Skip to main content
  1. Home
  2. Gaming
  3. Reviews

Saints Row: Gat Out of Hell review

Saints Row: Gat Out of Hell gives you wings, and little else

Add as a preferred source on Google
Gat out of Hell screenshot 5
Image used with permission by copyright holder
Saints Row: Gat Out of Hell
MSRP $20.00
“The Saints go straight to hell, both literally and metaphorically, in Saints Row IV standalone expansion, Gat Out of Hell.”
Pros
  • Flying around on Lucifer’s wings is pretty damn cool.
Cons
  • Johnny Gat is just not leading man material.
  • Wasted opportunity to let supporting character Kinzie shine.
  • Drab environment and brief campaign.
  • None of the story strengths of the full Saints Row games.

“Why you can trust Digital Trends – We have a 20-year history of testing, reviewing, and rating products, services and apps to help you make a sound buying decision. Find out more about how we test and score products.“

Never, ever forget the law of Boba Fett: Just because you have a badass in your story, that doesn’t mean they’re pumped and primed for the spotlight. Boba Fett isn’t awesome because he disintegrates people on screen all the time; he’s badass because he has to be told not to do that. We see just enough of him.

Recommended Videos

Saints Row: Gat Out of Hell breaks the Boba Fett law, passing the protagonist reins to series badass Johnny Gat, and in the process breaks the series’ streak of brilliant outings. Gat Out of Hell’s shift in character focus and overall mediocrity makes for a deeply disappointing follow up to Saints Row IV.

Taken on his own, Gat just feels like an empty caricature. Less Boba Fett and more Duke Nukem.

It starts off well enough. Having brutalized a horde of aliens and rescued what remains of humanity, the gangland President of the United States, best friend Johnny Gat, and the rest of the Saints are relaxing in their spaceship and toasting hacker extraordinaire Kinzie Kensington’s birthday. The festivities are interrupted when the POTUS gets sucked into Hell by a Ouija Board, clearly on loan from some ’60s junior high bash. Johnny and Kinzie, real go-getters for sociopathic thugs, head into the netherworld and make a deal with a former rival, raising demonic coalition to take on Satan himself and save their leader.

How else are you going to follow up destroying the Earth and stopping an alien invasion, other than heading into the afterlife? There’s even a ficton-appropriate twist on the existing super powers from Saints IV. Rather than being able to jump, glide, and run at super fast speeds, Kinzie and Gat are gifted with Lucifer’s wings, which they use to fly about the burnt out tenements, lava flows, and decaying, zombie-filled residential areas of Hell. Flying, pumping Lucifer’s wings, gliding around, and collecting lost souls in the open world to expand your fallen angelic-skills feels different but just as awesome as moving through the previous game’s Steelport.

Sadly, Gat Out of Hell starts to come apart after that promising opening salvo. Johnny Gat himself is the biggest problem. He’s perfectly suited as a supporting heavy in the numbered Saints games. His constant one-liners and quips about murder and messing people up make him come off like an insane cross between Patrick Bateman from American Psycho, a background character from Big Trouble in Little China, and the Fonz, which is perfect in the doses you get of him in the other games.

Taken on his own, Gat just feels like an empty caricature. Less Boba Fett and more Duke Nukem. His quips become tiresome and the invulnerability routine gets a hole punched through it the first time some flying magic hellspawn kills you in the middle of the mission. It doesn’t help matters that part of Saints Row’s appeal is making your own character and then inhabiting them in an inherently ridiculous place. Gat is already defined, thinly at that, so it’s hard to feel connected to him at all.

Further exacerbating matters is Gat Out of Hell’s presentation, from the landscape of hell to the way it tells its story. Steelport wasn’t a bastion of visual diversity, but the varied and deeply weird story missions in Saints Row IV made trips to and from its open world a treat. The grey, orange, brown, and darker brown washes of Hell wear on the eye when you’re just wandering around but become problematic when you can’t see the similarly colored demons attacking you at random.

Meanwhile, the hilarious voiced scenes and dialogue that made Saints IV so funny are replaced here by static storybook pages backed by bland narration. They sum up all the action between missions, feeling more like a Wikipedia summary rather than a proper story. The power players of Hell that you recruit, like William Shakespeare, Blackbeard the pirate, and Vlad the Impaler, scarcely interact with Gat at all, their background relegated to collectible audio logs dotted around Hell. Even then, these characters aren’t nearly as dynamic or funny as those in Saints Row IV. Bill Shakespeare is no Keith David.

