Skip to main content

Opinion: Don’t hate patent players, hate the patent game

lawsuit papers patent lawThe social media geekosphere erupted in rage this week when news of the pre-trial sales injunctions against Samsung’s Galaxy Tab 10.1 and the Galaxy Nexus hit the Web. A #boycottapple hashtag emerged as a rallying cry for Android devotees beating their proverbial drums and calling for not-so-proverbial blood.

#boycottapple is stupid.

Not because I’m an Apple fanboy (my wife and I both rock Android phones) or because I think the rarely granted pre-trial injunctions are just (they aren’t), but because the #boycottapple types are hating the player, when they should be hating the game. The very patent system that was designed to encourage innovation is instead slowly choking the life out of it.

Apple isn’t a unique case

As a publicly traded company, Apple has an obligation to rake in cash for its shareholders, using whatever legal means it can. That obligation manifests in the competitive realm in the form of innovative new products like the various Retina Display-packing gizmos, and in the “anti-competitive” realm in the form of intellectual property litigation. Both are entirely legitimate avenues for propelling yourself ahead of the competition — and Apple isn’t the only company dabbling in either.

Patent wars have only grown bloodier in the mobile era. Companies are suing each other all over the globe; Apple’s suing HTC, Apple’s suing Samsung, Samsung’s suing Apple, Nokia says the new Nexus 7 tablet infringes on its patents, everyone who’s anyone is paying Microsoft some sort of licensing fee for using Android, and the Google-owned Motorola Mobility is under legal scrutiny as a possible patent bully in its ongoing litigation with both Apple and Microsoft.

I could keep going, but I think you get the idea. Virtually every major technology company is just as guilty as Apple when it comes to aggressive IP litigation.

Should software even be patentable?

Whether or not software and lines of code should even be patentable is up for debate; in fact, the judge that recently dismissed a major Apple lawsuit against Motorola Mobility says the government should examine that very issue, given the sheer amount of technology needed to power today’s consumer technology.

“You just have this proliferation of patents,” Judge Richard Posner told Reuters. “It’s a problem.”

Key figures in the technology world have made similar calls before. Late last year, Mark Cuban called for an abolishment of all software and business process patents. Amazon CEO Jeff Bezos made a similar proclamation way back in 2000, saying that those types of patents should have their lifespan shortened to three to five years rather than the 17 to 20 years of protection currently granted.

Poor judgment in the past is killing technology’s future

A Google lawyer summed up a major IP issue in an interview with the San Francisco Chronicle last November: Before the Supreme Court told patent examiners to start using common sense in 2007, pretty much every overly broad idea submitted got slapped with a seal of approval, even if it covered something that most people would find obvious.

That’s what’s dragging down innovation.

apple samsung design patent war
Image used with permission by copyright holder

For example, the design patent that earned the Galaxy Tab 10.1 a sales ban is patent D504889, which was granted to Apple in 2005. The diagram above is pretty much the extent of it: a rectangular electronic device with a screen covering most of one face, a power button, and a port. How ridiculous is that?

The same obvious, basic design is used by virtually every smartphone and tablet on the market, which means that virtually every manufacturer out there has the threat of litigation looming over its head until 2019, when the Apple patent expires. Even though Samsung was able to prove that similar tablet designs were around years before D504889 was granted, a Federal Circuit appeals court recently decided that Apple’s patent is nonetheless valid — hence the sales injunction.

Then, there’s patent 5960411. It’s a bit more technical, but here’s what it boils down to: Amazon owns the rights for one-click e-purchases. If you want to sell something online, you either have to integrate additional customer-unfriendly clicks into your interface, or pay Amazon a licensing fee for the privilege of simplicity.

The sheer number of ridiculous software patents out there and the riches that come from enforcing them has led to the creation of companies that exist solely to be patent trolls. Patent trolls don’t offer actual products; instead, they hoard patents and other IP and license out “innovation” wholesale.

Patent trolls are also particularly lawsuit-happy; a recent study by the Boston University School of law says “non-practicing entities” alone launched 5,842 claims of infringement in 2011, costing the economy a whopping $29 billion in result. Most of the victims were small- to medium-sized businesses.

Actually, Apple is a kind of unique case

All that being said, Apple deserves the scorn of the masses for one crucial distinction: While most companies launch patent litigation to force lucrative licensing deals, Apple isn’t looking for money. It’s looking for blood.

Witness the sales injunction against the Samsung products, the failed injunction attempt against the Motorola Xoom, or the on-again, off-again injunctions of HTC’s various smartphones.

