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Nvidia GeForce Now hits 1 million players, but Bethesda games also taken down

Nvidia revealed that its GeForce Now has broken through the milestone of 1 million players, but its future remains cloudy after Bethesda Softworks titles were removed from the video game streaming service.

In an official blog post, Nvidia revealed that more than 1 million players have either signed up for a free plan or purchased the Founders membership in GeForce Now. This is in stark contrast to the numbers for Google Stadia, though there are significant differences in what the two services offer.

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Unlike with Google Stadia, GeForce Now subscribers do not buy games from Nvidia. They bring their own collection from other digital storefronts and play them on a powerful gaming PC accessed through the cloud. A wide collection of games are currently supported by GeForce Now, and according to Nvidia, an additional 1,500 titles will soon be added to the list.

Nvidia also revealed that Cyberpunk 2077, the highly anticipated title from CD Projekt Red that will launch this year, will be supported on GeForce Now on its September 17 release date.

However, just as Nvidia announced GeForce Now’s player milestone and its deal for Cyberpunk 2077, it was revealed that Bethesda games are being pulled from the service.

The affected titles include the Fallout and The Elder Scrolls series, in addition to id Software franchises such as Doom. However, Wolfenstein: Youngblood will remain on GeForce Now.

The removal of Bethesda games from GeForce Now follows the withdrawal of Activision Blizzard games last week. The list of titles affected by the sudden move included 10 Call of Duty games, Sekiro: Shadows Die Twice, Overwatch, and Hearthstone.

Nvidia clarified that the Activision Blizzard games were removed from GeForce Now due to a misunderstanding over the agreement whether the titles will be available beyond the initial 90-day trial period after the service’s launch. There was no explanation about the removal of the Bethesda games, but it is possible that the same “misunderstanding” occurred. It is unclear, however, why Wolfenstein: Youngblood is staying on the service if that is the case.

Nvidia touched upon the subject in its blog post, saying that some publishers may choose to take down their games from GeForce Now with the end of the trial period. However, the company added that as the transition period of the service nears completion, the removal of titles “should be few and far between.”

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Logitech made its own lightweight handheld built for cloud gaming
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Although I can be tough on cloud services that have faults, I actually do enjoy cloud gaming on Google Stadia and Xbox Game Pass Ultimate quite a bit, and I’m excited about the technology’s potential for both players and developers. Currently, most of my cloud gaming takes place on my phone, but Logitech and Tencent Games want me to start playing cloud games on a new device. In October, the Logitech G Cloud Gaming Handheld starts rolling out, and it hopes to become the way to play cloud games.
During a hands-off preview of the device, Logitech certainly delivered on highlighting an Android-powered device with two native cloud gaming apps that players can use to enjoy games with a Wi-Fi connection. At $350, though, it feels like a solution for a niche usage problem that similarly priced devices already solve. I could see myself enjoying this device if I wanted to stream a video game from my bed or a room without my TV and consoles. Unfortunately, it seems outclassed by just the ability to stream games on a midrange-or-better phone, something anyone reading this can likely do already.

What is the Logitech G Cloud Gaming Handheld?
From a technical perspective, the Logitech G Cloud Gaming Handheld contains specs that wouldn’t feel out of place on a mid-range mobile device. It features a Qualcomm Snapdragon 720G octa-core 2.3GHz CPU, as well as 4GB of LPDDR4x RAM and 64GB of internal storage that people can expand with an SD card. The display is a 7-inch IPS multi-touch screen that displays at a 1080p resolution with a 60Hz refresh rate. Players can listen to audio through its stereo speaker, a 3.5mm stereo audio jack, or a Bluetooth 5.1 connection.
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Tencent Games and Logitech have joined forces to create a handheld device focusing on cloud gaming. It's currently referred to as the "Logitech G Gaming Handheld" and is scheduled to release later this year.

“Logitech G’s leadership in PC and console gaming gear make them an ideal partner to help us realize the vision of bringing a better gaming experience to gamers around the globe,” said Daniel Wu, general manager of Tencent Games Smart Solution Innovation Lab, in a press release. “Today marks the start of a new opportunity for our companies to further push the frontiers of gaming devices.”

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GeForce Now is one of the most unique game streaming services on the market. Rather than giving players a catalog of titles for their monthly fee, subscribers instead access their own library of games from third-party storefronts such as Steam and the Epic Games Store. Games can be played remotely on Android devices, MacBooks, or even underpowered laptops. It's a unique approach to the game streaming concept, but there's one big catch -- just because you own a game doesn't mean it's compatible with GeForce Now.

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