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Sid Meier's Civilization VI - PC
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Free returns are available for the shipping address you chose. You can return the item for any reason in new and unused condition: no shipping charges
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Return this item for free
Free returns are available for the shipping address you chose. You can return the item for any reason in new and unused condition: no shipping charges
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About this item
- EXPANSIVE EMPIRES: See the marvels of your empire spread across the map like never before.
- ACTIVE RESEARCH: Unlock boosts that speed your civilization's progress through history.
- DYNAMIC DIPLOMACY: Interactions with other civilizations change over the course of the game.
- COMBINED ARMS: Expanding on the “one unit per tile” design, support units can now be embedded with other units.
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Product information
ASIN | B01FEHJYUU |
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Release date | October 21, 2016 |
Customer Reviews |
4.0 out of 5 stars |
Best Sellers Rank | #19,230 in Video Games (See Top 100 in Video Games) #352 in PC-compatible Games |
Product Dimensions | 5.4 x 0.56 x 6.75 inches; 2.4 ounces |
Type of item | DVD-ROM |
Rated | Everyone 10+ |
Item model number | 41829 |
Is Discontinued By Manufacturer | No |
Item Weight | 2.4 ounces |
Manufacturer | 2K |
Date First Available | May 11, 2016 |
Warranty & Support
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Product Description
Sid Meier’s Civilization VI, winner of 15 E3 awards including Best PC Game and Best Strategy Game, is the next entry in the popular Civilization franchise, which has sold in over 34 million units worldwide, including more than 8 million units of Civilization V.
Originally created by legendary game designer Sid Meier, Civilization is a turn-based strategy game in which you attempt to build an empire to stand the test of time. Become Ruler of the World by establishing and leading a civilization from the Stone Age to the Information Age. Wage war, conduct diplomacy, advance your culture, and go head-to-head with history’s greatest leaders as you attempt to build the greatest civilization the world has ever known.
Civilization VI offers new ways to engage with your world: cities now physically expand across the map, active research in technology and culture unlocks new potential, and competing leaders will pursue their own agendas based on their historical traits as you race for one of five ways to achieve victory in the game.
Civilization VI PC System Requirements:
Minimum
- OS: Windows 7 64bit / 8.1 64bit / 10 64bit
- Processor: Intel Core i3 2.5 Ghz or AMD Phenom II 2.6 Ghz or greater
- Memory: 4 GB RAM
- Hard drive: 12 GB or more
- DVD-Rom: Required for disc-based installation
- Video card: 1 GB DirectX 11 Video Card (AMD 5570 or Nvidia 450)
Recommended
- OS: Windows 7 64bit / 8.1 64bit / 10 64bit
- Processor: Fourth generation Intel Core i5 2.5 Ghz or AMD FX8350 4.0 Ghz or greater
- Memory: 8 GB RAM
- Hard drive: 12 GB or more
- DVD-Rom: Required for disc-based installation
- Video card: 2 GB DirectX 11 Video Card (AMD 7970 or Nvidia 770 or greater)
Other Requirements
- Initial installation requires one-time internet connection for Steam authentication; software installations required (included with the game) include Steam Client, Microsoft Visual C++ 2012 and 2015 Runtime Libraries, and Microsoft DirectX.
From the manufacturer
Sid Meier’s Civilization VI
Sid Meier’s Civilization VI, winner of 15 E3 awards including Best PC Game and Best Strategy Game, is the next entry in the popular Civilization franchise, which has sold in over 34 million units worldwide, including more than 8 million units of Civilization V.
Originally created by legendary game designer Sid Meier, Civilization is a turn-based strategy game in which you attempt to build an empire to stand the test of time. Become Ruler of the World by establishing and leading a civilization from the Stone Age to the Information Age. Wage war, conduct diplomacy, advance your culture, and go head-to-head with history’s greatest leaders as you attempt to build the greatest civilization the world has ever known.
Civilization VI offers new ways to engage with your world: cities now physically expand across the map, active research in technology and culture unlocks new potential, and competing leaders will pursue their own agendas based on their historical traits as you race for one of five ways to achieve victory in the game.
