Skip to main content
  1. Home
  2. Gaming
  3. News

Microsoft pulls back the veil on its massively powerful Project Scorpio

Add as a preferred source on Google

Microsoft’s next Xbox, code-named Project Scorpio, is being touted as the most powerful game console ever made. Eurogamer’s Digital Foundry has seen it in action, and it appears that those claims are not only accurate, but could be underselling just how technically impressive the next Xbox One console really is.

Project Scorpio ditches the slower 8GB of DDR3 RAM that both the original Xbox One and the Xbox One S used, and replaces it with 12GB of superfast GDDR5 RAM with a 326GB/s memory bandwidth — 4GB more than what is available on the PlayStation 4 Pro. An 8GB portion of this memory will be made available to developers, while 4GB are reserved for the system software in order to run the main dashboard at native 4K resolution.

Recommended Videos

It’s also equipped with “40 customized compute units” in its GPU running at 1172MHz with 6 teraflops of performance — more than 200MHz more than the PlayStation 4 Pro — and a CPU clocked at 2.3GHz, which is a modest improvement over both the Pro and the original Xbox One.

To cut down on heat and allow the power supply to remain internal this time around, Microsoft is making use of a “vapor chamber heat sink,” which absorbs heat into ionized distilled water and vaporizes it.

Though native 4K resolution is the console’s main selling point, Project Scorpio will also support super-sampling to 1080p displays, and mandates that developers support the feature and run games at “the same frame rate or higher” on Project Scorpio when compared to the original Xbox One. With a 4K television, however, the results are unheard of for a console: a Forza Motorsport demo was seen running at 60 frames per second. Scorpio also supports GameDVR recording at the same resolution and frame rate without an impact on performance.

Curiously, the hard drive size remains unchanged when compared to the higher-end Xbox One bundles — it’s just 1TB, which can fill up quickly given games’ ballooning file sizes, though its bandwidth is 50 percent higher than the original Xbox One’s drive.

Microsoft is expected to show off the final design for Project Scorpio at this year’s E3, where it will also presumably give the machine an official name.

Gabe Gurwin
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
Ghost Recon could finally be making the comeback fans have been asking for
A three person squad stands on a bridge in Ghost Recon Frontline.

If you're a Ghost Recon fan, you've probably gotten used to one thing over the past few years: waiting for rumors to turn into announcements, waiting for leaks to be acknowledged, waiting for Ubisoft to say... well, anything at all about the future of one of its biggest tactical shooter franchises. Thankfully, that silence finally seems to be ending.

Ubisoft has confirmed that it will share Ghost Recon news on August 6, when the series celebrates its 25th anniversary. The announcement arrived shortly after fresh leaks began circulating online, prompting the company to post a brief message telling fans that more information is just around the corner.

Read more
The AI game-dev boom has a dark side: fewer jobs for the people starting out
Solo creators are thriving with tools like Claude Code and Copilot, but entry-level game roles are disappearing.
Man playing a video game on a desktop with glowing red and blue lights

AI is making it easier than ever for a single person to build a game. That sounds like a win for creativity, and in many ways, it absolutely is. But there is a catch. As generative AI tools help solo developers and small studios do more with fewer people, the same shift is making life tougher for writers, artists, concept creators, and junior programmers trying to break into the gaming industry.

AI is giving solo developers superpowers

Read more
ONEXPLAYER’s new handheld packs AMD Ryzen AI Max+ 388 and liquid cooling at an eye-watering price
The X2 Mini Pro is now available directly from the company with premium specs to match its premium cost.
ONEXPLAYER X2 Mini Pro Featured

Gaming handhelds have become more powerful every year, but they're also getting increasingly expensive. The new ONEXPLAYER X2 Mini Pro takes that trend to an entirely new level. Following its crowdfunding campaign, ONEXPLAYER has begun selling the X2 Mini Pro directly through its online store. The premium handheld starts at $2,499, while the fully loaded configuration with 64GB RAM, a 2TB SSD, and the optional Frost Bay liquid cooling system climbs to a staggering $3,229. Deliveries are expected to begin in August.

Desktop-class hardware in a handheld

Read more