Skip to main content
  1. Home
  2. Gaming
  3. Mobile
  4. News

EA can’t predict the future for Nintendo’s upcoming Switch hybrid game console

Add as a preferred source on Google

When the original Wii hit the streets, Nintendo was praised for being innovative. Third-party developers seemed eager to shove their games on the console at first, but eventually they began to notice that owners were more focused on more generalized motion-based titles than hardcore experiences. The Wii U appeared to set its sights on that seemingly forgotten hardcore crowd with better hardware and a tablet-like controller, but hardcore players and developers just didn’t take the bait, flocking to the PlayStation 4 and Xbox One instead.

Now Nintendo is attempting to reach that crowd again with the Switch. And while the hardware and Nintendo’s overall innovative approach — combining a console and clamshell handheld into a single unit — seem hopeful, whether or not customers and developers will flock to the new system is currently a wait-and-see game. Publishers are understandably cautious about what they are throwing onto the next-generation post-Wii hardware, including Electronic Arts chief financial officer Blake Jogensen.

Recommended Videos

During the UBS Global Technology Conference, Jogensen said that EA will be bringing one if its biggest games to the upcoming console/handheld hybrid. But he also hinted that the gargantuan games publisher will only provide “a game or two” at first, and indicated that EA can’t predict if the Switch will succeed or fail at this time.

“We’re excited for Nintendo,” he said. “It’s an interesting device, but I can’t yet predict how broad it’s going to be, and will people be interested in a portable device alongside their regular portable device that they have.”

Jogensen definitely makes a point. Nintendo is trying to eradicate the line separating the living room experience and on-the-go gaming with one single solution. Right now, there seems to be no plan to move away from the 3DS platform when Switch arrives in March 2017. The company has even stressed that the handheld aspect of Switch will be different than the 3DS, and software will continue to roll out for the older handheld well into 2017.

But the big problem with handheld game consoles is that the increased progress of mobile technology enables gamers to play great titles on their smartphones and tablets. This is the very reason why Nintendo shareholders pushed the company into releasing titles like Pokémon Go and Miitomo. However, Nintendo has remained successful in the handheld market it essentially created with the original GameBoy while Sony’s latest Vita handheld just didn’t catch on here in the States. Many are curious as to how the Switch will disrupt and/or merge the handheld and living room markets early next year.

Right now, the “big game” from EA could be any franchise the company is currently brewing across its multiple development houses. Maybe Switch owners will see The Sims 4 or perhaps even Battlefield 1 or the latest Mass Effect installment. Regardless, Nintendo’s brief tease in October will be followed by a curvy full-page layout for all to behold on January 12, just days after the hectic CES 2017 convention in Las Vegas. Maybe at that time EA will fully disclose what Switch owners will have in their hands this March.

Kevin Parrish
Kevin started taking PCs apart in the 90s when Quake was on the way and his PC lacked the required components. Since then…
Cinder City wants 64GB of RAM, and the rest of its PC specs make it even weirder
Remember when 16GB RAM was enough?
Cinder City Gameplay screenshot

For years, PC gamers have joked that game developers treat hardware requirements like a shopping list. Cinder City might have just taken that joke a little too seriously. The game's newly listed recommended PC specs ask for a whopping 64GB of RAM. That's a figure that's raising eyebrows because almost everything else on the list looks surprisingly… normal.

64GB RAM paired with an RTX 4060?

Read more
Xbox might let you digitize your game discs, and the timing makes perfect sense
Sony gave disc owners no lifeline. Microsoft's Disc2Digital would be exactly that.
Book, Publication, Comics

Earlier today, Sony announced it will stop making physical game discs for new PlayStation titles starting in January 2028. It looks like Microsoft is heading in the same direction, but with a consumer-friendly approach: Xbox owners may not have to leave their disc collections behind.

According to The Verge's Tom Warren, Microsoft has been quietly working on a disc-to-digital feature for Xbox. It's called Disc2Digital internally, and lets players convert their physical games into permanent digital licenses.

Read more
Sony is shutting down the PS3 and PS Vita stores after a very long run
PS3 and PS Vita stores will stop selling new digital content by July 2027
PlayStation 3.

Sony is closing the PlayStation Store on PS3 and PS Vita, ending new digital purchases on two of its most beloved older platforms after a remarkably long run.

The PS3 launched in 2006 and 2007, depending on the region, while the PS Vita arrived in Japan in late 2011 before reaching North America and Europe in February 2012. By the time the final closures happen in July 2027, Sony will have supported PS3 store purchases for nearly two decades, and PS Vita purchases for more than 15 years.

Read more