Skip to main content

S.T.A.L.K.E.R. creators map out their post-apocalyptic survival plans with new MMO Suvarium

The past few years have been difficult for S.T.A.L.K.E.R.: Shadows of Chernobyl developer GSC World Publishing. The studio was hard at work on S.T.A.L.K.E.R. 2 when the rights to the series went up in the air. The studio no longer had access to the franchise as rumors spread far and wide that none other than Fallout publisher Bethesda would take it over. Not to be deterred the former members of GSC reformed as Vostok Games announced it would go off and make its own massively multiplayer online shooter set in a post-environmental apocalypse wasteland, with or without the S.T.A.L.K.E.R. name. This week GSC laid out a road map for the roll out of Suvarium, its successor to S.T.A.L.K.E.R.

“Following our tradition to be utterly open to the players, we are eager to share out development plans for Suvarium,” reads the update from the Ukraine-based Vostok, “So as the expectations of when and which game elements you can see in-game.”

The team’s imperfect syntax can be forgiven considering the ambitious schedule it’s laid out for its new game. Starting in the second quarter of 2013, Vostok will invite players to participate in an alpha build of the game. Missing many of the core features that will be in the final version, this period will hammer out any stability and basic balancing necessary in the shooter, the player-versus-player modes, four maps, two factions, and quests tested during this phase. Between late spring and fall, Vostok will introduce clans into Suvarium letting people team up, with new mechanics like melee combat introduced as well as the full world map for the game. By the end of the year, Vostok hopes to move into beta testing with a 2014 launch for version 0.8. So when will version 1.0 be ready? When it’s ready.

Vostok’s slow and steady approach is appropriate in light of its history with the original S.T.A.L.K.E.R. That game was widely praised for its experimental design, trading in the sort of methodical survival play that made DayZ a surprise hit in 2012. S.T.A.L.K.E.R. was also notorious for its bugs, though, a game so glitchy that many found it unplayable without heavy modification.

Suvarium is just the sort of game that builds a loyal fan base willing to help in any way with its completion. Vostok has also carried over a significant following over from its beginnings at GSC. It will be interesting to see how Suvarium grows over the coming year.

Editors' Recommendations

Anthony John Agnello
Former Digital Trends Contributor
Anthony John Agnello is a writer living in New York. He works as the Community Manager of Joystiq.com and his writing has…
How to make or join a clan in Diablo 4
Two banners to create or join a clan.

It's dangerous to go alone in Diablo 4, so take friends! The latest in the hit ARPG series is closer to an MMO than ever before, making it easier to team up with friends or strangers as you explore Sanctuary. However, if you have a bigger group that you want to be able to call upon to team up with to tackle the game, then you will want to take advantage of the clan system. While it is easy enough to use, it is strangely never explained in detail. To make sure you are never too far from a friendly companion joining you on your quest, here's how to join or create a clan in Diablo 4.

Read more
How to use emotes in Diablo 4
Diablo 4 promotional image of Lillith

Diablo 4 is no doubt a dark and sinister game full of death and destruction – but that shouldn't stop you from wanting to be in touch with your emotions. When you're ready to share how you're feeling or want to convey a need to a fellow player, you'll want to use the game's emote system. We'll tell you how it all works below and give you some tips for how to make the most of this mechanic.
How to use emotes in Diablo 4
You can bring up the emote wheel by pressing E on your keyboard or Up on the D-pad of a controller, at which point you can select which emote you'd like to perform from a pre-selected group. If you'd like to change the emotes on your wheel, though, you can select Customize, then choose one from the currently unapplied emotes and place it wherever you'd like for future use.

Some very helpful emotes to keep on your wheel include "Help", "Yes", "Thanks", and "Wave", as these are easy ways to show a general sense of friendliness to your fellow demon slayers. Of course, if you're in the mood to be a bit more antagonistic – particularly in PVP – you can always use "Taunt" to give folks a hard time.

Read more
Metal Gear Solid Delta: Snake Eater: release date speculation, developer, trailers, and more
Snake stares into the distance in Metal Gear Solid Delta: Snake Eater's reveal trailer

Kept you waiting, huh? That's right, Snake is back and looking better than ever. Metal Gear Solid Delta: Snake Eater is a project that was rumored for months, if not years, before being officially announced recently. This remake of the hit PS2 title, and third mainline entry in the Metal Gear Solid franchise, is often considered the best by fans and critics alike. However, with the departure of series creator Hideo Kojima from Konami, the idea of a remake being handled by a different team was met with skepticism. It seems that Konami is confident enough in the project, so we'll just have to wait until we get our hands on it to see how the final product shakes out. Oh, what a thrill to see everything we know about Metal Gear Solid Delta: Snake Eater.
Release window

There is no release date, or even a window, as of now for Metal Gear Solid Delta: Snake Eater. The reveal trailer only states that the game exists.
Platforms
Metal Gear Solid Delta: Snake Eater is currently confirmed for all current-gen systems, including PlayStation 5, Xbox Series X/S, and PC via Steam.
Developer

Read more