Skip to main content

Unity abandons Flash support after questioning Adobe’s commitment

img_media_ss_u3_06_largeAs Unity Technologies’ star has risen in recent years, one of the most significant and impressive parts of the development platform is how well suited it is to browser gaming. People have been regularly playing video games right in Firefox, Internet Explorer, and (more recently) Chrome for years and years, but few of them were as deep or graphically intensive as those made with the Unity Engine. MechWarrior TacticsOffensive Combat, and others look and play just as well as many games people use a console for, all on a multipurpose machine most people have access to.

Even the old guard of Adobe Flash game developers could use Unity. Unity, like all things, is changing though. As the company pursues support of new platforms, it’s phasing out old ones and Flash is the first on the chopping block.

Recommended Videos

“As of today, we will stop selling Flash deployment licenses,” wrote Unity CEO David Helgason in an announcement on Tuesday, “We will continue to support our existing Flash customers throughout the 4.x cycle.” 

Flash support is actually a recent development for Unity, and it isn’t too widely used just yet. Stomp Games’ Robot Rising (pictured above) and Defiant Development’s Ski Safari are the only two games built on Unity’s Flash tools listed in the company’s directory. Developer interest in using Flash isn’t the problem according to Helgason, though it is a factor. The biggest factor is Adobe’s recent policy changes. 

“We don’t see Adobe being firmly committed to the future development of Flash,” says Helgason. “By producing, and then abandoning, a revenue sharing model, Adobe eroded developers’ (and our) trust in Flash as a dependable, continuously improving platform.” 

It was only in March 2012 that Adobe announced it would start charging a 9-percent revenue sharing set up with game developers making graphically intensive, high grossing games. This coincided with the announcement of Flash Player 11.2 and a new partnership with Unity to push these sorts of high-end browser games on the platform. Just one year later, however, Adobe backed away from this set up, leaving Unity in a lurch.

Adobe acknowledges the same fact that Unity does: Developers are moving away from Flash. “Adobe sees increasing interest and promise in HTML-based gaming,” says the company in selling its own tools to developers.

Helgason too says that developers interested in using Unity for browser games prefer the company’s Web Player plug-in rather than Flash.

Anthony John Agnello
Former Digital Trends Contributor
Anthony John Agnello is a writer living in New York. He works as the Community Manager of Joystiq.com and his writing has…
Lego Fortnite is getting a massive update, including a new game mode
Characters fishing in LEGO Fortnite.

Fortnite's various Lego modes have been around for just under a year, but they remain some of the most popular choices for players. With the one-year anniversary coming up, Epic Games announced a series of significant changes coming to the game type.

To begin with, Lego Fortnite will be renamed Lego Fortnite Odyssey. That's because Lego Fortnite will become the hub for anything Lego-related within the Fortnite ecosystem and provide players with an easy way to start up any Lego game mode.

Read more
Indie game marketplace Itch.io got taken down due to a faulty Funko AI
Gamer using Discord on a gaming desktop PC.

Itch.io, a popular indie game marketplace, was down yesterday and today because of Funko, according to an X post shared by Itch.io. Itcho.io claims that the company behind Funko Pops uses "some trash AI-powered" software that generated a "bogus phishing report" to the site's registrar. Although Itch.io responded, the registrar still disabled the domain. Itch.io believes the site was taken down by an automated system.

If you've never heard of Itch.io, the website functions like a digital marketplace. It allows users to sell and distribute indie games, assets, music, comics, and a lot more. It's also one of the most popular sites for trying out lesser-known indie titles and exploring what's out there. While it was down for a few hours, it appears to be live again, at least in some countires.

Read more
The Game Awards 2024: How to watch and what to expect
Key art for The Game Awards 2024.

It's that time of the year again. Geoff Keighley's The Game Awards is back later this week and will bring a bevy of video game announcements with it. The Game Awards is often one of the most entertaining gaming showcases of the year, as plenty of exciting announcements are scattered between awards and live musical performances. This year, the awards show is shaping up to be no different; in fact, it's a bit more special as this is the 10th anniversary of The Game Awards. For those of you who are planning on tuning into The Game Awards 2024 this Thursday, here's everything to know about when and how to watch it, as well as a tease of what you can expect from it.
When is The Game Awards 2024
The festivities surrounding The Game Awards 2024 begin at 4:30 p.m. PT on Thursday, December 12. The show's first half-hour is branded as the Opening Act, and Sydnee Goodman is the host for this initial set of announcements and awards. Then, around 5 p.m. PT on Thursday, December 12, The Game Awards 2024 proper will begin. The Game Awards shows typically last between three to four hours, so make sure you set aside the whole evening to watch it live.
How to watch The Game Awards 2024
The Game Awards 2024: Official 4K Livestream -Thursday, December 12 (7:30p ET/4:30p PT/12:30a GMT)

The Game Awards 2024 will be simultaneously live-streamed across lots of different platforms this Thursday. Official The Game Awards accounts across YouTube, Twitch, X, Facebook, Kick, and even Steam will host the live stream. You can also expect lots of places to co-stream The Game Awards 2024, from IGN and GameSpot to international platforms like WeChat. You have no shortage of options when it comes to where to watch The Game Awards 2024, but I've embedded the YouTube livestream above so you can watch right from this page.

Read more