Skip to main content
  1. Home
  2. Gaming
  3. News

Steam survey shows Linux hitting an all-time high with gamers

Linux just had its best month ever on Steam

Add as a preferred source on Google
Steam Games
Steam

Linux gaming has just hit a major milestone. Valve’s March 2026 Steam Hardware & Software Survey shows Linux at 5.33%, which is the highest share it has ever recorded on Steam.

In the meantime, Windows fell to 92.33%, while macOS came in at 2.35%. This means that Linux is now comfortably ahead of MacOS.

What do the numbers say?

The standout detail is not just the record itself, but the size of the jump. Lunix gained 3.1 percentage points in March, after sitting at 2.23% in February. So the March surge is quite dramatic. This kind of swing is big enough, and it might include some inaccuracies based on language-share changes and possible corrections tied to Steam China data. So while this is still a real record, it probably reads as a milestone with some noise.

What’s leading the charge?

A lot of this momentum still points back to Valve’s own hardware ecosystem. About a quarter of Linux gamers in the latest survey are using SteamOS, which makes sense given how much the Steam Deck has helped normalize Linux gaming for people who would never manually install it on a desktop.

Recommended Videos

In other words, Linux did not just suddenly get popular by itself. It got here because Valve has turned it into something people can actually use.

Why this is a big deal

Five percent might still sound small compared to Windows, but for Linux gaming, it is pretty big. It means the platform is no longer just an enthusiast side quest on Steam. Linux is large enough to feel harder for developers and publishers to ignore.

Windows is still king when it comes to PC gaming by a huge margin. But Linux just had its best month ever on Steam. It might still be niche, but it is starting to look like a real audience now.

Vikhyaat Vivek
Vikhyaat Vivek is a tech journalist and reviewer with seven years of experience covering consumer hardware, with a focus on…
Sony’s next PlayStation could break free of the living room and I think it’s worth the risk
Component prices may be soaring, but Sony has more reasons than ever to take portable gaming seriously.
Sony PlayStation Handheld PS render image

Sony may have just dropped its biggest hint yet that a true PlayStation handheld is on the way. In a recently published Q&A with investors, Sony Interactive Entertainment CEO Hideaki Nishino said the company's next-generation PlayStation strategy will deliver a seamless gaming experience that extends "beyond the living room." While he never explicitly mentioned a handheld, the comments have once again fueled speculation that Sony is preparing to return to the portable gaming space with the PS6 generation.

Sony finally said what everyone was thinking

Read more
Xbox Game Pass deals are reportedly drying up, and that’s bad news for indies
Logo, Green, Recycling Symbol

Ask most players why they subscribe to Xbox Game Pass, and they'll probably mention day-one Xbox exclusives. But developers have long viewed the service differently. For many indie studios, a Game Pass deal wasn't just extra exposure — it was financial security before launch.

Landing a Game Pass deal often meant guaranteed revenue before a game even launched, reducing the financial gamble of releasing an indie title into an increasingly crowded market. Now, that safety net may not be as dependable as it once was.

Read more
I just played Ghost of Tsushima on a phone. I never thought I’d see this day and I’m not regretting this misadventure
Running Ghost of Tsushima on the Red Magic 11S Pro almost feels wrong
Red Magic 11S Pro running Ghost of Tsushima

I have tested plenty of gaming phones, but nothing quite prepared me for watching Ghost of Tsushima Director’s Cut boot up on the Red Magic 11S Pro. This was not cloud gaming or something like Remote Play from a PlayStation sitting somewhere else in the house. I used GameHub, linked it with Steam, and after some trial and error, had the PC version of Ghost of Tsushima running on a phone--and it was far more playable than I expected.

And yes, it looked as ridiculous as it sounds. Seeing Jin Sakai on a phone screen with a GameHub overlay, virtual shoulder buttons, and a live FPS counter sitting on top made the whole setup seem a lot more viable.

Read more