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Marvel’s Wolverine shows off fittingly gory gameplay as it eyes September 15 release

Logan’s claws do the talking in Marvel’s Wolverine’s brutal new gameplay trailer

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Raging Wolverine in Marvel's Wolverine game
Sony

Insomniac Games used Sony’s latest State of Play to show an extended gameplay trailer for its PS5 exclusive, and the footage makes it pretty clear that this is a Wolverine game built around blood, rage, and close-range brutality.

The trailer shows Logan slicing through Reavers with claw attacks, stealth kills, airborne ambushes, and execution-style finishers that leave the screen covered in blood. The combat appears fast and aggressive, with Logan able to parry, close gaps, and tear through enemies using Techniques such as Tornado Spin and Bull Rush.

The gore will only work if the combat stays smooth

For Marvel’s Wolverine, violence alone will not be enough. Critically acclaimed action titles such as Devil May Cry and Bayonetta have set a high bar for fluid combat, clean movement, and abilities that chain together well. A comic-accurate, gory Wolverine game could still fall flat if it turns into a clunky brawler.

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Insomniac has strong superhero action experience on its side. The studio’s Spider-Man games were praised for making melee combat, aerial movement, dodges, gadgets, and environmental attacks flow together smoothly. That matters here because Wolverine needs to feel heavier and more savage than Spider-Man, while still making every slash, counter, leap, and finisher feel responsive.

The footage shown so far is encouraging. Logan’s movement looks heavy without appearing sluggish, and his attacks seem to flow quickly from dodges, leaps, parries, and finishers. The trailer also suggests that Insomniac is giving him enough mobility and ability variety to avoid making every fight feel repetitive.

The most interesting part of the combat system is how closely healing is tied to violence. Insomniac says attacks, parries, and kills build Logan’s Rage, which can be used for stronger attacks or to trigger his Healing Factor. In practice, the recovery loop looks very Wolverine. Survive by staying in the fight and cutting enemies apart.

Jean Grey, Sabretooth, and a very Logan-like setup

The trailer frames Logan’s mission around a grim mutant-capture operation. Logan is tracking Reavers, a cybernetic militia capturing young mutants for Bolivar Trask. That immediately brings to mind Logan, where Reavers were also involved in hunting mutants, though Insomniac is telling its own original story here.

Jean Grey gets a major reveal as a captured mutant and powerful ally, using telekinesis in combat and opening enemies up for Critical Strikes. The trailer also teases Mystique and Sabretooth through avatars and closing footage.

Early reactions across Reddit and X have focused heavily on the gore, executions, and how fluid the combat looks. Some fans are calling it a day-one buy, while others are watching closely to see whether the final game can match the smoothness of the best character-action titles.

Marvel’s Wolverine launches on September 15, 2026, exclusively for PS5. The standard edition costs $69.99, while the Digital Deluxe Edition is priced at $79.99.

Sudhanshu Kumar Mangalam
I’ve got about 4 years of experience, mostly covering gaming, PC hardware, and smartphones. In my free time, I like…
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