Skip to main content

Suda 51 returns to the surreal world of ‘Killer 7’ and ‘No More Heroes’ with ‘Killer is Dead’

Image used with permission by copyright holder

It’s been quite awhile since we got a proper Suda 51 game. Grasshopper Manufacture has seen its star rise over the past five years, working with more and more well-funded publishers. The scrappy studio that had to scrape together games like Michigan: Report from Hell ten years ago, now gets its backing from the likes of Warner Bros. Entertainment for games like the James Gunn-penned Lollipop Chainsaw. As its profile has inflated, though, its signature creator has stepped back from actually directing games. This week Goichi Suda offered up the very first details of Killer is Dead, an Xbox 360 and PlayStation 3 game that brings the game maker back to the games that garnered him critical recognition a decade ago.

Speaking with Famitsu Magazine (as translated by Polygon), Suda said that Killer is Dead is an entry in his Assassin series that began with the Capcom-published Killer 7 back in 2005, and continued in No More Heroes on Wii.

“Development has already been ongoing for an extended period of time,” said Suda, “It’s the first game in the ‘assassin’ series that Grasshopper Manufacture has worked on in a while, a title that picks up where Killer 7 and No More Heroes left off.”

“It’s not trying to regress into the past. We’re trying to make a game that we’d only be able to make right now, at this point in time. The result is seen in our unique high-contrast shading seen in the graphics, as well as the high speed wrestling-like action.”

Killer is Dead follows 35-year-old assassin Mondo Zappa after he’s hired by a clandestine organization that sends him around a future world where cyborgs are commonplace and the moon has been colonized. The smooth James Bond-like character wields a sword and has a Mega Man-style gun arm. “It’s the story of a man who doesn’t show himself much in the public world, but still worms his way into society and mercilessly eliminates the evil dispersed in it. It’s a personal story, not one that’s conscious of the chaos going on in the real world at the moment, but you might get more than a taste of that in the end anyway.”

It’s encouraging to hear that Suda 51 is returning to the style of his most inspired work. The Massimo Guarini-directed Shadows of the Damned, Tomo Ikeda-directed Lollipop Chainsaw, and Tohsihiro Fujikawa-directed No More Heroes 2 all bore Suda’s characteristic surreality, but they all lacked the creative spark and confrontational difficulty of Killer 7 and No More Heroes.

Killer is Dead will be out in Japan this summer.

Editors' Recommendations

Anthony John Agnello
Former Digital Trends Contributor
Anthony John Agnello is a writer living in New York. He works as the Community Manager of Joystiq.com and his writing has…
All Baobab Tree locations in Tales of Kenzera
Zau fights a dragon in Tales of Kenzera: Zau.

While it wasn't marketed as being a particularly punishing game, Tales of Kenzera: Zau is by no means easy. You will have plenty of environmental challenges that can instantly sap your life, and the enemies you face -- especially the bosses -- are no slouches. When you first begin, it will only take a couple of bad hits to send Zau to the land of the dead himself. Alongside the Trinkets you can unlock through hidden challenges around the map, there are also Baobab Trees where Zau can stop to reflect on his journey thus far, have a short dialogue with Kalunga, and get a small addition to his health bar. Like everything in the game, these trees aren't prohibitively hidden, but you could easily pass one by and have no idea where it was when trying to backtrack. These are all the Baobab Tree locations so you can max out your health bar.
All Baobab Tree locations
There are six Baobab Trees to find in Tales of Kenzera: Zau and each adds a small segment of health to your total. When you collect them all, you will roughly double your HP bar. Here are each of their locations in the rough order you should naturally find them in. Most can be picked up on your first time through that area.
Ikakaramba

This one is very hard to miss as it is directly on your critical path. If you do, you can fast travel to the nearby campfire to grab it.
The Great Cliffs

Read more
All Fallout games, ranked
The courier in his nuclear gear and holding his gun in Fallout: New Vegas key art.

Who would've thought the post-apocalypse could be such a fun time? The Fallout franchise has taken the idea of a Mad Max-like future and not only made it into a wildly popular game franchise but also a hit TV series. The core franchise has been around since the late '90s, and yet we've had only a handful of mainline entries in the series since it was revived by Bethesda with Fallout 3. With Starfield in the rearview mirror and the next Elder Scrolls title currently being the dev team's focus, it could be close to another decade before we can set foot in the wasteland ourselves once again. What better time, then, to look back at the franchise and rank all the games from best to worst?

Fallout: New Vegas

Read more
Super Monkey Ball: Banana Rumble is as fun to watch as it is to play
Monkeys race one another in Super Monkey Ball: Banana Rumble.

I couldn’t tell you what the last Super Monkey Ball game I played was, but I can still talk your ear off about the series. That’s thanks to the speedrunning community that has formed around the franchise, making it into the most exciting game to watch when it's played at a high level. After spending close to a decade watching old games turned inside and out, I’m ready to finally dig into a new entry for myself.

Thankfully, I’m getting that chance on June 25 when Super Monkey Ball: Banana Rumble launches on Nintendo Switch. The latest entry in Sega’s precise platforming series comes loaded with content, from an adventure mode with 200 stages to multiple 16-player multiplayer modes. That’s all exciting, but my attention was on one question when I sat down to demo all of that last week: How fun will it be to watch players master it?

Read more