Rather than plumb Kinzie’s depths, Gat Out of Hell barely acknowledges her.

While Hell is a new environment with a fair amount of optional quests, the campaign of this standalone expansion doesn’t have a lot to it. By the time you’ve recruited your four hellish allies and unlocked the game’s variations on IV’s combat powers — you can summon imps rather than use telekinesis, etc. — the story is nearly half done, and barely an hour has passed. Hell’s exclusive activities, like paddling damned frat boys, are amusing spins on older sidequests, but they’re hardly revelations.

Gat Out of Hell’s greatest sin, however, is how it wastes the opportunity to give the spotlight to a supporting character that actually deserves it. Flying around and wasting time in Gat’s hell is dumb fun even if its story isn’t, and the best part is that you can play as Kinzie Kensington. She’s more mysterious than Johnny Gat, even her big role in the previous game. Why the hell does she put up with the Saints when she seems so exasperated by them? If she’s just a sociopath, why does she continue to help out?

Rather than plumb Kinzie’s depths, Gat Out of Hell barely acknowledges her. Even if you play as her the whole game (you can play as either character), those narrated storybook scenes never acknowledge anyone but Gat doing anything. Little 5- to 10-second monologues that ponder the workings of Hell’s technology can be found when you explore as Kinzie, but even these flourishes don’t sound like the volatile weirdo from Saints Row IV.

Gat out of Hell screenshot 2
Image used with permission by copyright holder

The wings? Pretty cool. Flying on those wings? Very cool. Everything else in Gat Out of Hell, unfortunately, is as shallow and drab as its star. It’s Johnny Gat’s own, personal Sarlacc Pit.

This game was reviewed on a PlayStation 4 using a code provided by Deep Silver.

Highs

  • Flying around on Lucifer’s wings is pretty damn cool.

Lows

  • Johnny Gat is just not leading man material.
    Wasted opportunity to let supporting character Kinzie shine.
    Drab environment and brief campaign.
    None of the story strengths of the full Saints Row games.
Anthony John Agnello
Anthony John Agnello is a writer living in New York. He works as the Community Manager of Joystiq.com and his writing has…
The iPhone Duo may be the Nintendo DS replacement I didn’t expect
Delta is preparing dedicated support for the iPhone Duo, potentially turning Apple’s new foldable into a surprisingly capable dual-screen retro gaming machine.
iPhone Duo on table unfolded

Apple’s new iPhone Duo already has plenty going for it as the company’s first foldable, but there may be another reason to get excited about those two screens: Nintendo DS games. Delta, one of the most popular retro game emulators available on iPhone and iPad, is working on dedicated support for Apple’s foldable. The news comes via RetroDodo, which reached out to Delta lead developer Riley Testut about whether the emulator would take advantage of the Duo’s unusual form factor.

Testut confirmed that dedicated iPhone Duo support is already in the works, although he stopped short of giving it a release date. And this feels like much more than Delta adapting to another new iPhone. The Duo’s folding design could finally give Nintendo DS games the kind of dual-screen setup that regular smartphones have always struggled to replicate.

Read more
World of Warcraft is setting up its biggest story yet with Eclipse and The Last Titan
Blizzard has revealed what's next for the Worldsoul Saga, with Eclipse bringing Midnight to a climax before The Last Titan takes players back to Northrend.
World of Warcraft The Last Titan featured

Blizzard opened BlizzCon 2026 with a full slate of World of Warcraft news. The studio laid out the next phase of the Worldsoul Saga, focusing on the final chapter of the Midnight expansion and sharing a teaser for its highly anticipated follow-up.

Facing the void in Eclipse

Read more
Xbox is improving Remote Play, downloads, party chat, and customization on Series X and S consoles
Microsoft is turning up Xbox Remote Play quality to 1440p
Xbox logo

Xbox has started putting in some real work to make a comeback in the console race under the leadership of Asha Sharma. The company recently gave physical game discs a digital future at a time when PlayStation is preparing to move away from physical media starting in 2028. It also picked up Hideo Kojima’s PHYSINT after Sony decided to walk away from the project.

Microsoft has also been making changes to the console experience itself. Xbox has now released another batch of features for members of the Xbox Insider program, including better Remote Play quality, background downloads during cloud gaming, more personalization options, and improvements to party chat.

Read more