Skip to main content

Boring name, cool tech: Sony’s Project Morpheus is now called PlayStation VR

This morning, Sony kicked off the 2016 edition of the Tokyo Game Show with a host of new game announcements and other news. Among the updates shared at the company’s conference came the official rebranding of the virtual reality system many had become very familiar with as Project Morpheus.

Sony announced that the peripheral will now be known as PlayStation VR — a rather dry name for an exciting bit of equipment. As is the norm for video game hardware, the codename was far more interesting than the official label it will be released under.

Recommended Videos

Executive vice president Masayasu Ito is quoted as saying that the new name ‘reflects our hopes that we want our users to feel a sense of familiarity as they enjoy this amazing experience’ in a post on the official PlayStation Blog for Europe.

Project Morpheus was first announced at the 2014 Game Developers Conference, but had reportedly been in development for some three years ahead of its unveiling. Since then, it’s been a constant presence at trade shows, and hands-on impressions have largely been very positive.

Sony has maintained that the hardware will be ready for a retail release in early 2016, and the fact that this rebranding has taken place now certainly lends credence to that plan. The consumer version of the Oculus Rift is also anticipated to release in the first quarter of next year.

The race for virtual reality dominance is certainly starting to hot up, although it remains to be seen which device will come out on top. A fun experience for five minutes in a trade show setting is one thing, but the proof of the pudding will come when the hardware is in the hands of consumers — then we’ll see whether this tech is really the future of gaming, or just the latest fad.

Brad Jones
Former Digital Trends Contributor
Brad is an English-born writer currently splitting his time between Edinburgh and Pennsylvania. You can find him on Twitter…
PlayStation Network is still down after more than 12 hours
A soldier fighting a bile spewer in Helldivers 2.

Last night, PlayStation Network went down across the globe — and it's still not back online. The number of complaints about the outage peaked around 7 PM, with more than 14,000 users reporting issues at DownDetector. When the service first went offline, many players assumed it was temporary — perhaps overloaded servers on a Friday night — but you still can't log on, and the outage has revealed more cracks in Sony's network.

Sony posted on X that the company was aware of the outage and suggested players check status.playstation.com for more information. Unfortunately, every single indicator from Account Management to PlayStation Direct is currently offline, and there isn't an estimated resolution time in sight.

Read more
The PlayStation 6 could launch in 2027 according to chipset leak
A PlayStation 5 connected to a TV, showing the Sony Pictures Core interface.

According to a known tipster, the PlayStation 6 chipset is nearly ready for fabrication, with estimates giving it a release window as early as 2027 — as long as current patterns continue. Take the news with a grain of salt, though; none of this is confirmed, and this is one of the earliest supposed leaks we've seen.

User KeplerL2 shared the initial information in a NeoGaf forum post. The estimated release window of 2027 is based on previous Sony trends; each Sony console is released typically two years after entering the fabrication stage. The range also fits the typical seven-year lifespan for Sony consoles. The PS3 dropped in 2006, the PS4 in 2013, and the PS5 in 2020, according to Android Authority.

Read more
PlayStation’s live service cancellations might be the lesser of two evils
A trio wearing monkey masks attack another crew in the Fairgame$ trailer.

Despite its best efforts, PlayStation's live-service strategy hasn't borne the fruits it has hoped for thus far.

The company's initial plan was to charge head-first into the market with 12 games planned to be released within just a few years after making its biggest purchase in Bungie to help guide that effort. Ever since that declaration, PlayStation has been scaling back its grand plans piece by piece, with the latest news coming from Bloomberg's Jason Schreier revealing that two unannounced live-service projects in development and Bluepoint and Sony Bend have been canceled. We don't know what the repercussions of this will be in terms of layoffs, but a spokesperson did confirm that neither studio would close down.

Read more