because of its upcoming The Lord of the Rings: The Rings of Power Amazon Prime television series. It would also be a compelling franchise for Amazon Game Studios to have at its disposal. Amazon previously canceled a Lord of the Rings MMO, so we wouldn’t be surprised if it returned to the idea if it owned the IP rights.

Daedalic Entertainment is currently working on a game starring Gollum, though it’s doubtful it could afford to buy the rights. 

Warner Bros. is also a potential buyer. It produced the popular Lord of the Rings and Hobbit film series, and WB Games has also developed several titles set in that world, including Middle-earth: Shadow of Mordor and Middle-earth: Shadow of War. The developer of those games is now working on a Wonder Woman game, and Variety reports that WB lost exclusive film rights last year. As such, its interest in acquiring these rights is questionable.

This deal is significant as it will play an important role in the future in terms of of what video games and films based on this franchise come out. Fans of The Lord of the Rings should keep an eye on the results of this sale. 

Tomas Franzese
Former Digital Trends Contributor
A former Gaming Staff Writer at Digital Trends, Tomas Franzese now reports on and reviews the latest releases and exciting…
Sony’s next PlayStation could break free of the living room and I think it’s worth the risk
Component prices may be soaring, but Sony has more reasons than ever to take portable gaming seriously.
Sony PlayStation Handheld PS render image

Sony may have just dropped its biggest hint yet that a true PlayStation handheld is on the way. In a recently published Q&A with investors, Sony Interactive Entertainment CEO Hideaki Nishino said the company's next-generation PlayStation strategy will deliver a seamless gaming experience that extends "beyond the living room." While he never explicitly mentioned a handheld, the comments have once again fueled speculation that Sony is preparing to return to the portable gaming space with the PS6 generation.

Sony finally said what everyone was thinking

Read more
Xbox Game Pass deals are reportedly drying up, and that’s bad news for indies
Logo, Green, Recycling Symbol

Ask most players why they subscribe to Xbox Game Pass, and they'll probably mention day-one Xbox exclusives. But developers have long viewed the service differently. For many indie studios, a Game Pass deal wasn't just extra exposure — it was financial security before launch.

Landing a Game Pass deal often meant guaranteed revenue before a game even launched, reducing the financial gamble of releasing an indie title into an increasingly crowded market. Now, that safety net may not be as dependable as it once was.

Read more
I just played Ghost of Tsushima on a phone. I never thought I’d see this day and I’m not regretting this misadventure
Running Ghost of Tsushima on the Red Magic 11S Pro almost feels wrong
Red Magic 11S Pro running Ghost of Tsushima

I have tested plenty of gaming phones, but nothing quite prepared me for watching Ghost of Tsushima Director’s Cut boot up on the Red Magic 11S Pro. This was not cloud gaming or something like Remote Play from a PlayStation sitting somewhere else in the house. I used GameHub, linked it with Steam, and after some trial and error, had the PC version of Ghost of Tsushima running on a phone--and it was far more playable than I expected.

And yes, it looked as ridiculous as it sounds. Seeing Jin Sakai on a phone screen with a GameHub overlay, virtual shoulder buttons, and a live FPS counter sitting on top made the whole setup seem a lot more viable.

Read more