Razer’s CEO spills all on the promise (and perils) of Project Christine

Min-Liang Tan Razer CEO

Razer’s outspoken CEO, Min Liang-Tan, isn’t afraid to admit when things may not work. In a business-oriented society, that is a refreshing rarity, and part of what makes Razer so successful as a company – and rare. This was very much evident at CES 2014 in Las Vegas, where Razer debuted two new products: the Nabu fitness band, and Project Christine, a unique modular PC.

”The craziest thing is we probably see more pushback on Christine than Nabu.”

With Nabu, Razer is stepping out of its comfort zone and offering something that appeals to a new demographic. It will certainly attract the eye of gamers thanks to the Razer logo, but it also stands out in the increasingly crowded sports and fitness field – so much so that we awarded it with our Best of CES award in that category.

And then there is Project Christine, a prototype modular PC that would allow even novices to swap and upgrade parts with little or no technical knowledge. The concept could conceivably change the PC gaming market forever – assuming it comes to market. Razer has a history of debuting devices at shows like CES, then completely overhauling them before an almost completely different product hits the market, born from that original concept. 

We spoke with Tan about the Nabu, Project Christine, and about the odd place Razer finds itself in. 

So what do you think of this CES and the reaction you’ve received compared to previous shows?

For us, it’s been a little different. Specifically we tend to be really out of the [norm], because we take a lot of big bets for design and technology and stuff like that. If it was only [Project] Christine, I think it would have been a lot more straightforward for us, but Nabu is one of those projects that we’ve been working on for three-and-a-half years, so we knew we were ready to launch it this year.

Razer Nabu fitness band

Everyone is talking about wearables [at CES]. It was a big change for us. We were kind of expecting people to go “Oh, why would anyone want this,” and some guys were like, “this is phenomenal.” Instead we’re seeing a whole new demographic, a whole new user base.

Christine is unique, but it’s still in your wheelhouse as a gaming PC of sorts. But where did the idea for Nabu – what is essentially a sports and fitness gadget – come from?

Because we have one of the largest software platforms… one of the cool things we wanted to do was to connect [the gamer’s] virtual self into daily life. We found smartwatches didn’t make any sense – too clunky, too heavy.  So what we did was really look at it like an extension of the virtual extension. One day a gamer is driving home [and they get a message] “come join the raid.” 

Have you seen pushback to Razer expanding in new directions beyond just gaming?

”I think the difference for us is that we’ve got a will, and the commitment to see certain things through.”

The craziest thing is we probably see more pushback on Christine than Nabu. Everybody with Nabu, they want to get hold of one: the gamers, the non-gamers, stuff like that. Christine, about 75 to 90 percent, it’s been generally positive, then you get some guys that are like “Why do you want to dumb down building PCs for other people. We think this should only be for a couple of guys with good PCs.” So it’s crazy. 

That’s a tough argument to justify.

I think one more gamer is always a better thing for everyone else.  

PC gamers are a protective lot. 

Absolutely. I’m a PC gamer and we work with them – I wouldn’t say every single day, we work with them every single second. But it’s been incredible. Generally I’ve been hearing comments like “shut up and take my money,” and people throwing money at the screen. It’s been pretty cool. 

I think a lot of people appreciate that Razer is willing to put out prototypes at shows rather than just hype retail-ready products. With Christine though, how confident are you that the end product will be anything like what we’ve seen here?

Two years ago we showed “Fiona,” and I just saw a couple of comments that said Fiona was out two years ago as a concept design, and a year later it looked quite different [when it was rebranded the Edge]. The general gist of the product and direction was pretty much there. [With Christine] we’ve actually got working samples and prototypes actually running in a couple different directions; some of them the PC is not so modular, some of them the CPU is onboard, stuff like that. I think with enough ingenuity and investment of time, I think It’s going to happen.

Razer Project Christine

Candidly, we aren’t a very large company. I think the difference for us is that we’ve got a will, and the commitment to see certain things through. And that’s pretty much the biggest difference for us. We don’t have committees in terms of designing products or things like that. We don’t do focus groups, we don’t do anything like that. So when we decide to do it, we just do it. 

So could the Christine prototype you’re showing actually work at home right now?

We still have to work out a couple of things. 

I know anything and everything may change, but how would the modular upgrades work? Would it all be proprietary? 

I would say that in an ideal world, if it was an ideal scenario, I would love for this to be open so anyone could build a module. The reality, and the concerns I have … I use Blade as an example.  When we first came up with Blade, everyone said we were nuts and no one wanted that. Three years later, you’re looking at all the manufacturers of PCs coming up with copycats. The problem that I see is this: The way that they copy is the general malaise that PC makers have always had. They cut corners here and there because they want to bring costs down as low as possible. So although two machines [have similar stats] on a spec sheet, and they say “aluminum” and “aluminum,” but one, when you use it, it bends. 

”Am I fanatic of openness? Pretty much.”

Sure, we see it on Ultrabooks all the time.

Right. That’s what bothers me. So, my fear with Christine is that we could open it up, but some guy is going to say “let me cut a corner here, let me cut a corner there,” and it defeats the entire purpose of having a modular design. 

So is it fair to say it could, in theory use any hardware but you want to standardize it for quality sake?

Well, for quality and compatibility. One of the things we really want to get rid of is compatibility issues. We want you to be able to plug it in and “boom.” You’re never going to get a blue screen of death or anything like that. 

