Skip to main content

New ‘Ecco the Dolphin’ project heads to Kickstarter without Sega on board

thebigblue2
Image used with permission by copyright holder

Ed Annunziata was one of the game designers that defined the Sega Genesis. His games like Vectorman, X-Men, and Jurassic Park pushed Sega’s most successful hardware in exciting ways. His most enduring creation by far, though, is Ecco the Dolphin. Players in Ecco took control of the titular mammal and swam around solving puzzles, fighting octopuses, and trying to save the ocean from pollutants. The designer announced in September that he was reuniting with some of the team behind the original, and on Monday he opened a Kickstarter campaign to fund the game, now called The Big Blue. It appears, though, that while he tried to get Sega interested in the project, the publisher won’t be participating.

The Big Blue shares much in common with the old Ecco games, with a focus on exploring the ocean, solving puzzles, and going on quests for other aquatic critters. Unlike Ecco, though, players won’t be restricted to just playing as a dolphin – they’ll have a whole ecosystem available. Players can even raise their own creatures. It all sounds a bit like Tokyo Jungle, but with the open sea instead of a post-apocalyptic city.

The Big Blue
Image used with permission by copyright holder

Joining Annunziata is much of the old staff, including composer Spencer Nilsen who will collaborate with Bear McReary (The Walking Dead, Battlestar Galactica) on the score; creature design is handled by Jon Berg, who designed the AT-AT in The Empire Strikes Back; and programming will be handled by Laszio Szenttornyal who worked with Annunziata on the Genesis.

Annunziata said in September that he was meeting with Sega to drum up interest in a new Ecco the Dolphin game, but the publisher isn’t mentioned once on the Kickstarter page, which is very surprising considering Sega’s current priorities.

Sega has spent much of the past two years investing in its own past. After incurring an “extraordinary loss” across 2011 and 2012, the publisher significantly downsized its operation, cancelling games and refocusing on just a few key franchises like Sonic. It also bulked up its release schedule with HD re-releases of classic games like Jet Set Radio and Nights Into Dreams. Resurrecting the Ecco franchise when a team is already prepared to make the game seems like a low-risk, high-reward venture for the company.

The Big Blue, if it raises enough money, is targeted for an April 2014 release on PC, Mac, iOS, and Android. The team wants to bring the game to Nintendo, Sony, and Microsoft consoles after it completes the first version.

Anthony John Agnello
Former Digital Trends Contributor
Anthony John Agnello is a writer living in New York. He works as the Community Manager of Joystiq.com and his writing has…
Tales of the Shire is a The Lord of the Rings-themed take on Stardew Valley
A Hobbit gardens in Tales of the Shire.

Private Division revealed a new game set in the Middle-earth universe called Tales of the Shire: A The Lord of the Rings Game. The title, developed by Wētā Workshop Game Studio, is a cozy life simulator set within the world of the books by J.R.R. Tolkien.

In 2022, No Rest for the Wicked publisher Private Division first teased that it was working on a game based on The Lord of the Rings with Wētā Workshop, the visual effects studio whose initial claim to fame was working on Peter Jackson's The Lord of the Rings film trilogy. Wētā Workshop has technically had a game studio since 2014, but Tales of the Shire will be its most significant release yet.

Read more
How to start the Nuka-World DLC in Fallout 4
People standing outside Nuka World.

The first major DLC expansion for Fallout 4 lets players go to the abandoned amusement park called Nuka-World. While there's plenty of fun and excitement to be had here, don't expect it to come from the roller coasters or carnival games since this park is the battleground between rival raider gangs. This new zone adds a ton of new quests and side activities to the base experience, but it isn't as simple to get to as a real theme park. Don't worry if your Pip-Boy isn't helping you get to Nuka-World -- we'll show you how to start this DLC.

Read more
How to start the Automatron DLC in Fallout 4
A man and a robot walking in the wastelands in Fallout 4.

Each piece of Fallout 4 DLC adds something substantial to the base experience. In the case of the Automatron expansion, an entire new questline pitting you against a robot army led by a figure known as the Mechanist. Starting it isn't as difficult as starting other DLCs like the Nuka-World expansion, but it-s still a bit cryptic. Buying the DLC doesn't automatically make it apparent how to actually start this new adventure, but we'll give you specific directions to find it in the wasteland.

Read more