After announcing the project in late 2016, DeepMind and Blizzard finally released tools for training artificial intelligence in StarCraft II. This toolset will include mini-games for testing specific tasks related to the game.
Google's DeepMind subsidiary is being investigated amid the questionable legality of a deal that saw the company gain access to private health records for 1.6 million NHS patients in order to test an app.
DeepMind's AlphaGo artificial intelligence will take on Ke Jie, the world's top-ranked human player, at The Future of Go Summit in Wuzhen, China, on May 23. With that, Go joins chess and checkers for games that AI has thoroughly cracked.
Gamalon came out of stealth mode on Tuesday to reveal it created new technology to boost the machine learning process 100 times faster. The technology is available now in two commercial applications for the enterprise sector.
Google's DeepMind is running some interesting experiments on the concept of cooperation. AI systems are running through certain games and scenarios to see how they respond and how we might make them work better together.
Today's artificial intelligence efforts are led by organizations like Alphabet and Elon Musk's OpenAI initiative. Both announced they are open-sourcing their machine- learning solutions to give them more exposure to the real world.
DeepMind improved its previous A3C AI agent/bot by adding two new tasks that enable faster learning. Called Unreal, it learns by playing Atari games, but the process is now faster given that AI can control the pixels and predict rewards.
Blizzard revealed a collaboration with Google to offer StarCraft II as a learning platform for artificial intelligence that will be open to all researchers in 2017. AI will be required to learn how to play the game the "human" way
Much of Google's power usage is due to its vast data centers. Now its DeepMind AI technology is looking for ways to cut power bills while maintaining efficiency. It's already showing promise, and saving millions.