Skip to main content

Tony Hawk Pro Skater creators Neversoft working on Call of Duty

Image used with permission by copyright holder

Neversoft, you wily rascals! Where in the holy hell have you been? One of Activision’s most prolific and reliable studios has been, pretty much for the first time since their inception in 1994, silent these past two years. Not having made a game since 2010, and not having worked on an original property since 2005, you’d be forgiven for thinking that Neversoft was a studio that may have finally crumpled under the weight of franchise fatigue. They’re back though! Working on… Call of Duty.

MCV reported on Friday that Neversoft isn’t necessarily working on the follow up to this fall’s Call of Duty: Black Ops 2 or a full title at all. The studio has actually already been brought on to assist with past titles, like Call of Duty: Modern Warfare 3, a game credited first to Infinity Ward but that was worked on by a fleet of studios including the newly formed Sledgehammer Games and Raven Software (Quake 4, Singularity).

Activision’s official statement on Neversoft’s return to duty reads, “We have molded our team into a crack squad of eager developers ready to push the First Person Action genre in support of Activision’s Call of Duty franchise.” Translation: Call of Duty, as both a game and a brand, is far bigger than Infinity Ward or any one studio at this point. The amount of additional content necessary to maintain the current release cycle of a new game, regular downloadable content releases, then a new game almost exactly 365 days later, needs a mammoth work force to back it. This is an addition to the ever-expanding Call of Duty Elite, something that may very well come to replace individual Call of Duty releases as a persistent, regularly updated service.

Multiple cautionary tales sit inside Neversoft’s resume though, and Activision would do well to remember past mistakes. For eight years straight, Neversoft released a new Tony Hawk’s Pro Skater game, a release cycle that exhausted the fan base and ruined the franchise. Neversoft’s took over the Guitar Hero series with Guitar Hero III right when Tony Hawk had finally imploded. It pumped out seven Guitar Hero games in 3 years, effectively killing that series as well. If Activision doesn’t slow down with Call of Duty, its evergreen cash cow will dry up all too quickly.

Poor Neversoft. They’re like the Scott Weiland of video games. A marvelous breakout group (Tony Hawk Pro Skater to Stone Temple Pilots) that erodes into lamentable self-parody and then becoming the front man for a tired group once the star has moved on (Guitar Hero to Velvet Revolver.)

Editors' Recommendations

Anthony John Agnello
Former Digital Trends Contributor
Anthony John Agnello is a writer living in New York. He works as the Community Manager of and his writing has…
5 features Call of Duty: Warzone 2.0 Season 3 needs to implement
Enemy with sword in Warzone 2.0.

In many ways, Call of Duty: Warzone 2.0's recent Season 2 update steered the game back on course, adding meaningful quality-of-life improvements and new features across the board. Despite those positive changes, Warzone 2.0 is still plagued with issues, many of which have pushed veteran players away.

Given just how substantial the Season 2 update was, and what we know about Season 3, things are looking bright for Warzone 2.0. But which features need to be added alongside the upcoming season? The day Season 2 went live, Activision revealed that a few features will be added in Season 3 and beyond. These include a Gunfight mode in Modern Warfare 2, the introduction of Plunder in Warzone 2.0, and a ranked Warzone mode. It's unclear when exactly these features will come to the game, but they're in the works and will hopefully launch soon.

Read more
Call of Duty: Warzone 2.0 Season 2 makes 5 excellent improvements
Character wielding swords on Ashika Island in Warzone 2.0.

The wait is finally over. Call of Duty: Warzone 2.0 Season 2 is here, and it comes with a lengthy list of changes, many of which are major improvements. Activision detailed a slew of patch notes for the all-new season, breaking down all the changes and fresh features. Warzone 2.0 has been in an odd spot lately, so it's heartening to see so many positive changes. While there's plenty to be excited about, which new features or changes are the most notable? Here are five of the most substantial additions to Warzone 2.0 Season 2.
Weapon balancing

Season 2 has introduced plenty of weapon changes in an attempt to balance and shake up the meta. While it's unclear how exactly that's shifted since the season is so new, one thing is certain: the top contenders from before are no longer overpowered. These include the Fennec 45 and the RPK, both of which were absurdly powerful previously, leaving most other weapons in the dust.

Read more
Modern Warfare 2’s new season is proof Call of Duty needs to take a year off
Main characters of Modern Warfare 2.

The eagerly anticipated second season of Call of Duty: Modern Warfare 2 has a lot in store. It'll incorporate a new small-scale Warzone 2.0 battle royale map called Ashika Island, along with new DMZ features and a fresh set of weapons to try out. While Season 2 certainly has lots of exciting new content in the pipeline, things are looking dire for Modern Warfare 2 multiplayer, as very few new features are planned for the update.

Sure, it's nice that Warzone 2.0 and DMZ are getting so much attention during Season 2, but the latest update is a grim sign for the overall life cycle of Modern Warfare 2 -- a game that seems to have been left in the dust as Activision sprints on to its next project,
Modern Warfare 2 road map
So, what exactly is Modern Warfare 2 getting alongside Season 2? On paper, it seems like a sizeable amount. That is, until you break down what's in the works.

Read more