Skip to main content
  1. Home
  2. Gaming
  3. News

PlayStation Plus April games bring big fights and retro favorites

You get a modern action epic, Lara Croft classics, and anime co-op action.

Add as a preferred source on Google
Advertisement, Poster, Person
Sony

PlayStation Plus April games are here, and this month’s selection finally feels like it respects how people actually play. Instead of doubling down on one genre, it spreads across three distinct experiences that don’t compete for your time on your PlayStation.

Starting April 7, subscribers can download a dark fantasy RPG, a remastered classic trilogy, and a co-op focused action game. That range gives you options right away, whether you’re in the mood for something demanding or just want to drop in for a shorter session.

A lineup built on contrast

Lords of the Fallen carries the weight here. It leans into punishing combat and large-scale boss fights, set across two overlapping realms that push you to think carefully about every encounter. There’s also room to experiment, with multiple classes and a deep pool of weapons shaping how you approach each fight.

Tomb Raider I-III Remastered pulls in the opposite direction. It brings back Lara Croft’s earliest adventures with updated visuals, but it doesn’t erase their original feel. You can switch back to the classic look at any time, and the added expansions and challenge modes give returning players a reason to revisit familiar spaces.

Recommended Videos

Sword Art Online Fractured Daydream rounds things out with a focus on coordinated play. It’s built around large group encounters where defined roles matter, pushing players to work together instead of just chasing individual damage.

Why this month stands out

What works here is the flexibility. These games don’t overlap in what they ask from you, so you’re not forced to choose one lane for the entire month.

You can jump into something familiar when you have limited time, switch to online sessions when friends are around, and come back later for a longer, more demanding run. That rhythm feels intentional, even if it’s never spelled out.

It also avoids a common issue with subscription drops. Instead of stacking similar experiences, this set builds a small but useful rotation that fits different moods.

When and how to play them

All three games go live April 7 and remain available until May 4, which gives you a limited window to claim them. Once they’re in your library, you can return whenever you want as long as your subscription stays active.

There’s also a small timing detail worth paying attention to. March’s games leave on April 6, so you’ve got a brief overlap to grab those before switching over.

If you’re deciding where to start, let your schedule drive it. Start with something contained, then work your way into the longer commitment. This month works best when you treat it like a rotation instead of a checklist.

Paulo Vargas
Paulo Vargas is an English major turned reporter turned technical writer, with a career that has always circled back to…
Sony’s next PlayStation could break free of the living room and I think it’s worth the risk
Component prices may be soaring, but Sony has more reasons than ever to take portable gaming seriously.
Sony PlayStation Handheld PS render image

Sony may have just dropped its biggest hint yet that a true PlayStation handheld is on the way. In a recently published Q&A with investors, Sony Interactive Entertainment CEO Hideaki Nishino said the company's next-generation PlayStation strategy will deliver a seamless gaming experience that extends "beyond the living room." While he never explicitly mentioned a handheld, the comments have once again fueled speculation that Sony is preparing to return to the portable gaming space with the PS6 generation.

Sony finally said what everyone was thinking

Read more
Xbox Game Pass deals are reportedly drying up, and that’s bad news for indies
Logo, Green, Recycling Symbol

Ask most players why they subscribe to Xbox Game Pass, and they'll probably mention day-one Xbox exclusives. But developers have long viewed the service differently. For many indie studios, a Game Pass deal wasn't just extra exposure — it was financial security before launch.

Landing a Game Pass deal often meant guaranteed revenue before a game even launched, reducing the financial gamble of releasing an indie title into an increasingly crowded market. Now, that safety net may not be as dependable as it once was.

Read more
I just played Ghost of Tsushima on a phone. I never thought I’d see this day and I’m not regretting this misadventure
Running Ghost of Tsushima on the Red Magic 11S Pro almost feels wrong
Red Magic 11S Pro running Ghost of Tsushima

I have tested plenty of gaming phones, but nothing quite prepared me for watching Ghost of Tsushima Director’s Cut boot up on the Red Magic 11S Pro. This was not cloud gaming or something like Remote Play from a PlayStation sitting somewhere else in the house. I used GameHub, linked it with Steam, and after some trial and error, had the PC version of Ghost of Tsushima running on a phone--and it was far more playable than I expected.

And yes, it looked as ridiculous as it sounds. Seeing Jin Sakai on a phone screen with a GameHub overlay, virtual shoulder buttons, and a live FPS counter sitting on top made the whole setup seem a lot more viable.

Read more