Skip to main content

Kojima Productions, PlayStation reportedly at work on new Silent Hill games

Two Silent Hill games may be in the works by two separate, well-respected studios, according to a new report.

A reboot of the entire series is reportedly in the works at Sony Interactive Entertainment Japan Studio. At the same time, Kojima Productions would head up a revival of the previously canceled Silent Hills. This latest information comes from two sources that spoke to horror specialty outlet Rely on Horror, which reported earlier this year that Konami plans to bring back the iconic series.

Twitter user AestheticGamer1, who accurately shared leaks about Capcom projects in the past, and a Eurogamer article backed up claims “the ice has thawed” between Hideo Kojima and Konami. The Castlevania publisher has been open about wanting to continue the franchise recently and that it’s “listening to customer feedback and considering ways to provide the next [Silent Hill] title.”

So I'm going to tweet some about Silent Hill and the supposed two games in the works. Let me first clarify upfront I'm not 100% clear on everything. I had heard murmurings about this a couple months ago, but over time more and more solid evidence this is the case has come forth.

— AestheticGamer aka Dusk Golem (@AestheticGamer1) March 12, 2020

Sony’s involvement would point toward a PlayStation exclusive and its Project Siren team, best known for its own horror title Siren: Blood Curse, would lead development, according to the article. Several series veterans would reportedly return for the next entry, including Masahiro Ito, who served as the creature designer for the first four Silent Hill titles, composer Akira Yamaoka, and Keiichiro Toyama, the director and writer of the original Silent Hill.

Meanwhile, it appears that the second title could be in pre-production over at Kojima Productions. Despite Kojima and Konami’s public falling out, Sony might be working on patching up the relationship to bring Silent Hills back to life. This gels with recent teases from the Japanese studio and Norman Reedus (who recently starred in Death Stranding) saying that he’s been “in talks” about working with Kojima again. Due to the positive reception of the planned horror game’s P.T. demo, both parties are interested in the revival.

Word is that Silent Hills will be in development for PlayStation 5 and will support PlayStation VR. Sony reportedly pitched Kojima on making it a narrative-driven title and that he’ll have full creative freedom on the title. However, the report notes that this is very much not a done deal, with only Sony’s Silent Hill reboot in active development, and it all depends on Konami and Kojima Productions coming to terms.

Silent Hills was famously revealed after players finished P.T. (which stands for “Playable Teaser”), which was a free first-person horror game that had players repeatedly going through a spooky hallway as they tried to solve puzzles and learn more about the location they were trapped within. Reedus was set to star in the horror title and Pan’s Labyrinth director Guillermo del Toro was supposed to co-direct alongside Kojima. The title was eventually canceled after Kojima left Konami, and the trio later all worked together on Death Stranding.

Editors' Recommendations

Tyler Treese
When not playing or writing about games, Tyler Treese serves as the Senior Editor at Wrestlezone. An experienced writer that…
2023 gaming report card: how did PlayStation, Xbox, and Nintendo score?
The Xbox Series X and PS5

It's been a long year filled with massive games, but we've finally reached the end of 2023. There's no question that this year will be remembered as one of the all-time best for new releases -- and one of the worst for game creators -- but it's been a whirlwind 12 months for the "big three" console makers. PlayStation, Xbox, and Nintendo all had pivotal years, though in entirely different ways. While the Nintendo Switch took a victory lap, the PS5 entered an experimental era. The Xbox Series X, on the other hand, finally delivered the suite of exclusives fans had been waiting for ... with mixed results.

To reflect on such an eventful year, we've decided to take on the role of teacher and hand each company a final grade for 2023. We took several factors into account here. Exclusive games are a major component of the final grade, naturally, but we also looked at how well each system maintained its wider ecosystem. That includes supporting services like PS Plus and Game Pass and evaluating how new hardware changed how we play.

Read more
Our favorite PlayStation games of 2023: Spider-Man, Final Fantasy, and more
Spider-Man and Miles Morales stand in front of a Best PS5 Games 2023 logo.

With the video game industry as busy as it is these days, there's rarely ever a "bad" year for any console. Even in a less busy year, platforms like Xbox still tend to have highlights in exciting indie games. That was true for PlayStation this year, which continued its strong momentum this generation despite only having a handful of big-ticket games.

While not every big PS5 exclusive thrilled this year, there were a lot of strong experiences to dive into. Developers got more mileage than ever out of the system's beefy tech specs, while PlayStation VR2 gave the platform some creative, immersive experiences. That's not to mention a handful of indies and third-party releases that Sony locked down as console exclusives for a time. That list of heavy hitters even included Baldur's Gate 3 for a few short months. In reflecting on another great year for PS5, we've highlighted seven games that stuck with us this year. Some were certainly divisive, but all of them helped give Sony's powerhouse system some extra depth in a crowded year.
Marvel’s Spider-Man 2

Read more
This psychedelic PlayStation platformer is already 2024’s most surprising game
A character faces down a massive insect in Ultros.

With a mercilessly busy 2023 winding down, you’d think that I’d be ready for a break from video games. And trust me, I am, but I still can’t help but look forward to what’s on the horizon in 2024. I already know that games like Final Fantasy VII: Rebirth and Like a Dragon: Infinite Wealth are bound to consume me, but there’s one indie game that I especially have my eye on: Ultros. The ultrastylish Metroidvania left a strong impression on me at this May’s PlayStation Showcase. That was largely thanks to its eye-popping visual style that’s unlike anything I’ve seen in a video game before.

While Ultros has the look, I was less certain about how it would actually play. I’d finally get a sense of that during a sweeping 90-minute demo. The segment I played would give me a feel for its deceptively deep combat, oddball farming component, and surprising roguelike structure. It was a complicated gameplay snippet that I couldn’t fully get my head around by the end, but that just leaves me even more curious about the final product.
The cycle goes on
At first glance, Ultros appears to be a straightforward game. It seems like your typical 2D Metroidvania where players dash through a maze-like map collecting power-ups. Within minutes, I figured I understood the entire gameplay loop. That was fine by me, because it gave me more time to soak in its wild art style, which really makes it unique. Every room is a psychedelic wash of colors that looks like a Grateful Dead poster. All the painterly details can make it a little hard to navigate, but I loved making my way through all of its gooey alien locales, which are rich with vibrant flora.

Read more