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Sony no longer wants “PlayStation exclusive” games to get a PC launch

Reports suggest future first-party single-player titles may skip Steam releases entirely.

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Ghost of Yotei official screenshot
Sucker Punch Productions / Sony Interactive Entertainment

Over the last few years, Sony gradually got PC gamers used to the idea that most major PlayStation exclusives would eventually land on Steam. Games like God of War, Spider-Man, Horizon, Ghost of Tsushima, and The Last of Us all made the jump sooner or later. But earlier this year, reports suggested that Sony was planning to stop releasing future single-player PlayStation titles on PC and keep them locked to PS5 instead. Now, it looks like those fears are finally becoming reality.

Sony reportedly wants PlayStation exclusives to stay exclusive again

Bloomberg’s Jason Schreier, who originally reported this story back in March, has now confirmed that PlayStation Studio Business CEO Hermen Hulst told staff during a Monday morning town hall that Sony will continue bringing multiplayer and live-service titles to PC. However, major single-player games like Ghost of Yotei and Saros are reportedly no longer planned for Steam releases.

SCOOP: PlayStation studio business CEO Hermen Hulst told staff in a town hall Monday morning that the company’s narrative single-player games will now be PlayStation exclusive, confirming Bloomberg’s reporting from earlier this year.Original story from March: www.bloomberg.com/news/article…

Jason Schreier (@jasonschreier.bsky.social) 2026-05-18T18:47:45.020Z

Interestingly, this is a pretty dramatic reversal from Sony’s earlier ambitions. Back in 2022, the company openly talked about expanding aggressively into PC and mobile platforms, even predicting that nearly half of its releases could eventually land outside traditional consoles.

That said, honestly, the warning signs have been visible for a while now. Several PlayStation PC ports reportedly underperformed commercially, while others launched with technical problems, PSN account controversies, or lukewarm player reception. Sony’s PC strategy also always felt strangely inconsistent, with some games arriving years later while others skipped PC entirely.

Sony probably realized exclusives sell consoles better than Steam copies

The bigger reason behind this shift may simply come down to hardware identity. Sony has spent decades building the PlayStation brand around blockbuster single-player exclusives, and the moment those same games started routinely appearing on PC, that exclusivity naturally became less meaningful.

There’s also an awkward timing factor here. Rumors strongly suggest Microsoft’s next Xbox hardware, Project Helix, could integrate PC storefronts like Steam much more deeply. If PlayStation exclusives are sitting on Steam, they theoretically become playable on competing ecosystems too, which Sony likely hates the idea of. And honestly, while PC gamers will obviously hate this move, Sony probably looked at the numbers and realized something painfully simple: selling consoles is still far more important to PlayStation than making a few extra Steam sales years later.

Varun Mirchandani
Varun is an experienced technology journalist and editor with over eight years in consumer tech media. His work spans…
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