Skip to main content

Microsoft promises a Halo ‘digital feature project,’ whatever that is, later this year

microsoft promising halo digital feature project whatever later year john 117 in 4  forward unto dawn by lopez the heavy d575
Image used with permission by copyright holder

Microsoft and 343 Industries are promising a new “digital feature project” later this year, but neither have confirmed what exactly that means, according to Joystiq. This won’t be related to the upcoming Steven Spielberg-produced live-action show for Xbox Entertainment; Microsoft wants to make it clear that this new project won’t interfere with that “premium” show.

No other details on the project have been revealed, not even what type of approach it’s taking. Halo recently had a high profile web-series with Forward Unto Dawn, but all we really know about this new one is that Ridley Scott will act as executive producer, while Sergio Mimica-Gezzan will direct.

Scott’s name carries a lot of weight as the creator of the Alien series, of course, and his next effort as a director, Exodus: Gods and Kings, hits theaters later this year. Mimica-Gezzan isn’t quite as well known, having done most of his work as a as a director on various TV series’, including Battlestar Galactica, Falling Skies, and Hell on Wheels.

Editors' Recommendations

Ryan Fleming
Former Digital Trends Contributor
Ryan Fleming is the Gaming and Cinema Editor for Digital Trends. He joined the DT staff in 2009 after spending time covering…
One year after relaunch, Splitgate embraces its Halo Infinite rivalry
Splitgate characters fighting one another

In our current age of live service games, it's not unusual for an online multiplayer to radically evolve through updates. Fortnite, for instance, is a chimera that continues to turn itself inside out every few months. What is unusual, however, is for a game to launch, fail, and completely relaunch as a massive success years later. That’s exactly what happened with Spligate one year ago.

The multiplayer shooter, succinctly described as “Halo meets Portal,” launched to middling reviews and a low player base in 2019. While most studios may have cut their losses and moved on, developer 1047 Games decided to double down. The then-small team would spend two years improving the game and relaunch it in summer 2021, almost branding it as a new game entirely. The commitment paid off, as Splitgate suddenly picked up over 600,000 downloads in its first week and landed on game of the year lists come December.

Read more
Halo Infinite’s co-op test didn’t launch yesterday, but it’s still coming soon
A team of Spartans gear up for battle in Halo Infinite.

Halo Infinite's co-op insider flight build didn't launch on July 11 as some players anticipated, but the test is still on track to launch soon. According to 343 Industries Community Director Brian Jarrard, the team is still looking to launch the test this week, though it could come a bit later than planned

Read more
Halo Infinite’s long-term woes should come as no surprise
Halo Infinite Last Man Standing promo.

Halo Infinite’s first six months haven't gone as planned. When the multiplayer game launched in December 2021, it seemed destined for success thanks to glowing critical praise and immediate fan excitement spurred on by a surprise early beta release. Though the game was missing key features like co-op play and Forge mode, it seemed that 343 Industries had a firm plan for getting them out, alleviating concerns.

The honeymoon period didn’t last long. With each passing week, gripes began mounting. Fans criticized everything from the game’s slow progression to its overpriced cosmetics to its lack of playlists. Soon enough, 343 was forced to shift its priorities, kicking key features down the line. The public sentiment around the game isn’t quite as enthusiastic as it was in December, and the game’s woes are only continuing in season 2.

Read more