So how do you keep the price within a reasonable window?

So one of the fun things we thought of is a subscription model, where essentially a user can say “I’m going to sign up a subscription, I want the latest products at any given time.” So instead of being concerned that this is a one-off sale, all of a sudden we look at the customer like a recurring proposition. A good example would be the mobile-phone industry. If you are to sell the phone alone – you know there are various subsidies – it would be three to four times the price. With a subscription we know this is someone we will be taking care of for a long time, so prices come down dramatically.

So a deep discount for subscribers, or even the subscription itself, pays for the hardware?

Absolutely. In fact, the way we see it is that it would be cool it someone says “I want to tune my PC all the time.” So anytime there was a new GPU, send us the module back, and we’ll send you the new GPU back. The difference is if there is a Tier 2, and I want to sign up for the Tier 2 subscription, we could reuse some of the Tier 1 modules that come back … They would be totally refurbished, and the guy would always have an incredible PC, and they could run anything on, say “high,” where the Tier 1 guy would be able to run it on “ultra high.” And in that case, costs would come down dramatically.  

Christine can run multiple operating systems, including Steam OS. So Christine could be the baddest Steam Machine on the block? 

It could. What we believe is that the PC should be open. Am I fanatic of openness? Pretty much. I believe that everything should be open. Hardware, software, whatever you got should be open as possible. 

So how would you sell Christine?  Would it be one base model that people then alter, or would they customize it as they purchase it?

I think it’s up in the air right now. We haven’t really narrowed it down. But how I’d love to see it is it comes bare bones and they can customize it. [If someone has] buyer’s remorse and says … “I thought 1GB was good enough, but can you send me two more?” Sure. One of the key things you always see, somebody always asks, “What is the best config?” Then 20 people chime in and say “Ah, you’re a fu**ing moron,” or “You should buy this for $500,” and all this other stuff. I think with this, we basically taking all of that out of the equation.

Razer CEO Min Liang-Tan, live from CES


Intel Skylake box shot leak confirms Intel HD 530 graphics, other details

Packaging materials for two of Intel's upcoming Skylake processors have leaked to the Internet, further fuelling speculation that the company will detail launch plans at Gamescom this week.

LG’s most affordable OLED TVs now come with $170 to $260 in gift cards

Trusted electronics retailer ABT is offering LG's most affordable OLED TV, the B8 series with $170 and $260 gift cards for the 55- and 65-inch models, respectively. While the OLED TVs don't often go on sale gift cards like this are…

Hey, Sony! If you make a PS2 Classic, it needs these games

158 million PS2 consoles were sold worldwide during its lifecycle, making it the most successful video game console of all time. It was hard, but we narrowed down the PS2's vast library of games. Here are the best PS2 games of all time.

You don't want to sleep on these red-hot bedding deals

We've rounded up some of the best discounts and sales happening right now, so you can buy yourself (or your loved ones) new bedding without breaking your budget. Trust us when we say these are deals worth losing sleep over.

The best smartphone stocking stuffers for a very techy Christmas

If you've got a tech-loving smartphone enthusiast to buy for, we can help you out. Here's a selection of top phone accessories that would make amazing stocking stuffers so you can have a very Merry Christmas.

Even more Ultimate – Gears of War: Ultimate Edition includes the entire series

Gears of War: Ultimate Edition just got even more Ultimate: by playing this fall when it launches, you will also unlock access to the entire Gear of War collection through the Xbox One's upcoming Backward Compatibility.

Nathan Drake Collection Special Edition targets hardcore Uncharted fans

Sony today revealed that a special edition version of Uncharted: The Nathan Drake Collection will offer bonus goodies wrapped in exclusive packaging.

Microsoft wins over its harshest critics as gamers move to Windows 10

The July 2015 results from Steam's opt-in hardware and software survey point to some interesting trends in Windows 10's release, such as where the biggest chunk of its users are migrating from.

Metal Gear Solid 5 bumps up PC launch, Metal Gear Online hitting consoles first

The PC version of Konami's Metal Gear Solid 5: The Phantom Pain will launch day-and-date with console editions, hitting Steam worldwide on September 1.

Noon VR: Another smartphone-based VR headset enters the fray

Seoul, South Korea-based NextCore Corporation is looking to enter the smartphone VR space with its $89 Noon VR device. The app can be controlled in a number of ways including head movements, finger tap gestures, and eye gaze tracking

P.T. fan recreation aims to preserve canceled survival horror title

Fans of the memorable Silent Hills teaser P.T. can relive the experience via a fan remake released this week from indie developer Farhan Qureshi.

Angry Birds 2 has 10 million downloads, but its money grubbing ruffles feathers

Rovio's Angry Birds 2 has got off to a flying start (apologies), reaching 10 million downloads in just three days. However, the way the company has incorporated the freemium model into the game appears to have upset a fair few players.

Want virtual reality, but don’t want a Rift? Don’t worry — you’ve plenty of options

Big names like the Oculus Rift and HTC Vibe are leading VR's charge into the mainstream, but they're hardly the only competitors. Other companies have plans to fight these giants with affordability, superior hardware, or sheer innovation.

System requirements for Metal Gear Solid V: The Phantom Pain released

The system requirements for the PC version of the upcoming Metal Gear Solid V: The Phantom Pain have been released, and they're very similar to those of last year's prologue, Metal Gear Solid V: Ground Zeroes.