Skip to main content

Remedy Entertainment will bring its unique brand of action to PlayStation 4

Quantum Break TV Ad / Cinematic Trailer – Nirvana: Come As You Are (cover)
Finnish game studio Remedy Entertainment has aligned itself with Microsoft in recent years, developing the Xbox console-exclusive mystery thriller Alan Wake before creating Quantum Break, last year’s time-bending Xbox One game that was greeted with a mixed reception despite its unique take on time travel. But it appears that the days of Remedy ignoring the PlayStation 4 are nearly over, as the studio is bringing its technology to the console for a future release.

An unannounced project that the developer is currently referring to as “P7” will be the game releasing on PlayStation 4 as well as a “wider range of platforms” that likely includes the Xbox One and PC, as well. The game will make use of the Northlight engine used in Quantum Break, which allowed for extremely detailed faces and animations. The engine did struggle, however, with frequent texture loading issues, which Remedy said at the time were “a quirk” of the engine that could not be fixed in an update.

In addition to the secret project, Remedy is also assisting in the development of Crossfire 2, the sequel to the massively successful shooter from Korean publisher Smilegate. Remedy will bring its “unique blend of storytelling, memorable characters, and inventive gameplay to Crossfire‘s global audience,” according to a statement released by the developer last July.

Remedy Entertainment first gained recognition in 2001 with the release of the gritty neo-noir shooter Max Payne, which was followed by a similarly acclaimed sequel, Max Payne 2: The Fall of Max Payne, in 2003. The franchise then went into hibernation for a number of years before receiving a third installment in 2012 — unlike the first two games, it was developed by Rockstar instead of Remedy, and sold below the publisher’s expectations, though it was still met with a positive critical reception.

Editors' Recommendations

Gabe Gurwin
Former Digital Trends Contributor
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
All Baobab Tree locations in Tales of Kenzera
Zau fights a dragon in Tales of Kenzera: Zau.

While it wasn't marketed as being a particularly punishing game, Tales of Kenzera: Zau is by no means easy. You will have plenty of environmental challenges that can instantly sap your life, and the enemies you face -- especially the bosses -- are no slouches. When you first begin, it will only take a couple of bad hits to send Zau to the land of the dead himself. Alongside the Trinkets you can unlock through hidden challenges around the map, there are also Baobab Trees where Zau can stop to reflect on his journey thus far, have a short dialogue with Kalunga, and get a small addition to his health bar. Like everything in the game, these trees aren't prohibitively hidden, but you could easily pass one by and have no idea where it was when trying to backtrack. These are all the Baobab Tree locations so you can max out your health bar.
All Baobab Tree locations
There are six Baobab Trees to find in Tales of Kenzera: Zau and each adds a small segment of health to your total. When you collect them all, you will roughly double your HP bar. Here are each of their locations in the rough order you should naturally find them in. Most can be picked up on your first time through that area.
Ikakaramba

This one is very hard to miss as it is directly on your critical path. If you do, you can fast travel to the nearby campfire to grab it.
The Great Cliffs

Read more
All Fallout games, ranked
The courier in his nuclear gear and holding his gun in Fallout: New Vegas key art.

Who would've thought the post-apocalypse could be such a fun time? The Fallout franchise has taken the idea of a Mad Max-like future and not only made it into a wildly popular game franchise but also a hit TV series. The core franchise has been around since the late '90s, and yet we've had only a handful of mainline entries in the series since it was revived by Bethesda with Fallout 3. With Starfield in the rearview mirror and the next Elder Scrolls title currently being the dev team's focus, it could be close to another decade before we can set foot in the wasteland ourselves once again. What better time, then, to look back at the franchise and rank all the games from best to worst?

Fallout: New Vegas

Read more
Super Monkey Ball: Banana Rumble is as fun to watch as it is to play
Monkeys race one another in Super Monkey Ball: Banana Rumble.

I couldn’t tell you what the last Super Monkey Ball game I played was, but I can still talk your ear off about the series. That’s thanks to the speedrunning community that has formed around the franchise, making it into the most exciting game to watch when it's played at a high level. After spending close to a decade watching old games turned inside and out, I’m ready to finally dig into a new entry for myself.

Thankfully, I’m getting that chance on June 25 when Super Monkey Ball: Banana Rumble launches on Nintendo Switch. The latest entry in Sega’s precise platforming series comes loaded with content, from an adventure mode with 200 stages to multiple 16-player multiplayer modes. That’s all exciting, but my attention was on one question when I sat down to demo all of that last week: How fun will it be to watch players master it?

Read more