Skip to main content
  1. Home
  2. Gaming
  3. News

Bethesda will fix 'Elder Scrolls V: Skyrim — Special Edition' audio issues

Add as a preferred source on Google

The Elder Scrolls V: Skyrim — Special Edition released this past Friday, finally giving Xbox One and PlayStation 4 owners the chance to play the game on new hardware — and to try out the ridiculous fan-made mods previously limited to PC. Audio problems have kept PC and Xbox One players, however, from enjoying the game as it was meant to be played, but a fix is currently in development.

Reddit user “LasurArkinshade” discovered that the original, 2011 version of Skyrim available on PC, Xbox 360, and PlayStation 3 used largely uncompressed .wav files for its audio, leading to clearer effects and overall higher sound quality, but Special Edition appears to use a more compressed .xwm format instead.

Recommended Videos

The result is pretty remarkable, with background noise and the game’s famous chants muddled significantly, but the problem appears to be primarily limited to the Xbox One and PC. The Reddit user calls the PlayStation 4 version’s audio “much higher quality” than that of the original game.

“The voiceover and music audio in the PS4 version of the Special Edition is astronomically higher quality that even the original PC release of Skyrim,” the user added.

Bethesda, for its part, told users that it is “currently testing a fix” and the issue should be resolved at some point this week.

Skyrim‘s original launch in 2011 was plagued with its own set of bugs, many of which were much more significant than the current audio issues. Installing the game to your Xbox’s hard drive, for example, would cause textures to no longer load properly, and the “fix” implemented by Bethesda then caused dragons to fly backward and broke elemental resistance. The PlayStation 3 version had it even worse, with some players believing performance issues and lag were due to ballooning save files. Director Todd Howard said at the time that it actually had to do with what players had done up to a certain point, and how the game dealt with memory in response.

Gabe Gurwin
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
Windows 11 is about to turn on a setting that could hurt gaming performance
Microsoft will start enabling Memory Integrity on more Windows 11 PCs in October
A gaming PC with RGB synced lights running Apex Legends.

Microsoft is preparing to enable Memory Integrity on more Windows 11 PCs starting in October. The security feature is meant to protect systems from malicious code, but there is one reason gamers may want to keep an eye on it.

Microsoft has previously acknowledged that Memory Integrity can affect gaming performance on some Windows 11 systems. Back in 2022, the company even published instructions explaining how gamers could temporarily disable Memory Integrity and Virtual Machine Platform if they were causing problems.

Read more
Digital Trends Best of Gamescom 2026 Awards: The 12 showcases that wowed us
Five days, 100,000 steps, and way too many games: our best of Gamescom 2026
Spine trailer

Gamescom has been a fever dream. Following a strong opening night, everything from gaming gear to cosplay and demos has kept us running around for hours. So after hitting 20,000 steps every day, it’s time for the Publisher Awards. Video games are definitely still the highlight, but there’s a lot more that deserves your attention here.

So here are our picks for the best of what we saw during Gamescom 2026, including everything that was worth waiting for in those hour-long queues.

Read more
Xbox brings its cloud gaming experience to TCL smart TVs
Xbox and TCL are making console-free gaming easier
Xbox x TCL

Microsoft is expanding Xbox Cloud Gaming beyond consoles and PCs, partnering with TCL to bring the Xbox app to select TCL Smart TVs in the coming months. The move gives gamers another way to access Xbox titles directly from a television without needing an Xbox console.

The partnership, announced on September 4, is part of Xbox’s broader push to make its gaming ecosystem available across more devices. Microsoft says the app will reach millions of TCL TV users across more than 25 countries, allowing them to stream supported Xbox games on TVs they already own.

Read more