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Expansive EmpiresSee the marvels of your empire spread across the map like never before. Each city spans multiple tiles so you can custom build your cities to take full advantage of the local terrain. |
Active ResearchUnlock boosts that speed your civilization’s progress through history. To advance more quickly, use your units to actively explore, develop your environment, and discover new cultures. |
Dynamic DiplomacyInteractions with other civilizations change over the course of the game, from primitive first interactions where conflict is a fact of life, to late game alliances and negotiations. |
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Combined ArmsExpanding on the 'one unit per tile' design, support units can now be embedded with other units, like anti-tank support with infantry, or a warrior with settlers. Similar units can also be combined to form powerful 'Corps' units. |
Enhanced MultiplayerIn addition to traditional multiplayer modes, cooperate and compete with your friends in a wide variety of situations all designed to be easily completed in a single session. |
A CIV for All PlayersCivilization VI provides veteran players new ways to build and tune their civilization for the greatest chance of success. New tutorial systems introduce new players to the underlying concepts so they can easily get started. |
Videos
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Civ VI Launch
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CivVI Announcement Trailer
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers have negative opinions about the playability and performance of the video game software. They mention that it is completely unplayable and crashes all the time. Customers are also disappointed with the speed. They differ on quality, graphics, ease of installation, and value.
AI-generated from the text of customer reviews
Customers are mixed about the quality of the physical video game software. Some mention that it's a hit and miss, but overall a good game, with improvements over the previous games. However, others say that it wasn't engaging, it' a terrible waste of money, and the gameplay isn't as satisfying as the final build of the previous game.
"...Eventually I decided to buy the game for my desktop. It has been working well. I do have two tips for would-be buyers...." Read more
"...It's a harder play, at least until you get used to it.Con: A/I would be one of biggest complaints. Not nuanced enough...." Read more
"...Anyway, in conclusion, great game, one just has to remember as always Civ games aren't really complete till the big dlcs get involved...." Read more
"...The play has improvements over the previous games (the graphics for example) but a few changes from the older version where you could compete for..." Read more
Customers are mixed about the ease of installation of the video game software. Some mention that it's complicated enough to be entertaining, while others say that it was just too tediously complicated. They say the instructions are truncated and of no help whatsoever. Overall, the installation has been so negative that customers are not packaging it.
"...No instructions or warnings, etc, but must be discovered by trial and error...." Read more
"...Alas, it's just not a fun game. It feels tedious and slow even when you choose every option to speed up play...." Read more
"...I don't want to miss anything. As the requirements aren't that intensive, my older rig does just fine...." Read more
"...When it works, it's complicated and the AI is SUSPICIOUSLY TOO PERFECT... but the game is fun and a great new iteration of a frachise that I have..." Read more
Customers are mixed about the graphics of the video game. Some mention that they are beautiful and change with the time of day, while others say that they're flashy and tedious. The graphics requirements are very high for any laptop, and some say that the map graphics are very cartoonish and difficult to even follow at first.
"...Pro: Great graphics for this kind of game...." Read more
"...Then there is the map system and interface. The maps are cartoonish and overloaded with information...." Read more
"...Game has wonderful (artsy) graphics and the fog of war represented as a paper map is much improved over the billowing white clouds of earlier Civ..." Read more
"Bad graphics, like something for toddlers" Read more
Customers have mixed opinions about the value of the product. Some mention it's worth the purchase, while others say that it' a cheap case for such a pricey game and the money spent is not worth it.
"...Good stuff!Great purchase and a great game." Read more
"Personally Civ 6 feels unpolished, and cheap to me. Almost like they tossed together another Civ game just to soak up some sales...." Read more
"...Like all games, I would have nit-picks, but well worth the cost." Read more
"...Money spent is not worth it, really useless. This is outright cheating." Read more
Customers are dissatisfied with the speed of the game. They say it's way too slow, and it takes forever to download the installer files. They also mention that the graphics were improved, but the speed is still too slow. They mention that their cities grow a lot slower and that it takes a long time to download.