By comparison, when Nokia recently claimed that the Google Nexus tablet infringed on its IP, a company spokesman told the Inquirer that “Companies who are not yet licensed under our standard essential patents should simply approach us and sign up for a license.”

If Apple’s crusade against Android products seems more like a vendetta than a business decision, you might be right. Consider the following passage from Walter Isaacson’s biography of Steve Jobs:

Our lawsuit is saying, ‘Google, you f*****g ripped off the iPhone, wholesale ripped us off.’ Grand theft. I will spend my last dying breath if I need to, and I will spend every penny of Apple’s $40 billion in the bank, to right this wrong. I’m going to destroy Android, because it’s a stolen product. I’m willing to go to thermonuclear war on this. They are scared to death, because they know they are guilty.

It’s time to overhaul the patent system

Putting aside moral issues, the patent system as it exists is killing innovation. A 2011 study (PDF) by Catherine Tucker of ETH Zurich found that companies that had been sued by a prominent patent troll then became hesitant to innovate and add new features to their products, leading to lackluster offerings and a massive drop-off in sales.

Virtually all of the major consumer technology companies are locked in similar patent litigation in courtrooms around the globe.

The very future of technological innovation is in danger if the patent system isn’t overhauled. What, exactly, needs to be done is better left to smarter minds than mine, but there’s no question that something has to be done.

But until it is, don’t blame Apple, Samsung, Motorola or Microsoft for using all the legal tools they have at their disposal. Or, as Judge Posner put it:

“As in any jungle, the animals will use all the means at their disposal, all their teeth and claws that are permitted by the ecosystem.”

Don’t hate the players, folks. Hate the incredibly destructive game.

Editors' Recommendations

Brad Chacos
Former Digital Trends Contributor
When Brad's not busy tinkering with PCs or playing with gadgets, he can often be found loudly braying his (usually)…
All Baobab Tree locations in Tales of Kenzera
Zau fights a dragon in Tales of Kenzera: Zau.

While it wasn't marketed as being a particularly punishing game, Tales of Kenzera: Zau is by no means easy. You will have plenty of environmental challenges that can instantly sap your life, and the enemies you face -- especially the bosses -- are no slouches. When you first begin, it will only take a couple of bad hits to send Zau to the land of the dead himself. Alongside the Trinkets you can unlock through hidden challenges around the map, there are also Baobab Trees where Zau can stop to reflect on his journey thus far, have a short dialogue with Kalunga, and get a small addition to his health bar. Like everything in the game, these trees aren't prohibitively hidden, but you could easily pass one by and have no idea where it was when trying to backtrack. These are all the Baobab Tree locations so you can max out your health bar.
All Baobab Tree locations
There are six Baobab Trees to find in Tales of Kenzera: Zau and each adds a small segment of health to your total. When you collect them all, you will roughly double your HP bar. Here are each of their locations in the rough order you should naturally find them in. Most can be picked up on your first time through that area.
Ikakaramba

This one is very hard to miss as it is directly on your critical path. If you do, you can fast travel to the nearby campfire to grab it.
The Great Cliffs

Read more
All Fallout games, ranked
The courier in his nuclear gear and holding his gun in Fallout: New Vegas key art.

Who would've thought the post-apocalypse could be such a fun time? The Fallout franchise has taken the idea of a Mad Max-like future and not only made it into a wildly popular game franchise but also a hit TV series. The core franchise has been around since the late '90s, and yet we've had only a handful of mainline entries in the series since it was revived by Bethesda with Fallout 3. With Starfield in the rearview mirror and the next Elder Scrolls title currently being the dev team's focus, it could be close to another decade before we can set foot in the wasteland ourselves once again. What better time, then, to look back at the franchise and rank all the games from best to worst?

Fallout: New Vegas

Read more
Super Monkey Ball: Banana Rumble is as fun to watch as it is to play
Monkeys race one another in Super Monkey Ball: Banana Rumble.

I couldn’t tell you what the last Super Monkey Ball game I played was, but I can still talk your ear off about the series. That’s thanks to the speedrunning community that has formed around the franchise, making it into the most exciting game to watch when it's played at a high level. After spending close to a decade watching old games turned inside and out, I’m ready to finally dig into a new entry for myself.

Thankfully, I’m getting that chance on June 25 when Super Monkey Ball: Banana Rumble launches on Nintendo Switch. The latest entry in Sega’s precise platforming series comes loaded with content, from an adventure mode with 200 stages to multiple 16-player multiplayer modes. That’s all exciting, but my attention was on one question when I sat down to demo all of that last week: How fun will it be to watch players master it?

Read more