Skip to main content

Ubisoft Goes for War World…and Girls

Game publisher Ubisoft has announced it’s bringing its 3rd person shooter War World to Microsoft’s Xbox Live Arcade. Scheduled to be available “later this summer”—c’mon folks, there’s more than one hemisphere—War World hopes to redefine thenotion of an “arcade shooter” by combining tactical game play, fast action, and next-generation visual effects. In the game, players take on the roles of one of 10 “mechanoids” (think two-leggedbattle robots), each with their own unique strengths, and take them on a string of havoc and mayhem in a 100-level single-player campaign. Or, if that’s not challenging enough, War Worldwill also offer a four different multiplayer games through Xbox Live, supporting up to 8 players. War World is rated T for “Teen” by the ESRB, but neither Microsoft nor Ubisoft havereleased any pricing infomation.

And on an utterly different note, Ubisoft also announced at this week’s E3 conference in Santa Monica that it plans to launch a new line of video games specifically intended for girls aged 6 to 14, after conducting “extensive lifestyle research” into that audience. Video games specifically aimed at girls have so far failed to make serious dent in the traditionally male-dominated, shoot-and-blow-things-up world of video gaming, although there have been some noteworthy efforts from Sierra and other publishers.

Ubisoft’s new line of games will be called Imagine, with the first games titles Imagine Fashion Designer,Imagine Animal Doctor,Imagine Babyz, and Image Master Chef. The first games will ship in October 2007 for the Nintendo DS, with subsequent titles (including Imagine Figure Skater) to follow in 2008. Imagine Fashion Designer and Imagine Babyz both offer unique online components which (respectively) let them share their designs and exchange baby pictures and parenting tips.

“Ubisoft is excited to finally offer young girls a line of games that give them the chance to explore their hobbies and interests in interactive and creative experiences,” said Helene Juguet, Ubisoft’s senior director of marketing, in a statement. “Our consumer research revealed that the young girls’ market has been relatively overlooked. We are happy to introduce a variety of titles relevant to what girls in this age group have indicated they are most interested in.”

Editors' Recommendations

Geoff Duncan
Former Digital Trends Contributor
Geoff Duncan writes, programs, edits, plays music, and delights in making software misbehave. He's probably the only member…
How to start the God of War: Ragnarok Valhalla DLC
Kratos outside the gates of Valhalla.

Over a year after launch, God of War: Ragnarok got a surprise addition of new content in the form of the Valhalla DLC. Revealed at The Game Awards 2023 and available for free less than a week later, this new adventure takes place after the conclusion of the main story and sees Kratos travel to the titular realm of the gods. Billed as a primarily rogue-like experience, there is quite a bit more to this DLC than some may be expecting.

Since it does technically follow the events of the main game, many players may wonder if they need to first see the story through before they can access it, or at what point it will become available. We may not be as wise as Mimir, but we can share some knowledge on how to start the Valhalla DLC in God of War: Ragnarok.
How to start the Valhalla DLC

Read more
Avatar: Frontiers of Pandora’s intricate open-world is worthy of the films
An Ikran flies over Pandora in Avatar: Frontiers of Pandora.

Has any movie franchise ever been a better fit for the open-world video game genre than Avatar? I mean, who doesn’t dream of exploring the rich forests and awe-inspiring sky mountains of Pandora? The film franchise’s world is so captivating that it famously led to “post-Avatar depression” from viewers who were pained to return to our comparatively gray world. Though we’ll never get to explore the filmic world, Avatar: Frontiers of Pandora could be the next best thing.

Following a forgettable adaptation in 2009, the upcoming Avatar video game looks like a high-effort attempt to revitalize the series’ interactive potential. It’s a big-budget open-world adventure developed by The Division studio Massive Entertainment and published by Ubisoft. It certainly looks the part, bringing the world of Pandora to life with lush environments and vibrant colors, but Avatar is more than its setting. Could the same open-world formula used in games like Far Cry really match the unique feel of James Cameron’s universe?

Read more
Microsoft gives Activision Blizzard cloud gaming rights to Ubisoft
Microsoft's Xbox Cloud Gaming Service Enters Beta This Week

Microsoft announced its intention to grant Ubisoft, the publisher behind series like Assassin's Creed and Far Cry, the cloud streaming rights for Activision Blizzard titles if Microsoft's acquisition of the Call of Duty publisher goes through.
This deal was made in order to appease the U.K.'s Competition and Markets Authority (CMA). Microsoft has not had an easy time trying to acquire Activision Blizzard as it has run into heavy resistance from regulatory bodies like the U.S. Federal Trade Commission (FTC) and the U.K.'s CMA. The CMA's complaints centered around the potential monopoly Microsoft could have on cloud gaming if the deal were to go through. There was speculation that Microsoft would divest its U.K. cloud gaming efforts to appease the CMA, but it has now presented this new plan that would technically make it give up control of Activision Blizzard game-streaming rights worldwide for the next 15 years.
In a blog post, Microsoft President Brad Smith explainsed that if the Activision Blizzard acquisition happens, Microsoft will give "cloud streaming rights for all current and new Activision Blizzard PC and console games released over the next 15 years" in perpetuity following a one-off payment.
Essentially, Ubisoft will be the one deciding which cloud gaming platforms and services to put Activision Blizzard games on, not Microsoft. Smith claims that this means "Microsoft will not be in a position either to release Activision Blizzard games exclusively on its own cloud streaming service -- Xbox Cloud Gaming -- or to exclusively control the licensing terms of Activision Blizzard games for rival services," and that Ubisoft will allow them to honor existing agreements with companies like Nvidia. 

Ubisoft has been cloud gaming friendly over the past several years, eagerly putting its games on services like Google Stadia and Amazon Luna. With this deal, Ubisoft says it plans to bring Activision Blizzard games to its Ubisoft+ subscription service. Activision Blizzard CEO Bobby Kotick also commented on the deal, saying that he approves of the deal, but that "nothing substantially changes with the addition of this divestiture" for Activision Blizzard and its investors.
The current deadline for Microsoft's Activision Blizzard acquisition is October 18.

Read more