Skip to main content

Nintendo announces new games in most of its franchises for Wii U, including Zelda, Yoshi, Xenoblade, Fire Emblem, and more

Image used with permission by copyright holder

Nintendo is nothing if not unpredictable. Everyone from its most diehard fans to financial analysts know that when a new Nintendo console comes out, Nintendo is going to release new entries in its core series even if it hasn’t announced them. There will be a new Legend of Zelda, a new 3D Mario, a Super Smash Bros., a Mario Kart. When the company will announce those games and when they’ll actually come out in the life cycle of a console is always up in the air. Will Nintendo put out all the new major franchise entries within a year of each other as it did on GameCube? Will it space them out over five years as on Wii?

With Nintendo Wii U, the company seems to want it all up front. Nintendo announced a veritable torrent of first-party games for the Wii U on Wednesday morning during a new Nintendo Direct event, with brand new games, remakes, and teases for more on the horizon.

First, the wholly new: Developer Good-Feel is making a brand new Yoshi platformer for Nintendo Wii U, scheduled for release this year. Unlike the painterly Yoshi’s Island, this new untitled game borrows the crafts-store presentation of Good-Feel’s Wii hit Kirby’s Epic Yarn. The soothing pastel look of Kirby’s Epic Yarn is maintained here, but the HD model of Nintendo’s little green dinosaur looks surprisingly physical, like it was just sewn up.

Yoshi wasn’t the only untitled game on display. Nintendo also teased a new sequel to 2012’s surprise RPG hit Xenoblade Chronicles. A brief trailer for the game of a character running though a field, flying with a jetpack, and fighting scads of giant monsters was shown followed by a large painted “X” on the screen that looks similar to the one used in Xenoblade. Tetsuya Takahashi, creator of Xenoblade, Xenosaga and Xenogears, will be the executive director while Kunihiko Tanaka, his long time collaborator, will direct alongside him.

Nintendo also announced a new entry in its long-running strategy RPG series Fire Emblem, which isn’t too shocking as studio Intelligent Systems typically makes home console entries in the series. This one will be very different, though. Intelligent Systems is collaborating with Atlus on a Shin Megami Tensei and Fire Emblem crossover game. A brief teaser trailer showing characters from Shin Megami Tensei III: Nocturne and the upcoming Shin Megami Tensei IV alongside characters from February’s Fire Emblem: Awakening was shown. Hardcore Atlus fans will be disappointed to hear that characters from SMT spinoff Persona weren’t featured.

That’s just for starters. Nintendo also showed a new trailer for Platinum Games’ The Wonderful 101 and a brief video where the studio discussed making Wii U exclusive Bayonetta 2.

Nintendo teased even more for E3 2013, promising previews of a brand new Mario Kart and a new 3D Mario title to follow up 2010’s Super Mario Galaxy 2 as well as the reveal of Super Smash Bros. 4. Series director Eiji Aonuma also briefly discussed plans for a new The Legend of Zelda that will feature some kind of co-operative play.

The whole Nintendo Direct presentation can be viewed here.

Editors' Recommendations

Anthony John Agnello
Former Digital Trends Contributor
Anthony John Agnello is a writer living in New York. He works as the Community Manager of Joystiq.com and his writing has…
The Nintendo Switch just got 2 surprise games — and they’re both worth grabbing
A teddy beat sits on an embroidery hoop in Stitch.

If you were unable to catch this week's Nintendo IndieWorld showcase, then you missed a surprisingly loaded show. Lorelei and the Laser Eyes got a May release date, WayForward showed off its Yars' Revenge revival, and Steamworld Heist 2 got an exciting reveal. In the midst of all those headlines, two smaller games were surprise released on the platform: Stitch and Sticky Business. Don't sleep on either of them, as they're both worth a purchase.

Both games are ports of previously released games, but both went a bit under the radar upon their original launch. Sticky Business modestly launched last summer on PC, whereas Stitch has actually been around since 2022 as an Apple Arcade exclusive. The latter even has an Apple Vision Pro version now that can be played in mixed reality. I can't blame anyone for missing either, but their Switch releases offer a good opportunity to catch up with some quiet hidden gems.

Read more
Is this Razer’s Steam Deck killer?
The Razer Kishi Ultra sitting on a table.

Razer has been oddly quiet in the burgeoning world of handheld gaming PCs. When I met up with the company at the Game Developers Conference (GDC) to learn about its new products, I was happy to hear it had an answer to the success of the Steam Deck.

But it was not the type of answer I was expecting.

Read more
The best iPhone emulators
A collage of the delta emulator.

The market for iPhone games has become so wide and diverse that it can realistically compete with most console and PC offerings. Where we once only got cheap time-wasters, we now have complete experiences that don't feel any less impressive than what the competition offers. In fact, a lot of games made for consoles are appearing on the iPhone now that it is becoming so powerful. However, older games have paradoxically been mostly absent from the app store. That all could be about to change as emulation is now allowed on iPhone, though with some caveats that any retro fan should know about before getting too excited to play all your favorite NES games on your phone. Here's what's up with iPhone emulators, as well as our picks for a few of the best ones you can get right now.
What you need to know about emulation on iPhone
Emulators on iPhone, as well as emulation in general, are in a strange legal gray zone. Previously, the only way to get an emulator on your iPhone was through some workarounds that generally involved jailbreaking your phone, That differs from Android, which has enjoyed native emulators for years. In 2024, Apple updated its App Store guidelines to allow for emulators on its store, but with some important restrictions.

Here's the exact wording: "Apps may offer certain software that is not embedded in the binary, specifically HTML5 mini apps and mini games, streaming games, chatbots, and plug-ins. Additionally, retro game console emulator apps can offer to download games. You are responsible for all such software offered in your app, including ensuring that such software complies with these guidelines and all applicable laws. Software that does not comply with one or more guidelines will lead to the rejection of your app. You must also ensure that the software adheres to the additional rules that follow in 4.7.1 and 4.7.5. These additional rules are important to preserve the experience that App Store customers expect, and to help ensure user safety."

Read more