"...issues was moving from location to location on a huge map; loading times were horrendous and there was texture popup delays on a regular basis...." Read more
"...Alas, it's just not a fun game. It feels tedious and slow even when you choose every option to speed up play...." Read more
"...steam takes up room on your hdd, takes time from loadup every single time, constantly has conflicts every time i update windows...." Read more
"...Pro: I bought physical disc from Amazon presale. Loaded very quickly from disk (yes - still requires Steam, but I'm not seeing any problems)...." Read more
Customers are dissatisfied with the performance of the video game software. They mention that it crashes all the time due to display driver issues.
"...Here's the problem, I can't go past turn 1138. The game crashes, regardless of what I do in the previous turn...." Read more
"...My experience also is unfavorable. It often does not load, crashes or locks up...." Read more
"...played dozens of hours and have yet to complete a game because of game crashes. I've tried every solution I've read about...." Read more
"...We can understand that dealing with unexpected crashes is quite disheartening and frustrating. Especially when you want to reach the next turn!..." Read more
Customers are not satisfied with the playability of the video game software. They mention that it does not work on their computers, it will not launch, and is completely unplayable. Some customers also say that the game is no longer playable on current OS versions.
"...My experience also is unfavorable. It often does not load, crashes or locks up...." Read more
"...I have found it completely unplayable. If you aren't beset by hordes of barbarians, the major civilizations are too aggressive. You develop too slow...." Read more
"The reason for a low rating is because it wouldn't load onto my computer. Not sure if it's my computer or the game...." Read more
"One of my favorite games I can't play om Windows 10. Too bad." Read more
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Successors within the series have all dealt with the share of changing manufacturers, game improvements, game setbacks, and even WTF (looking at you Beyond Earth). No, Civ VI is not without it's launch flaws - just like all major releases of any franchise game. However, the do not take away from the extremely satisfy gameplay experience:
I'm running an older homemade rig: MSI gaming board; AMD FX 6300; Nvidia Geoforce GTX 960. Certainly not the most screaming system, but more than enough to run every setting on High with no lag and high frame rate. There is a benchmark test option in menu, in which computer plays itself to make sure it's set up correctly for you.
Pro: Great graphics for this kind of game. Reflections, shadows, sunlight glare off of the water, waves, topography detail, even an option to allow game to track time of day and ambience accordingly. Best of any Civ game yet. One must dedicate districts next to cities form many improvements, which makes original city placement more important than ever before. Every city can't be an equal monster, so you have to pick and choose carefully.
Pro: Satisfying game play with challenges even for long time veteran players. Changes to how Civics work, builder vs workers (huge improvement), Trade caravans build roads automatically as they travel a route for the first time.
Pro: I bought physical disc from Amazon presale. Loaded very quickly from disk (yes - still requires Steam, but I'm not seeing any problems).
Con: Even a veteran like me has been struggling on Prince level. I backed it down to Warlord and later even Chiefdom for my first game. It's a harder play, at least until you get used to it.
Con: A/I would be one of biggest complaints. Not nuanced enough. Even when I do everything another Civ seemingly wants, they end up launching surprise wars for which I'm usually not ready. Really have to pay attention to their personalities and game engine desire to oppose your progress, so they throw things like this at you.
Con: Effing Barbarians! New model sends out barbarian scouts, which upon finding your city race back to their hideout and spawn a non-stop army until camp is found and defeated. Barbarians can also immediately spawn several weapon characters beyond your own abilities. There's no option yet other than on/off for barbarians, so early in game dedicate heavily in scouts and find them before they find you. Kill their scouts before the return, and camp won't spawn (unless they've found another Civ).
Pro/Con: Mod community will fix all of this in time with added nuance and options. That will make this a tremendous game instead of just a very good one. We just need to wait awhile for Mod community to start cranking out all the fun stuff we enjoyed applying to Civ 5.
