Skip to main content

The NPD defines the “core gamer,” and suggests that they are spending less money than before

used-games-gamestop
Image used with permission by copyright holder

The perpetual worry of the big budget video game industry since the market crash in 2008 has been the erosion of the most profitable section of the gaming industry, the console game market. People are buying smartphones, tablets, and downloadable video games in droves, but with each passing year they buy fewer game consoles and packaged games on discs. This is actually excellent news for the creative life of video games; it means that game development, access to games, and the games themselves are getting cheaper and thus more accessible, which in turn grows the audience. It also means that the giants of the industry like Activision, Electronic Arts, and even console makers like Sony have uncertain futures. Just look at what happened to THQ for proof

The tide may be turning, but the US console and big budget PC game markets still generates the largest share of cash in the worldwide video game industry by far. US game sales alone (including digitally distributed titles) totaled nearly $15 billion across 2012 according to the NPD Group, down 9-percent from the previous year. An argument can be made that the drop in sales was reflective of less games being released – there were 29-percent less skus released in 2012 than in 2011 – but the drop in sales causes serious problems for the industry regardless of any possible mitigating circumstances. 

On Thursday, the NPD Group released new data that illuminates who is actually spending that money. This consumer group, the “core” gamer, is the financial lifeblood of the traditional video game market, and the group that guarantees developers will spend millions making games like Metal Gear Rising: Revengeance, Tomb Raider, and BioShock Infinite. The core gamer is defined in this instance as someone that plays most genres, and spends more than 5 hours per week gaming on a Mac, PC, PS3, and/or an Xbox 360. Core gamers make up 14-percent of the gaming industry, or roughly 37.5 million people in the US – although approximately 14-percent of Americans above the age of 9-years-old play core games on PC, Macs, and consoles, but they don’t meet the requirements listed by the NPD.

Who are they? They’re mostly men. The research firm found that while the total gaming audience is split evenly between men and women, core gamers are overwhelmingly male. 71-percent of core gamers are men, to be exact, and even though the majority of them are male, the total group across both genders represent a significant portion of the US population. On average, core gamers are around 30-years-old.

As expected, based on sales data from the past few years, the core gamer is spending a less on games than they used to. About 10-percent  more of NPD’s sample group said they lowered their spending on games in the last year, compared to those that said they spent more in 2012.

The report also highlighted a shift that is good for publishers, but bad for companies like GameStop. Core gamers are spending the most on brand new games, around double what they spend on used or digital games. The NPD also suggests that the digital side of things has huge potential for growth, as many core gamers report they have not yet begun to purchase digital content.  

“Digital purchasing among core gamers has plenty of room to grow,” industry analyst for the NPD Group Liam Callahan wrote. “While many core gamers indicate they are purchasing full games and digital add-on content frequently, there are those that stated they have never purchased digital content.”

Anthony John Agnello
Former Digital Trends Contributor
Anthony John Agnello is a writer living in New York. He works as the Community Manager of Joystiq.com and his writing has…
All Baobab Tree locations in Tales of Kenzera
Zau fights a dragon in Tales of Kenzera: Zau.

While it wasn't marketed as being a particularly punishing game, Tales of Kenzera: Zau is by no means easy. You will have plenty of environmental challenges that can instantly sap your life, and the enemies you face -- especially the bosses -- are no slouches. When you first begin, it will only take a couple of bad hits to send Zau to the land of the dead himself. Alongside the Trinkets you can unlock through hidden challenges around the map, there are also Baobab Trees where Zau can stop to reflect on his journey thus far, have a short dialogue with Kalunga, and get a small addition to his health bar. Like everything in the game, these trees aren't prohibitively hidden, but you could easily pass one by and have no idea where it was when trying to backtrack. These are all the Baobab Tree locations so you can max out your health bar.
All Baobab Tree locations
There are six Baobab Trees to find in Tales of Kenzera: Zau and each adds a small segment of health to your total. When you collect them all, you will roughly double your HP bar. Here are each of their locations in the rough order you should naturally find them in. Most can be picked up on your first time through that area.
Ikakaramba

This one is very hard to miss as it is directly on your critical path. If you do, you can fast travel to the nearby campfire to grab it.
The Great Cliffs

Read more
All Fallout games, ranked
The courier in his nuclear gear and holding his gun in Fallout: New Vegas key art.

Who would've thought the post-apocalypse could be such a fun time? The Fallout franchise has taken the idea of a Mad Max-like future and not only made it into a wildly popular game franchise but also a hit TV series. The core franchise has been around since the late '90s, and yet we've had only a handful of mainline entries in the series since it was revived by Bethesda with Fallout 3. With Starfield in the rearview mirror and the next Elder Scrolls title currently being the dev team's focus, it could be close to another decade before we can set foot in the wasteland ourselves once again. What better time, then, to look back at the franchise and rank all the games from best to worst?

Fallout: New Vegas

Read more
Super Monkey Ball: Banana Rumble is as fun to watch as it is to play
Monkeys race one another in Super Monkey Ball: Banana Rumble.

I couldn’t tell you what the last Super Monkey Ball game I played was, but I can still talk your ear off about the series. That’s thanks to the speedrunning community that has formed around the franchise, making it into the most exciting game to watch when it's played at a high level. After spending close to a decade watching old games turned inside and out, I’m ready to finally dig into a new entry for myself.

Thankfully, I’m getting that chance on June 25 when Super Monkey Ball: Banana Rumble launches on Nintendo Switch. The latest entry in Sega’s precise platforming series comes loaded with content, from an adventure mode with 200 stages to multiple 16-player multiplayer modes. That’s all exciting, but my attention was on one question when I sat down to demo all of that last week: How fun will it be to watch players master it?

Read more