Skip to main content

Titanfall running at 792p on Xbox One, but improvements are coming

Titanfall Screen 7
Image used with permission by copyright holder

Check out our review of Titanfall.

Although Titanfall is very pretty, as evidenced by the launch trailer, it still has a lot of room for improvement on the Xbox One. The game runs at 792p, as Respawn’s lead engineer Richard Baker confirmed in a recent interview with Digital Foundry. That should improve through patches though, and the final resolution might jump up to around 900p or more.

“We’re going to experiment,” Baker said. “The target is either 1080p non-anti-aliased or 900p with FXAA. We’re trying to optimize… we don’t want to give up anything for higher res. So far we’re not 100 per cent happy with any of the options, we’re still working on it. For day one it’s not going to change. We’re still looking at it for post-day one. We’re likely to increase resolution after we ship.”

The retail game’s resolution is the same as it was the beta, and both run at 60fps. There have been some issues maintaining that frame rate, according to Baker, but that should see post-launch improvement as well.

“A lot of the performance is on the GPU side. There’s still room for optimization and we’re still working on it,” Baker commented. “Ideally it would have been a rock-solid 60 all the time when we shipped but obviously when there’s big fights going on, lots of particle effects, lots of physics objects… we’re still working to condense the systems, make them more parallel so we can hit 60 all the time, ideally.”

As Baker notes, the issues with frame rate are noticeable primarily when there are multiple things happening on the screen at once – which is often. It isn’t a major deterrent though, and the slowdown is brief. In short, it’s nothing that should negatively impact your experience to any real degree, but it’s nice to know Respawn is still looking at ways to improve the game post-launch.

Editors' Recommendations

Ryan Fleming
Former Digital Trends Contributor
Ryan Fleming is the Gaming and Cinema Editor for Digital Trends. He joined the DT staff in 2009 after spending time covering…
Halo Infinite’s technical preview dipped to 540p on Xbox One S, Series S
Halo Infinite capture the flag.

The technical preview for Halo Infinite has wrapped up, and while reactions to the game have been mostly positive, Digital Foundry's own tests have revealed some of the game's early flaws. While the PC and Xbox Series X versions of the game have mostly no problems, the story can be different on the Xbox One S and Xbox Series S. According to Digital Foundry's report, the game dipped as low as 540p on both of those consoles in some cases.

DF Direct Special: Halo Infinite Technical Preview Tested on Xbox Series X|S, PC, Xbox One X|S

Read more
Ghostrunner 2 is coming to PS5, Xbox One and PC, but skipping last-gen
Promo art for Ghostrunner.

The 2020 action game Ghostrunner is officially getting a sequel. Ghostrunner 2 is currently in production for next-gen consoles and PC.

Ghostrunner is a fast-paced ninja game where players slash through enemies while traversing rooms with skills like wall running. The catch is that every attack is a one-hit kill, not unlike indie hit Katana Zero. That made for a puzzle-like action game that's about finding the correct route through a level.

Read more
Titanfall 2 goes free-to-play this weekend as fans flock to 5-year-old shooter
A pilot standing in front of a titan with a sword in the ground.

Titanfall 2 is going free to play on Steam this weekend. The move comes one week after the five-year old shooter broke new records on Steam when fans flocked to the long-dormant game.

First released in 2016, Titanfall 2 is a first-person shooter by Respawn Entertainment. The game initially had the misfortune of launching during a crowded holiday season next to Battlefield 1 and Call of Duty: Infinite Warfare. It initially got lost in the shuffle, but is gaining new interest after Respawn announced that it's adding elements of the game to Apex Legends. Last weekend, the game hit its highest Steam player count ever, with its player base rising 650% seemingly out of nowhere.

Read more