Conclusion: If you are a Civ series fan, then buy this without delay. You'll be very satisfied. There's no other title on the planet (turn based or otherwise) that is as satisfying to me as the feeling one gets from waging war, embracing pacifism and economics, or anything in between with this series. As an aside, Civ games are what always prompted me to buy or build new systems. I don't want to miss anything. As the requirements aren't that intensive, my older rig does just fine. However, have an older gaming laptop which always crashed CIV 5, so can't speak to how will the game will run on integrated graphics or mobile graphics cards.
"Yes honey, I'm coming up to bed now," ....just....one......more.....turn..... Hahah!
The Good: The choice of which civilization to play as feels important and distinct once again something I haven't really felt since Civ III. Unit selection is much improved over Civ IV, Civ V and religion has a purpose and is worth fighting for/against depending on your goals. Cities are no longer untouchable fortresses (unless you put the effort in to build them as such) and the presence of districts makes fighting for the city core much less important than previous games. Science and Culture each have their own tech tree now and I really like that your choices in that particular match determine how quickly you can research a given tech or civic. Game has wonderful (artsy) graphics and the fog of war represented as a paper map is much improved over the billowing white clouds of earlier Civ games. Diplomacy (one of things I actually dislike relative older versions) now has the AI's tell you why they are behaving the way they are which is nice. The inclusion of districts gives the game significant (optional) complexity so you are rewarded both for thinking things through when you design each city and for carefully selecting where to place them. Living near mountains is a good thing again instead of wasted tiles like in previous civ games. Roads being generated as a result of trade routes is not necessarily great but it is novel and so far I find it amusing to build my roads this way.
The Bad: Really only two things. Unit selection appears to have been designed to intentionally annoy you if you have more than a few units to control and diplomacy sucks compared to previous games. A little more about the diplomacy: the AI's now tell you why they love or hate you which is about the best that can be said for the diplomacy section. I find that wars are far too heavily penalized relative to how civilizations have historically responded to what would be considered "warmongering" in the game. I also don't like that the AI's traits makes it much easier to manipulate them into feedback loops to either love or hate you. As an example, if you meet a civ and 1)send them a delegation, 2) make a trade that favors them, 3) declare friendship, 4) declare allies your differences no longer matter because the positives for these will outweigh anything I have tried of aside from open war. Sounds great right? However if you meet that civ and don't send the delegation there is a good chance the civ will not like you enough to accept a delegation from you. If you have different governments than them the situation is even worse and if you are competing for resources or land you may end up at war. As near as I have seen so far the only civ that forgives you (ever) for being at war with them is Ghandi of India unless they declare on you in which case for some odd reason they don't seem to dislike you nearly as much after they lose. Once you are denounced you can pretty much assume you'll stay in the dog house until the end of time. This is doubly annoying because while the AIs usually hate you they also hate each other and almost never do anything about it except annually remind you they still hate you (and each other). If they do decide to declare war on you they are hilariously bad at it. Having said all that neither diplomacy or the unit selection are reason enough to hesitate on getting this game as my wife and I have enjoyed playing it for ~100hrs even with all that said.
Mouse would not work because Steam settings setup configured my win 10 x64 computer incorrectly. No instructions or warnings, etc, but must be discovered by trial and error.
The game itself is good but seems very biased in favor of peace, trade, and religion.
Uses a ton of memory so on old, small computer, it might slow down a lot.
Dramatic improvement over Civ V which was unusable because of Steam.
Steam is crap. Civ installed and now app will not work at all.
After one one hour working session, Mouse now does not work in Civ map screen. It is "there", that is, there is a movable intermittent mouse indicator (that looks like a mouse tip menu), but if "clicked" the screen goes black, and the mouse clicks do not engage with civ application functions. Mouse works fine in other apps if I alt tab. When I move the mouse outside of Civ, and alt tab into Civ, a correct mouse arrow "returns" and you get a single click before mouse inoperability returns. For example, impossible to "select" a Civ unit. Have closed and reopened the app 5 times, all with same result. Useless piece of
I have the latest video drivers installed on a Windows 10 x64 machine.
Steam + Fraxus ==> incompetent software engineers.
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The game is just what the recipient wanted but giving it in a broken box was annoying.